M-44 Hammerhead Research Improvements
#76
Posté 25 décembre 2010 - 04:20
Just FYI. I always thought it was a good idea as well.
#77
Posté 25 décembre 2010 - 03:50
#78
Posté 25 décembre 2010 - 05:58
For instance they both land in roughly the same spot then hovercraft floats for a bit finds a canyon and jumps it to go do its thing while the mako can scale mountains or go down into caverns and caves the mako will let you get out anywhere you darm well choose to, while the hovercraft will keep you until BW says you get to get off the ride.
#79
Posté 25 décembre 2010 - 07:25
#80
Posté 25 décembre 2010 - 08:12
#81
Posté 25 décembre 2010 - 08:20
#82
Posté 26 décembre 2010 - 03:36
CROAT_56 wrote...
I love my mako and my HH so naturally I would want both in ME3 I also want a gunship and a fighter but only if they can implement it correctly
How would getting out of a fighter work though? Have we seen any fighters in the ME universe?
#83
Posté 26 décembre 2010 - 08:48
#84
Posté 26 décembre 2010 - 09:03
TelexFerra wrote...
RE: Flamethrower; Would.that even work against synthetic enemies? How.does the one from Zaeed's mission work?
I can't be bothered to find the codex page for the flamethrower (it exists, as one of the Zaeed labeled codex pages). It should burn synthetics (or perhaps melt them), I am sure it burns at a temperature higher then the melting point of whatever the geth are made of.
#85
Posté 26 décembre 2010 - 09:08
So I say as much as interesting upgrades would be, it's a big waste of time until the Hammerhead gets more (meaningful) screenplay.
#86
Posté 26 décembre 2010 - 10:53
TelexFerra wrote...
CROAT_56 wrote...
I love my mako and my HH so naturally I would want both in ME3 I also want a gunship and a fighter but only if they can implement it correctly
How would getting out of a fighter work though? Have we seen any fighters in the ME universe?
we wouldnt have to get out of it they could have certain missions or side missions where we could use a fighter or gunship which would apease those who want space combat. as for have we seen one yes there are a few sitting in one of the Side Quests in ME2, I think the one with the protheon artafact but i am not sure.
Modifié par CROAT_56, 26 décembre 2010 - 10:53 .
#87
Posté 26 décembre 2010 - 02:39
Mister Mida wrote...
As I've said in similar threads, there is absolutely no point in making the Hammerhead upgradable when it's only used in six missions. Hell, even the Mako didn't have upgrades. The best that one had was that if you had a high talent score on 'Electronics' or something, the reperations would go faster.
So I say as much as interesting upgrades would be, it's a big waste of time until the Hammerhead gets more (meaningful) screenplay.
Well yes, that's why I'm also a fan of adding explorable worlds.
#88
Posté 28 décembre 2010 - 07:01
CROAT_56 wrote...
TelexFerra wrote...
CROAT_56 wrote...
I love my mako and my HH so naturally I would want both in ME3 I also want a gunship and a fighter but only if they can implement it correctly
How would getting out of a fighter work though? Have we seen any fighters in the ME universe?
we wouldnt have to get out of it they could have certain missions or side missions where we could use a fighter or gunship which would apease those who want space combat. as for have we seen one yes there are a few sitting in one of the Side Quests in ME2, I think the one with the protheon artafact but i am not sure.
Oh? I'll have to take a look when I get to that on my current playthrough.
#89
Posté 21 mars 2011 - 04:22
#90
Posté 21 mars 2011 - 05:15
Thanks for the necro
#91
Posté 21 mars 2011 - 05:23
#92
Posté 21 mars 2011 - 07:59
#93
Posté 22 mars 2011 - 10:44
#94
Posté 23 mars 2011 - 12:38
#95
Posté 23 mars 2011 - 01:33
Ringo12 wrote...
How about an upgrade to inflict damage when running enemies over. Hammerhead only knocks them down now.
I'm pretty sure that you can kill enemies by ramming them with the Hammerhead, but it depends on how much health they have left, like it did with the Mako. I for one find it very fun to propel Geth off of cliffs and into acid.
#96
Posté 23 mars 2011 - 01:39
#97
Posté 23 mars 2011 - 01:59
Yakko77 wrote...
DOYOURLABS wrote...
Or how about this upgrade:
Start Over (15000 iridum): Hammerhead turns into the Mako
It's tempting. I am however getting fond of the forward boost on the Hammerhead. If the Mako at least came with a high gear to speed up a little then I'd go for it.
I'd go for it. I wanted to love the hammerhead but I hate it. I don't do any of the extra missions if I have to use it, except Overlord and that one I just do whatever I have to, to get from one place to another.
It would help a little if I could save more often. I get fustrated when I have to start over and over and over.
#98
Posté 23 mars 2011 - 02:01
#99
Posté 08 mai 2011 - 08:15





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