Weird behaviors:
1) Even though I've selected shield and sword talents, he's displaying two-handed weapon talents instead.
2) He can equip Shale's crystals.
3) I can increase/decrease Cullen's approval through conversation (using custom approval/disapproval scripts), but giving him gifts only increases my approval of myself.
4) Cullen, the person, doesn't show up on the party picker screen; Cullen, the portrait, does show up as an active party member though. I can get char_stage to work by overwriting it but not by "overlaying" it as suggested in the follower article on the wiki. I'm sure using overwriting would cause compatibility issues with other mods, so I'd like to avoid it if possible. (The wiki article was a bit confusing for a scripting noob like myself, so I'm sure I messed up the scripts somehow; I'm just not sure how. Using the module event script provided in the wiki article blue screened my computer to death, so I listed the module event script as "none." That stopped the BSOD but probably caused the party picker issue.)
Other questions:
1) How do I get Cullen to appear at camp after hiring him?
2) I'm using a Cullen look-alike as Cullen, so technically there are two Cullens hanging around at the Circle Tower (which is inelegant). Is it possible to use the real Cullen after the Broken Circle quest completes instead of the look-alike - perhaps by editing the cir230_cullen conversation and then getting rid of the Cullen in the first floor library?
3) How can I get the hiring dialogue to disappear after I've hired him? With conditions and/or plots I assume, though I think I need more details than what are provided in the conversation article on the wiki. After the initial hiring conversation, I'd like to see conversation options like those of the original companions.
Any help anyone can provide on even one of these questions would be greatly appreciated.
Modifié par satans_karma, 22 juin 2010 - 12:17 .





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