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For those that claim they didn't have a toon die on standard level of DAO?


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#51
Mikka-chan

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I admit to being somewhat jealous of all of you who defeated the good Ser on your first try with no members falling. =/ I went in to it expecting it to be a fairly typical fight against a large group, which Dragon Age throws at you a lot. Yawn, Mana Clash, all casters dead, archer Scatter Shot's to get most of the archers before I get hit by any Arrows of Slaying, yawn, caster two has a mass paralyze catching basically everyone but the elite and a loser or two on the edges, both casters are retreating as the first prepares for a Blood Wound, archer tosses her weakening arrows at the elite, send Alistair towards the elite for a pommel strike, a resist, meh, no big, then archer will- holy, did she just two shot him?
Did she just one shot my archer?
Uh. Wow.
...That's basically how that went for me. =/ I was... not exactly expecting what I got.

Modifié par Mikka-chan, 25 juin 2010 - 12:55 .


#52
taine

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I actually managed this on my 4th play-through, as far as I can remember, though I might be forgetting someone dying near the beginning... My main character was a dexterity based Rogue, and I mean a LOT of dexterity, which allowed for pretty massive defense. I would usually combine him with Alistair, Morrigan, and whoever else tickled my fancy at the time.



I managed to beat Ser Cauthrien by holding the party back and just having the main guy draw her out. My defense was high enough that she would miss most of the time and give me enough time to heal. Granted it still took a while and ate up a lot of poultices, but it's doable. Otherwise, if you know the game well enough and are fortunate/careful and abuse a few spells, then it's quite possible to do this, if rather hard.

#53
AlanC9

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Yeah, physical opponents get fairly unchallenging in the late game if you've figured out that everybody should pump Dex with everything that isn't going into passing an item or talent restriction.If a player started building his party that way, he'll have a much easier time than one who used a more balanced approach. Most of use didn't tumble to that until late in the first playthrough. And by the third playthrough you're probably back to a more balanced approach anyway, since being unhittable makes for a dull game

#54
Demonic Spoon

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There's a few imbalances and AI issues in Dragon Age that make the game a cakewalk if you optimize your characters properly and/or exploit the AI. For example, people familiar with most MMOs will be familiar with the concept of "pulling"...It's quite easy to take on groups of enemies piecemeal by simply hitting one with a ranged weapon and running back a bit to ensure that only they follow you.



Then there's some abilities that are simply overpowered or can be exploited. A relatively standard use of Force Field is to drop it on a warrior who has grabbed all the aggro making him utterly invulnerable. That alone will win you pretty much any fight since a mage can just drop AOEs on the tank while the enemies harmlessly whack at him.





This post is not in any way a knock on those who do this type of stuff. Many see the game as a mechanical challenge to be overcome and they're simply good at doing that. I'm just pointing out that there is a very good reason why some people find the game effortless and others find it to be a real challenge.

#55
rickcr

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All I know right now is, I'm getting my rear handed to me on an encounter on my way to Redcliffe. I'm a backstabbing rogue, trying to leave with Alistair, Wynne, and Leliana (archer specs.) The encounter is probably called Qunari mercenaries.



I can't seem to beat it right now. My toons are level 10, and you get into this encounter where there is a yellow assassin leader archer and a witch up on a hill that are blasting down at the party. There is also a guy that hits hard up there with his dog and it's surrounded by a fire trap. The only way up there is a pretty decent stretch of turf where you need to through two other arches two more guys with dogs.



I guess the issue is with this party I don't have a lot of cc or aoe. I did pick up glyph of paralysis for wynne since i want the later stuff in the line. She does have earthquake which I guess I should try to use more. My plan so far has been to get lelliana immediately on the witch. I then rush up the path with Alister with the missle protection shield on him and threaten and taunt. I then wanted to get my rogue up to the top hill where I can finish off the witch or start nailing on the yellow leader (while wynne stays back and heals.) On the way though the big dude comes out with his dog and often the leader or if witch isn't dead is on me and I have to stop to disarm the trap bc it's a powerful one.



If I had some mages with some better crowd control this fight would be easier. It should be doable without them though I'd think.



Does anyone else remember this encounter?



Oddly, this isn't even a boss fight, yet it's the hardest fight I have had so far. The Sloth that I just finished off with the party in the Fade was easier than this.

#56
Demonic Spoon

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Is it the one where you're on a narrow cliff face and you're separated from the archer leader by a river?



If you don't have a lot of ranged damage what you need to do is bullrush. Tear through the guys right in front of you as fast as humanly possible to make it around and into a place where you can melee the archer and the mage. Do, however, kill the mage early on as he's squishy.



You may want to use Wynne's few offensive spells here. Stonefist (I think she normally has that) is great as it will KD the witch.

#57
rickcr

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Demonic Spoon wrote...

Is it the one where you're on a narrow cliff face and you're separated from the archer leader by a river?

If you don't have a lot of ranged damage what you need to do is bullrush. Tear through the guys right in front of you as fast as humanly possible to make it around and into a place where you can melee the archer and the mage. Do, however, kill the mage early on as he's squishy.

