Bear in mind I really haven't started modding (other than my one 2da override) or experimenting with the toolset yet as I want to finish the campaign first, but I'm curious about something.
To cut to the chase, I'm interested in the logging functionality of the toolset (as it pertains to scripts, of course). There's the function Log_Trace() which is used a lot throughout game's predefined scripts, and I am wondering two things: 1.) Is that function usable in the Release build which we are using, and 2.) Is it possible to log things to some file, not just the Toolset's log window?
Creating a Log File
Débuté par
Talian Kross
, nov. 09 2009 10:02
#1
Posté 09 novembre 2009 - 10:02





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