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#1
Pacifien

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In some post from some time, I mentioned picking up Neural Shock as a bonus power on a future playthrough to see if I could figure out its benefits. That playthrough is now.

Currently playing as an Engineer. Unlike my Vanguard and Adept playthroughs, there will be no "Worst Engineer Ever" thread because I have yet to die on this playthrough. I couldn't even achieve that with my favorite Infiltrator class.

Anyway, I originally took Flashbang Grenade as a bonus power, but quickly realized we weren't going to work out. Don't get me wrong, Flashbang Grenade is great. We can remain friends. But romance was out of the questions as I found myself using my other Engineer powers to the point where I never touched Flashbang Grenade. I figured perhaps when I got the Retrain Powers ability, I would simply rid myself of a bonus power because the Engineer really doesn't need it. But since I have to wait until after Horizon to do that, I figured I might as well switch to Neural Shock and give that a try.

I just did Korlus and was using Neural Shock everywhere. With Miranda, we could both use Overload to get an enemy's shields down quickly. The next time the enemy popped out of cover, use the instantaneous Neural Shock to keep them from going back into cover, and Mordin's Incinerate basically took care of the rest. Extremely useful against mercs with missile launchers. When it came to the Krogan, use Miranda's Warp, Mordin's Incinerate, and my Engineer's Incinerate to take out armor quickly. Use Neural Shock as soon as my cooldown allows, and no more approaching Krogan. Even better if I used it while the Krogan was in the process of charging.

Most of the positive comments I've read about Neural Shock is that you really don't need more than one point in it. I'm going for an Engineer build that basically ignores Cryo Blast and AI Hacking, so that will leave the points needed to fully evolved Neural Shock, so I might get to see if there's even better uses when it's a Neural Shockwave.

So yeah... Neural Shock. It's awesome.

#2
numotsbane

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It is. It's basically 'pinning'.

i used it as a vanguard and a CQC infiltrator to stop dead any enemy that tried to move, flank me, or pop out of cover. then follow up with shotgun.

definately one of the best bonus powers...

#3
RGFrog

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I'm on an engineer run through as well. I've found that I don't even use the bonus power. So i set it to ap ammo. I've found that I ignore my squad more than I ever did as an adept and spam fireballs from cover :)

I'll have to give nueral a try and see if that makes fireballs even better!

Modifié par RGFrog, 20 juin 2010 - 04:27 .


#4
Arhka

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Meh, I just take Flashbang Grenade(New Damping) so I can have the ME1 Engineer skillset. But does Neural Shock have a bigger radius than Cryo?

#5
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Arhka wrote...

Meh, I just take Flashbang Grenade(New Damping) so I can have the ME1 Engineer skillset. But does Neural Shock have a bigger radius than Cryo?


Same impact radius, longer duration in which they don't fall behind cover, instant kills husks too and has only 3 seconds recharge tim as opposed to 4.5 seconds with Cryo Blast.

#6
xiiz

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But it just feels so good to shoot someone into little icy bits with a shotgun after cryo blasting them.  Most fun I had on my Engineer. :lol:

Never gave Neural Shock much thought though, sounds pretty neat.

#7
Pacifien

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After I said I wasn't going to have Cryo Blast in my Engineer build, I realized this meant I was essentially doing to Cryo Blast what I did to Neural Shock: ignore it. So I wonder if I'm missing the glory of Cryo Blast.

I do, however, pick Squad Cryo Ammo for my Vanguard and Infiltrator, so I do get the shattering effect of a frozen target in some playthroughs. Is Cryo Ammo like Cryo Blast then?

Also, benefit of Neural Shock over Cryo Blast is that it's instantaneous effect, whereas I believe you have to wait for the target to freeze with Cryo Blast, no?

Modifié par Pacifien, 20 juin 2010 - 05:53 .


#8
Pacifien

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Arhka wrote...
Meh, I just take Flashbang Grenade(New Damping) so I can have the ME1 Engineer skillset. But does Neural Shock have a bigger radius than Cryo?

The Damping effect of Flashbang Grenade was actually its biggest draw to me because it was one of my most favorite powers to use in ME1. But as I said in my original post, I just never felt compelled to use it in actuality.

My aim always sucks anyway. I know about needing to arc it for distance. And I already used the aim excuse when I said I was useless with Singularity, and I eventually figured out how to use that one. But Neural Shock requires no aim, just line of sight. Guess I'm lazy this time around.

#9
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Neural shock is excellent. I tried slam on a vanguard and liked the low cooldown a lot. Others have suggested neural shock before since it also has 3s cooldown, so I tried it on an infiltrator. It is extremely effective.

#10
xiiz

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Pacifien wrote...

After I said I wasn't going to have Cryo Blast in my Engineer build, I realized this meant I was essentially doing to Cryo Blast what I did to Neural Shock: ignore it. So I wonder if I'm missing the glory of Cryo Blast.