You may want to use Wynne's few offensive spells here. Stonefist (I think she normally has that) is great as it will KD the witch.


Yup. That's exactly the one. I'll try that! I had tried to rush once but seemed to get stunned/pinned a lot o the way - maybe stonefist the ones in front of me first? and then try to rush through? Thanks, though for the hints. Wish I wasn't at work so I can try it right now:)

#58
Demonic Spoon

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I haven't played that encounter in awhile (I actually just reinstalled DA and am about to start a new campaign)...but as I recall the witch is a gigantic **** and you need to kill/stun him fast. He's squishy, though, and with two ranged characters that should be pretty easy. The archer is harder to kill, but still whittles your guys down pretty fast so you want to get to him in melee soon as you can.

Modifié par Demonic Spoon, 25 juin 2010 - 03:41 .


#59
Sylvius the Mad

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rickcr wrote...

I guess the issue is with this party I don't have a lot of cc or aoe.

I'm suddenly looking forward to this fight.

I've never before faced it without being able to drop AoE DoT (like Inferno or Blood Wound) on the archer on the hill.

#60
AlanC9

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That fight can vary in toughness depending on when you get it -- IIRC it's related to Leliana's personal quest, so the timing depends on her approval and your convos. There's a weird difficulty jump when fighting archers because they suddenly start showing up with Scattershot -- being outnumbered by opponents who can stun the entire party isn't easy.



I just hit it at a very high level, but fortunately I had a range-heavy party, with Sten, Morrigan, Leliana, and a PC mage. I used Stonefist on the archer on top of the rock - besides the KD, it knocked him far enough back so he didn't have LOS after he got up. Then took out the witch with focus fire. The trick with later enemy wizards is to take them out while they're casting a long-casting spell like Chain Lightning.

#61
rickcr

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AlanC9 wrote...

That fight can vary in toughness depending on when you get it -- IIRC it's related to Leliana's personal quest, so the timing depends on her approval and your convos. 


Very interesting... since I had worked on maxing out her approval early to unlock Bard and just had that conversation about her personal quest in the party camp and that's now the cut scene I jump to.

In regard to the other poster mentioning about taking out the witch first... that's what I'm attempting to do but it's not easy due to the los and the lack of cc that I have with this party. I'll probably just redo it replacing moragain in place of Leliana and be ok since she has winter's grasp and wynne at this point doesn't. I start out with Leliana on the witch but as I then procede (as quickly as possible) the rest of the party up the trail, the witch drops out of los of Leliana and now Leliana has to march forward as well. There a lot of mobs at this point including the leader archer as well and leliana has a lot of trouble getting through to continue her onsault on the witch. I'm pretty sure with Moragain in place of Leliana I could do it...I could freeze the witch or the leader run up and mind blast the party and the bull rush through as suggested. If Wynne was a few more levels higher it would be easier as well (I think I only got to advance her one level after just finishing the mage's circle.)

Dragon Age is such a great game. I wish work and the wife didn't get in the way:)

#62
DWSmiley

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rickcr wrote...

I'll probably just redo it replacing moragain in place of Leliana

If you do that you won't get the encounter, as it happens only if travelling the World Map with Leli.  Of course, that works, because you can defer it until you have more ranged capabilities.

Edit:  We are very much strating into spoilers here...

Modifié par DWSmiley, 25 juin 2010 - 07:06 .


#63
WRFan

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Injuries are stupid. You either survive the fight or you die, like in good old BG days. What's up with modern RPG games where party members that have fallen in combat just get up after the fight?



http://i467.photobuc...25220122609.jpg

#64
RinpocheSchnozberry

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Crowd control, crowd control, crowd control.



I played with 2 mages and 2 DPSers with balanced stat for damage and health. No tanks. Any more then 3 mobs or on big guys, my mage drops AoE ice storm, then death fog, then fire and lightning storms if I have time, mana, and if I need to. If all is well, then I DPS down the remainder. or just one on one anyone who survived.

#65
mildmort

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When I use AoE with Alistair being in middle of crowd I always wonder if it isn't impolite.

Especially when his HP is not full.

But I can tell battle goes on as it should be.

#66
hexaligned

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People seem to be talking about two different things in this thread.

1. Not having ANY character die during a playthrough : Pretty damn hard if you don't exploit, (and yes I consider Forcefield to be completely broken game mechanic wise and to be an exploit)  after 3 playthroughs I haven't managed that.  It's easy to pull off in the majority of encounters if you get to set up CC ahead of time like a previous poster said, if you are playing on Nightmare however (which is the only way this claim should be impressive, I'm sure I could facestomp the game with no deaths on easy)  you do get the occasional bad luck string of resists, not to mention more than a few fights just plop enemies down on your head.

2. Not having to reload or having a full party defeat: Farily easy given a general competance, I accomplished that on my first playthrough.   I did however play a few of the origins before picking one I wanted to play the game as, so I had a bit of expierience with the game before I realy sank my teeth into it.

Modifié par relhart, 26 juin 2010 - 06:44 .