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Good Vanguard Build


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#1
Cypher0020

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I'm playing on easy/normal just to test the waters. The Vanguard was my fav class in ME1.... tried it the first time in ME2 and it seemed to blow majorly... so I figure I'm not playing right....

So builds? I want to max out pistol, warp.....possibly shotgun.... and talents was thinking either reave, or geth fortification??

#2
mcsupersport

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Personally I go with



Heavy Charge(ie the one with slowdown at level 4)

Level four Vanguard class with improved cooldown but really doesn't matter all in all.

Geth Shield level 4 with bonus damage.

Then either go squad cryo or Inferno ammo.



Any other point are to your liking, but these are the major one. Shockwave may be useful on lower levels ie Veteran and below but don't waste extra points on it on higher difficulties.



The two main options for guns are Evis shotgun/ with sniper(viper) rifle combo or take the Claymore heavy beast. There are advantages to both and will greatly depend on what you prefer in your play style. I like having the access to long range weapons, but on lower difficulties the Claymore will just about insta kill everything, because it will do the same on Insanity.



Remember higher level charges rebuild your shields, so when they go down, you really want to charge again. It is a high risk high reward class.



Sorry no warp on Vanguard, no pistol ranks in ME2, and Vanguards are all about shotguns, though some people do like using the assault rifle, but to me it just isn't near as good as a blast from a shotgun.


#3
SupidSeep

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There is already a stickied threat on Vanguard at the top of this forum:

social.bioware.com/forum/1/topic/128/index/1061080

#4
Darthnemesis2

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Good and vanguard? Does not compute...

#5
Kronner

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Darthnemesis2 wrote...

Good and vanguard? Does not compute...


Exactly. Vanguards are godly, not just good.

Heavy Charge
Champion
Inferno Ammo


is all you need to be effective.

#6
Guest_Aotearas_*

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Cypher0020 wrote...

I'm playing on easy/normal just to test the waters. The Vanguard was my fav class in ME1.... tried it the first time in ME2 and it seemed to blow majorly... so I figure I'm not playing right....

So builds? I want to max out pistol, warp.....possibly shotgun.... and talents was thinking either reave, or geth fortification??


Uhm, ... did you even touch the Mass Effect 2 Vanguard yet? Or the game?

You don't put points into weapon skills anymore. There are none. And the Vanguard does not have Warp anymore.
You really should read the Vanguard topic. The playstyle changed fundamentally. It has a high learning curve though, however you are rewarded with an extremely aggressive and exciting playstyle if you master it!

#7
Neuzhelin

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Cypher0020 wrote...

I'm playing on easy/normal just to test the waters. The Vanguard was my fav class in ME1.... tried it the first time in ME2 and it seemed to blow majorly... so I figure I'm not playing right....

So builds? I want to max out pistol, warp.....possibly shotgun.... and talents was thinking either reave, or geth fortification??


Vanguard was my first class because it was supposedly the hardest to master. So after I imported my character I went insanity vanguard. At first you focus on the wrong powers such as shockwave. Don't. Don't place a single point there. I am on my second vanguard playthrough because I found all other classes tedious as they mostly just camp behind a corner or a crate relying on the awful game AI to win fights.
I'll answer your questions and address your points from the start.

Geth shield boost is a tech power, don't go there;  fortification is designed for Grunt, it does not benefit from anything. However, there is a similar biotic power that I personally use called barrier. It benefits from your class skill. I picked it as a bonus talent and let it be on 1 until I had charge and assault mastery (champion) maxed out (in that order). Then you can either invest in barrier, a skill you use when you just can't charge (say gunships, thresher maws, pretorians) or go with ammo powers. Don't go with reave as you would rather charge an enemy regenerating shields and doing more damage in the time of the cooldown instead. You might feel like you lack range but later you will be able to pick a sniper rifle for unreachable or unchargable enemies. Don't be afraid to charge, if you die it is most likely because you do not charge enough. There is naturally strategy involved as you can use it to advance and escape. As for your armor go for the shield heavy one, you will be able to get 15-20% bonus shields.

Shotgun is your weapon of choice as it on insanity usually 1-3 shots most enemies (depending on the one you use, I have videos of all the shotguns you might be interested in, in my videos). Nevertheless all weapons are viable to charge with when you run out of ammo, even a sniper rifle (not zoomed in).

It will take some time to master vanguard as it is, arguably, the hardest class to master but it will be rewarding and MUCH more fun then ME1 ever vanguard was. The aggressive gameplay the vanguard class has is not matched by any other class in ME2.

Anyways, check out my channel (there are links to specific videos below) but mind you, it has some spoilers. In the beginning of most fights I have my build shown. The links are below.

Modifié par Neuzhelin, 25 juin 2010 - 11:47 .