I do, however, pick Squad Cryo Ammo for my Vanguard and Infiltrator, so I do get the shattering effect of a frozen target in some playthroughs. Is Cryo Ammo like Cryo Blast then?

Also, benefit of Neural Shock over Cryo Blast is that it's instantaneous effect, whereas I believe you have to wait for the target to freeze with Cryo Blast, no?

True, and true. There's a small delay on Cryo Blast but other than that the effect is like Cryo Ammo. 
It may not be as effective for the CC effect, but you got the Drone for that. And Cryo Blast gives the 100% damage bonus. 
And, teh shineeee. :wizard:

#11
Daforth

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The problem with Neural Shock is that Reave makes it redundant. Reave does CC too, fill your HP meanwhile and it has double dmg against defenses, and it is also an non-arcing instant ability. Reave is better than Neural Shock.

Modifié par Daforth, 20 juin 2010 - 10:16 .


#12
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But it doesn't fit with playing non-biotic classes. Most people in here actually care for this kind of consistency. Reave is a great biotic power, ... but biotics don't come well alog with tech and/or fighting classes.

#13
Daforth

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Ok, I understand if someone does not want to use a biotic power with a tech based class like Engineer, yeah, in that sense Neural Shock (as tech power) fits better. And Reave can be used with a loyal Samara in the team anyway.

#14
Tlazolteotl

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I still reckon drone is best against mercs with rockets.

They'll commit rocket suicide.

#15
Simbacca

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I'm loving my current Engineer run too, though it is a complete change of pace from my loved Vanguard.  I was going to take Neural Shock as a bonus to make a complete Engineer, but I felt it serve the same purpose as Cryo Blast (in incapacitate unprotected enemies; one lasts longer, the other lowers damage resistance).  Still I have noticed how potentially awesome Neural Shock could  be so I plan on maxing it out on my Soldier playthrough.

Modifié par Simbacca, 22 juin 2010 - 03:54 .


#16
Pacifien

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Tlazolteotl wrote...
I still reckon drone is best against mercs with rockets.
They'll commit rocket suicide.

Quite true. :)

I'm trying not to spam the combat drone. I'll use it on one enemy and then do an overload/incinerate+neural shock combination on another. I have an Attack Drone now. It is surprisingly resilient. Almost lasted long enough against a YMIR mech for me to spam it again from a cooldown. Wait, I said I wasn't spamming it. Well... trying not to.

#17
numotsbane

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Tlazolteotl wrote...

I still reckon drone is best against mercs with rockets.
They'll commit rocket suicide.


if you think thats fun, try standing right next to a rocket trooper as an assault sentinel.
talk about backfiring...

#18
Arhka

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Just finished up my Old School Engineer playthrough, will upload video once I get cables. Shotguns are surprisingly effective on Insanity.

#19
Kaylord

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I wish I was Legion. It´s a Engineer-Infiltrator-Sentinel. *sigh*

#20
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numotsbane wrote...

Tlazolteotl wrote...

I still reckon drone is best against mercs with rockets.
They'll commit rocket suicide.


if you think thats fun, try standing right next to a rocket trooper as an assault sentinel.
talk about backfiring...


Oh yeah, ... Posted Image had that one or two times. Backfiring doesn't quite catch it, ... more like a demolition bulldozer ramming a cardboard wall. Only twice I saw enemies flying that far (both in ME1).
One was a Geth sent exploring space via High Explosive Rounds on the Ciradel (bet he crashed right into Sovereigns face ...).

The second time and the most hilarious was when I tried to drive over a Husk with the Mako, ... I expected a *splat* rather than this Husk flying for a felt mile (I even had time to aim and shoot him midflight with the maincannon, ... sent him another mile along, muahahahahahahahahahaha).
 

#21
numotsbane

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The best place for a tech armour explosion is the bridge on dantius towers. its like the window scene, only x3.



hmm this is getting off track. Neural shock...



yeah, one of the things i've found is that neural shock is a really useful spot to put 1 squad point if you don't plan on using/ maxing out a bonus power. you get the spare point anyway, and neural shock even at 1 point is enough to deny an enemy movement for a crucial few seconds. I'd need to doublecheck, but i think with tech cooldown the duration is longer than the cooldown, which is great, and something which makes it better IMO than slam.

#22
SmokeyNinjas

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numotsbane wrote...

I'd need to doublecheck, but i think with tech cooldown the duration is longer than the cooldown, which is great, and something which makes it better IMO than slam.


Tech cooldown is unneeded for that even at lvl 1 Neural Shock has 3 sec cooldown with 5 sec duration unless you shoot the victim so yeah even at lvl 1 its awesome:P

#23
RA RA XD

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Shotgun engineer with neural shockwave... What can I say...

#24
The Grey Ranger

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That you necro'd a year old thread to post one line.

#25
RA RA XD

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The Grey Ranger wrote...

That you necro'd a year old thread to post one line.


Damn straight I did. Found it in the listing