Tony77A wrote...
You guys are meta-gaming, unless you have completed Legions loyalty quest Sheperd has no way of knowing that there even are heretics and "true" geth, to him/her all Geth are slaves of the reapers and wresting control of the Geth from the reapers could turn the tide of the war.
There's also the fact that there is a 50/50 chance that the paragons will face the heretics again since Legion can't reach consensus whether to destroy them or reprogram them (they are split about 50/50 wether to destroy or reprogram them, whitch i take it that there is a 50% chance that the reprogramming won't work).
As for the Collector base, i see no reason for it to have an indoctrination effect since the collectors are genetically altered to be a slave race, thus indoctrination would be pointless. Also: Sheperd is in control of the only ship able to reach the collector base, any other ship would be destroyed going through the Omega 4 realy. If Sheperd wants to keep the Collector base out of TIM's hands, he can.
I seriously hope that both Paragons and Renegades will face unique problems/advantages depending on their actions in the first 2 episodes.
If ME3 is as well written as i hope it will be, there will be no 100% "right" way to make desicions. Atleast if you go full Paragon/Renegade.
Being a renegade is about being pragmatic and not letting feelings getting in the way of what needs to be done (and sometimes being an ass).
I know my Sheperd has guilty feelings about what she is forced to do (according to her, it is a neccesary evil, personally i don't agree but that's why it's called role-playing).
Actually, the Renegade ending with Shepard Dying actually shows the hologram of the Collector base, but with Cerberus Warships moving onto it's position.
Personally, I really hope Renegade and Paragon get seperate reprocussions and things, and not just some half-assed dialogue cutscene because you killed off the Council or not.





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