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Mass Effect 2 Patch -- Version 1.02


233 réponses à ce sujet

#126
Icerious

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cool, but the crash bug during dragging abilities to action bar still remains

#127
davelfishing

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sounds like we need a new patch

#128
Rotto27

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jak zciagnac te dodatki do Mass Effect2

#129
redneck131377

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they still need to fix the spare ammo amount levels but love everything else BW !!!!!!!!!!!!!!!!

#130
ToveriJuri

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redneck131377 wrote...

they still need to fix the spare ammo amount levels but love everything else BW !!!!!!!!!!!!!!!!


There's something wrong with spare ammo amount levels? some kind of glitch?

#131
asaiasai

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ToveriJuri wrote...

redneck131377 wrote...

they still need to fix the spare ammo amount levels but love everything else BW !!!!!!!!!!!!!!!!


There's something wrong with spare ammo amount levels? some kind of glitch?


Other than the amounts of ammo you can carry seem to be a bit on the light side. Especially considering i find the shotgun a useless weapon and would preffer the ability to discard it and carry spare clips in its place. I found a mod that changes the ammo system into a hybrid version of ME and ME2. You still have clips but if you have a weapon that has 24 rounds in the clip you can fire 23 and the ammo will regen. Or if necessary you can fire all 24 rounds then replace the clip. The regen process is not instant and to regen 23 rounds takes about 15 to 20 seconds which as i am crazy means that i need that time to regen the health and shields i lost firing 23 rounds anyway. 

The mod is avaliable for versions 1.00 and 1.01 and i DO NOT want to go back to the retarded original system. I am curious if someone would not mind answering, does any of the DLC require patch 1.02 to use or patch the the game automaticly to 1.02, if so i will pass on those DLCs.

Thanks in advance
Asai 

#132
antti5001

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umm...have they fixed the bug that causes things like enemies and allies to walk in the air, hard to snipe stuff that are floating. and the easiest way to get the bug is(or was) to simply stay in mordins clinic after recruiting him and walking around a bit.

#133
antti5001

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and i can see that you havent fixed the floating clips, i will reply here if i find more bugs

#134
ROLAND10

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the patch  1.02 could not find masseffect2 it is a demo

#135
ROLAND10

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mass effect 2 in the door puzzle part I match circuits, click them and nothing happens

#136
ROLAND10

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But there is no problems with video or sound I am running a Hp elite 210 with a Phemom II 4 core and 8 gigs of ram in a raid hd 1 terabyte and a ati HD 5450 with 512 of ram and Realteck sound on the motherboard

#137
ROLAND10

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does anyone have and answer as to why the patch 1.02 can not find masseffect 2 is it because it is a demo and not the unlocked game

#138
ROLAND10

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But I believe the game Mass effect 2 is very well written and ran well on my system even with only 512 ram in the video card but with 8 gigs of system ddr3 memory on a windows 7 system

#139
shadowpiranha

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Funnily enough I started playing again today (second time) and I'm experiencing the space bar problem - even after I installed the patch. :( I can't move on because of it, obviously, and I'm not quite sure restarting the game helps anymore (it did the first time it happened). Sad tiemz.

#140
Ross42899

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IMO there needs to be one additional patch which



1) improves your squadmate's pathfinding

2) fixes several clipping and graphical bugs (in cutscenes)

3) gives us the option to change the color scheme of casual wear

4) gives us the option to remove helmets from DLc armor

5) re-adds ME1 like hotkeys (index, squad, etc.)

#141
Bytor_Snowdog

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Good job: please also add:

1) getting stuck on top of a crate walking in the air and have no way to escape except reload last save

2) This isn't a glitch, but have others noticed that the elevator opens in the front on levels 1 & 2 of the Normandy and the back on levels 3 & 4 of the Normandy, yet only has one door?

#142
BrotherArdis

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I really wonder wether floating in the air is going to be fixed before ME3...

#143
KlDdEr

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I've just uploaded the patch but I'm still having trouble with importing. When I import my character from ME1 the makeup isn't right, instead of say eyeliner and eyelashes I get bald eyes and random smudges on the eyelid. Does anyone know what help I can get to sort out this problem because the patch hasn't worked.

#144
antti5001

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also, i noticed a strange rubber-ish vorcha while helping the professor, i used push,pull and concussive shot at the same time and it came all rubber-ish and went through a wall and is now shooting me through the wall, but i cant kill it, bug 2. in the freedoms progress i noticed that the program thinks that there is another drone, but there isn't one. 3. i just noticed a scion floating in the collector base, shot it while it was coming my way on the platform. but now, im going to get more levels and find more bugs

#145
antti5001

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also, am i the only one thats power gamer achievement is bugged, it keeps saying 0/30...

#146
CottonBALL

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When using Geth Pulse Rifle all icons on the HUD are of collectors particle beam weapon instead of that rifle's icons. Am Ithe only one getting this? Also, during cutscenes you often get Shepard and squadies holding a weapon which they don't have.

#147
Dem_B

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CottonBALL wrote...

When using Geth Pulse Rifle all icons on the HUD are of collectors particle beam weapon instead of that rifle's icons. Am Ithe only one getting this? Also, during cutscenes you often get Shepard and squadies holding a weapon which they don't have.


Icons rifles Geth, yes, it really is the same as the collectors particle beam weapon. In the cutscenes arms that you do not have, then it was in ME1 too.
This is not critical errors compared with Ish Packages and Javelin missiles, and many described earlier.

Recently, I noticed another bug.
If you talk to a journalist at the Сitadel, and then load the saved file before this talk, if you saved it in the same location, which is a journalist, to talk again impossible. Try it everyone.

I am outraged all errors which appears in the ME2 is simply outrageous!
In ME1, I not seen no one a serious error.
Shame testers ME2!

Modifié par Dem_B, 27 juillet 2010 - 12:57 .


#148
Tony Goff

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Is there any chance of fixing the bug which causes your character is get up from cover when switching weapons? The amount of times I've accidentally died because of this is insane.

Also is there a way that weapon powers can be applied to all weapons? I can understand if you have, say cryo on one weapon and incendiary on another but most of the time I use warp on everything and it's a bit tedious having to access each weapon and apply the power all the time.

Apart from that loving the game, on my third play though now :)

Modifié par Tony Goff, 28 juillet 2010 - 04:32 .


#149
EatChildren

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Dem_B wrote...

I am outraged all errors which appears in the ME2 is simply outrageous!
In ME1, I not seen no one a serious error.
Shame testers ME2!


Like most RPGs, ME1 was chock full of bugs, and certainly no less than ME2. Its unfortunate you've come across more.

Really, the only thing I need patched is whats-his-name data collection quest, the Salarian on Omega, and how it never gets marked as complete. That and that N7 mission where the save/destroy the base choice does not match with the given information.

KlDdEr wrote...

I've just uploaded the patch but I'm still
having trouble with importing. When I import my character from ME1 the
makeup isn't right, instead of say eyeliner and eyelashes I get bald
eyes and random smudges on the eyelid. Does anyone know what help I can
get to sort out this problem because the patch hasn't worked.


I've had this problem on both my playthroughs, and each time it fixed itself once I saved, quite the game completely and booted it back up. Once it was fixed it would not occur again on that file.

Modifié par EatChildren, 28 juillet 2010 - 05:05 .


#150
antti5001

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i just saw a invincible...something, cant remember the name but anyways, it was one of those dog-ish thingies that u need to kill while helping grunt