A tactical problem for you folks
#1
Posté 18 juin 2010 - 05:52
It's the Anvil fight, siding with Caridin. Party is a mage PC, Morrigan, Leiliana, and Oghren. Levels 16/17. Leiliana's an archer, but doesn't have Arrow of Slaying, Scattershot, or Suppressive Fire yet. Oghren's got his default abilities, natch. My PC has mostly Primal stuff, plus a couple of things like Horror that won't work on golems. Morrigan's split between Entropy and Primal.
The two issues are that I've got no real tank and no effective CC. Except Fireball, but if I unload that at the start my PC pulls all the aggro and he can't take it.
Obviously, I can win this fight by dialing the difficulty down. But it bugs me that I can't find a way past this. What would you try?
#2
Posté 18 juin 2010 - 07:01
#3
Posté 18 juin 2010 - 07:21
One more thing: I've got Combat Tweaks installed, so all health poultice cooldowns are on the same timer. This means that I can't just have Oghren spam different kinds of poultice.
#4
Posté 18 juin 2010 - 07:42
You could try the Respec mod to enable a better build with each character. After all, you are playing a character that decided to make different choices, so why stick with the same build?
BTW - Anyone have Cone of Cold; also a good breather spell? Also, golems are subject to Knockdown which is a great rest tactic. I believe Fireball, Shattershot, Pummel Strike and Sweep, and maybe afew others have this.
Modifié par Elhanan, 18 juin 2010 - 07:55 .
#5
Posté 18 juin 2010 - 09:42
You also have yourself as a Mage, and can assist in healing and dishing out spells as needed.
Morrigan also has the Electric spell which dishes out some good damage.
Modifié par MindYerBeak, 18 juin 2010 - 10:01 .
#6
Posté 18 juin 2010 - 12:16
Modifié par Kalcalan, 18 juin 2010 - 12:17 .
#7
Posté 18 juin 2010 - 05:04
MindYerBeak -- can't do the poultice thing thanks to Combat Tweaks putting everything on the same cooldown. That's the problem with Oghren tanking Branka -- I don't think there's enough healing capacity to make it work. It's a small change that has radical effect on the gameplay. Kiting's probably the most promising approach.
#8
Posté 18 juin 2010 - 05:10
AlanC9 wrote...
Both mages have Cone of Cold. Golems seem to resist the freeze effect about half the time, and Branka always. I have been overlooking Leiliana's Dirty Fighting ability -- and indeed most of her melee since she's spec'd as an archer.
MindYerBeak -- can't do the poultice thing thanks to Combat Tweaks putting everything on the same cooldown. That's the problem with Oghren tanking Branka -- I don't think there's enough healing capacity to make it work. It's a small change that has radical effect on the gameplay. Kiting's probably the most promising approach.
I found it easier to fight against branka and imo i would get all your party to focus on who you want then you take em down quicker plus it gets you through quicker it can be good depends on your party though really
Callum McM-_-
#9
Posté 19 juin 2010 - 04:18
Cone of Cold, though it may only work 50% of the time, means reduced aggro.
Use Mind Blast on Branka whenever possible.
Modifié par MindYerBeak, 19 juin 2010 - 04:28 .
#10
Posté 19 juin 2010 - 05:12
The Shapeshifter is a master of versatility and as long as your spells focus on something (nuking, disabling, support, etc) instead of the "classic" selection (ie, everything-under-the-sun kind of list that effectively renders the Shapeshifter's versatility obsolete) then your forms will take care of everything else for you.
I've killed Dragons with the Swarm Form. It takes practice, but it can be done. I had the option to nuke it to death if I wished, but that particular mage focused on getting all the Creation spells.
Modifié par TBastian, 19 juin 2010 - 05:14 .
#11
Posté 19 juin 2010 - 09:07
Callum McM-_-
#12
Posté 19 juin 2010 - 11:15
#13
Posté 19 juin 2010 - 12:48
Callum McM
#14
Posté 19 juin 2010 - 01:58
As for drops from Caridin and Branka, killing Branka gets you the Vanguard (Silverite Mace with +3 Strength, +3 Constitution, and +1 Combat Stamina Regen) and Branka's Shield (+1 damage to Darkspawn, +1 damage to Beasts). Killing Caridin, on the other hand, gets you Caridin's Cage (Amulet, +20% Electricity Resistance, -1 Cunning) and Caridin's Shield (+10 Cold, Spirit, and Electricity resistance). Branka's stuff sells for more.
The most profitable course of action would be to side with Caridin, then make Bhelen king.
#15
Posté 19 juin 2010 - 03:54
Callum McM
#16
Posté 19 juin 2010 - 09:34
No. How then, in this battle, would you use Morrigan's spells? The point to Shapeshifting is that when your spells are inappropriate for the situation, you change forms. Obviously if you're a generalist mage who has taken spells from all schools then the Shapeshifter's versatility is redundant, since you already have spells for every eventuality. You're better off taking some other specialization like Blood Mage. But what if you're a pure nuker, or a damager like Morrigan? You can dish out enough DPS to rival an Awakenings character, but what if something resists your critical spells? What do you do when you're being chased down by a survivor that does 200 damage per hit? What do you do when you're forced to fight multiple monsters with grab/knockdown skills, or a scattered group of archers spamming bow skills? A generalist mage would simply switch to a CC-ing/supporting role, but normally the nuker would be helpless. With Shapeshifting, he will not be.shape shifting is only good imo when you have unlocked master form of it since you don't do as much damage less health mana and other really important stuff which you want to have to destroy
No specialization can ever replace spellcasting completely - even Arcane Warriors know this for fact - the specializations are only supposed to add something to your character. The AW introduces a magic-for-might aspect, the SH grants support skills, the BM introduces a power-at the-cost-of-self aspect and the Shapeshifter gives you versatility.
Any level 10 mage who took Flying Swarm should have no trouble with this battle, distracting Branka with the Swarm while everyone else clears out the golems. The mage can be a nuke/disable/support-oriented or even just some random guy's character who ran out of lyrium potions before this battle, whatever. That's Shapeshifter versatility for you.
Modifié par TBastian, 19 juin 2010 - 10:04 .
#17
Posté 20 juin 2010 - 11:54
I found a melee heavy party has much less trouble with this fight. You may want to switch out a few characters.
#18
Posté 20 juin 2010 - 09:10
Kiting is a good idea, but don't do it with Oghren. Leliana is probably almost useful in this fight, so I would have her kite Branka. Keep the friendly golems healed and let them tank as long as possible, and liberally use the lyrium veins to your own advantage. One more reason not to let Oghren tank early on: he can't use the lyrium. Leliana can. Once all the enemy golems are down, the friendly golems will move to branka. Let Leliana stick with ranged; she can't backstab Branka. Station your mages near active lyrium veins and use them if Branka runs toward them. If you need to, you can kite her--I had to kite her to death with a single mage, one game. Once you get the golems down, though, the fight is really not hard.
Just use Cone of Cold liberally, shatter all the weak golems quickly, and don't be shy about the lyrium veins and I think you'll be fine. Honestly, just using the mages plus Oghren to set up shatter combos on the normal golems plus Leliana kiting should be the ticket for you.
Oh, and I'm pretty sure you know this, but make sure your PC is using flaming weapons and Morrigan is using frost weapons, because despite the graphic, they do both work simultaneously.
Modifié par soteria, 20 juin 2010 - 09:19 .





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