Eva Galana wrote...
nerdage wrote...
I thought the point was that you forfit your past life to become a warden, like the legion of the dead, so to have people talk to you as a noble wouldn't really make sense, and none of the other origins really demand such treatment except DN in Orzammar, which was done really well anyway. But a bit more agknowledgment from the right people would be nice, like Irving treating a returning mage pretty much the same as any other character is annoying, and your Eamon example, and your romance asking about your Origin might be nice but I can understand not all the companions asking, having the same conversation would get tiresome after so many times.Eva Galana wrote...
2. In game (this holds true for all of the origins) have more talk about the PC. But, especially with a noble. Regardless of the fact that he/she is now a grey warden, they were nobles far longer, and still expect some respect. I hate that there is no real discussion with anyone (even those who are being romanced) about the PC him/herself. I mean, really - Arl Eamon doesn't even acknowledge the bloodline, and Teagan only barely. Really!
Oh, I know the whole leaving your life behind thing. But, what if your noble didn't want to become a warden (the HMN I'm running now didn't and fights it constantly); besides, not everyone out there knows the grey warden rules.
And, you so get what I'm saying! Yes to the mage example! I also guess I just wished our companions would ask questions other than "what are you doing about the blight?": or "What do you think your responsibilities as a grey warden are?" I mean c'mon! They live it every day! How about a normal conversation like "how are you doing?" After all, the PC asks everyone else that, but no one asks him/her!
Sheesh!
I think that it's mostly due to game mechanics that the companions don't ask you about your feelings. Imagine after the Landsmeet and a companion asks how you feel. How can the writers even begin to write player responses that covers all possible feelings a player may have of triumph, regret or dismay?
It would be totally immersion breaking to only be able to choose from lines that didn't fit your actual feelings and really hard to cover all possibilities. It's almost impossible to focus the dialogue on the payers feelings in the conversation system and not force you to become a spectator to your character saying things you don't feel.
Modifié par Xandurpein, 20 juin 2010 - 10:45 .





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