I am playing as infiltrator, but I having some problens. Every time I'm equipped the sniper, when I use the power incinerate, the game understands that I'm aiming using the power (this case the incinerate) at the same time. Then you see the scoope whit slow time and the power being released. Someone had the same problem?The information:
Mass Effect 2
Digital version
MassEffect2.EXE 1.02v
2. System Details
a. Configuration Utility | Summary Tab
Intel® Core2 Duo CPU E7400 @ 2.80GHz 2795 MHz 4,00 GBNVIDIA GeForce GTX 260 / VRAM 896 MB / Driver Version nvidia_geforce_197.77_win7_vista_64bit Sound Adapter Alto-falantes (Dispositivo de High Definition Audio) / Driver Version 6.1.7600.16385
[/list]
b. Configuration Utility | Platform Tab
Operating System Microsoft Windows 7 Ultimate Direct X Version DirectX 10.0 (Mar2009)
[/list]
3. Problem Details
Every time you release a the tech power incinerate with any sniper equiped, the game active the aim, appearing the scoope, slowing down the time and casting the power. It's happen in every figth you engage, not matters where our when.
Infiltrator Aiming/Incinerator Problem
Débuté par
FazzClink
, juin 21 2010 09:45
#1
Posté 21 juin 2010 - 09:45
#2
Posté 22 juin 2010 - 12:21
Known issue, that's how any projectile power works when you're holding the sniper. I doubt it's going to be changed.
#3
Posté 22 juin 2010 - 11:03
But they can do something to fix it... Sometimes it's very annoying... In the middle of the figth suddenly this happen.
If they could fix this problem, will be a good fix for the next patch.
If they could fix this problem, will be a good fix for the next patch.
#4
Posté 26 août 2011 - 03:45
Figure I'll just bump this thread as it pertains to me somewhat.
I've been playing ME2 up until the point where
========SPOILER ALERT(?)===============
you recruit the Krogan that I realize that Shepard always throws the incinerator flame straight forward. The lock on feature does not function, or will flash harmoniously with the team powers. Why can't Shepard just aim independently instead of needing to rely on his partner's power availability? It's ruining me right now.
If it helps, I'm running ME2 off of Steam.
I've been playing ME2 up until the point where
========SPOILER ALERT(?)===============
you recruit the Krogan that I realize that Shepard always throws the incinerator flame straight forward. The lock on feature does not function, or will flash harmoniously with the team powers. Why can't Shepard just aim independently instead of needing to rely on his partner's power availability? It's ruining me right now.
If it helps, I'm running ME2 off of Steam.
Modifié par NDubSki, 26 août 2011 - 03:50 .





Retour en haut






