Oh, this is also the only playthrough where the Ser Gilmore NPC mod is active. This is why I think it may be mod related. Anyone else have an odd dog out?
Odd Dog Out
Débuté par
Patriciachr34
, juin 23 2010 01:48
#1
Posté 23 juin 2010 - 01:48
I'm not sure if this is mod related or not, but I got my dog twice in my current human noble playthrough. The first time at the castle, but I wasn't able to name him. The second time in RTO he was waiting in the Mabari kennels, and very hungry. This time I was able to name him. Strangley enough, if I add him to my party, but remain in camp we are partied and he follows me around camp. I do not have the extra dog slot installed, but I did change his mesh to wolf. I have not had this glitch on any other play through. Since I was able to name him, and he is behaving very oddly, I named him Oddman. Must have been the pouch of herbs he ate from Morrigan's pack. 
Oh, this is also the only playthrough where the Ser Gilmore NPC mod is active. This is why I think it may be mod related. Anyone else have an odd dog out?
Oh, this is also the only playthrough where the Ser Gilmore NPC mod is active. This is why I think it may be mod related. Anyone else have an odd dog out?





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