#8
Guest_mashavasilec_*

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Why some people fail to see a great stickied vanguard thread at the head of this forum is beyond my comprehension



/grumble, grumble

#9
Neuzhelin

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mashavasilec wrote...

Why some people fail to see a great stickied vanguard thread at the head of this forum is beyond my comprehension

/grumble, grumble


Well maybe because there is just too much info for a beginner including spoilers and things you will only know if you completed the game at least once. Besides it has not been updated for months.

#10
Guest_mashavasilec_*

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Everything there is explained very thoroughly and there are spoiler alerts where needed. All this has been discussed thousand times over. Threads like this pop up every two weeks and they always come to the same conclusions, every single time. That's why you are asked to read FAQs before asking questions. Bah, such a great day for grumbling

#11
Neuzhelin

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mashavasilec wrote...

Everything there is explained very thoroughly and there are spoiler alerts where needed. All this has been discussed thousand times over. Threads like this pop up every two weeks and they always come to the same conclusions, every single time. That's why you are asked to read FAQs before asking questions. Bah, such a great day for grumbling


It consists of long posts that could fill 4-5 pages in word with a total 88 pages. I provided an answer as the OP requested without spoilers, overanalysed information and information not at all needed to begin with. You can continue to "grumble" if you feel like it, without me.

#12
SupidSeep

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Though mashavasilec might be over-grumbly, I would support his case.  Thisisme had a very nice and detailed post that covers nearly everything .

Neuzhelin, if your contribution was good, I won't have said anything bad against it, but IMNSHO you still got a long way to go on being a Vanguard guru. I'm not, and I know I'm not, so I just point straight to thisisme's thread.

And lastly, don't promote any one bonus power, that is very subjective to individual playstyle and is not crucial to the core Vanguard build.

#13
Neuzhelin

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SupidSeep wrote...

Though mashavasilec might be over-grumbly, I would support his case.  Thisisme had a very nice and detailed post that covers nearly everything .

Neuzhelin, if your contribution was good, I won't have said anything bad against it, but IMNSHO you still got a long way to go on being a Vanguard guru. I'm not, and I know I'm not, so I just point straight to thisisme's thread.

And lastly, don't promote any one bonus power, that is very subjective to individual playstyle and is not crucial to the core Vanguard build.


I provided the OPwith a power because he already mentioned a similar one, no more no less. I will promote whatever I want and however I want. It is too bad that you don't like it and it is too bad you percieve every post as an attempt towards being"guru". Don't like it, don't read it, don't bother.

And finally, support grumbly posts all you like and read other posts all you like but don't think you can tell me what to post. ;) (and actually get more reaction then I provided in this post, because this is all you get)

Modifié par Neuzhelin, 25 juin 2010 - 04:27 .


#14
FoFoZem

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Really guys? Neuzhelin just answered the post. It really isn't a big deal. If you get so worked up, then don't read the thread and read the sticky yourself. His advice was very sound and he has every right to support any particular bonus power.



This is a single player game. Everything is subjective. If you read over his first post he recommends Barrier based on his experience with the class. If your experience was different and you disagree by telling everyone someone else's opinion is invalid, then you are the one who is shoving your opinion down someone's throat.



The OP asked for build advice. And Neuzhelin was the only one nice enough to respond in detail.



You all are just grumbling over a ****ing video game forum. Get over it and grow up.




#15
FoFoZem

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SupidSeep wrote...


Neuzhelin, if your contribution was good, I won't have said anything bad against it, but IMNSHO you still got a long way to go on being a Vanguard guru. I'm not, and I know I'm not, so I just point straight to thisisme's thread.


Since when do you have to be the proclaimed master of something to discuss it? Maybe we should designate certain people gurus of each class and only those people can talk about it?

You amaze me to no extent.

Is it not okay to have two Vanguard threads? Is it blasphemy? Is there is a social contract forbidding someone who's played the game from commenting without first having a thread on the subject stickied?

Seriously, just think about how ridiculous you are.

He never said he was a damn guru. Get off your tower

#16
Cypher0020

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Posted Image

Sorry bout the 2nd thread. Yeah I saw the sticky...but I didn't want setups to play on Insanity....I'm a beginner at playing the VG class Posted Image


but I do like the tips people have shared though Posted Image

#17
Pacifien

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I've been playing around with Vanguard builds for lower difficulties. I came up with:

Incendiary: Level 2 (to open up Cryo Ammo)
Cryo: Level 4 - Squad (trust me, this is better than incendiary)
Charge: Level 4 - Heavy (allowing you more time to line up your headshot)
Shockwave: Level 4 (most people say shockwave is useless, and it somewhat is on hardcore/insanity - it will, however, annihilate on veteran and below)
Pull: Level 1
Assault Mastery - Level 4
Reave: Level 3

However, if you want to skip cryo ammo, you can then level up incendiary to level 4, as well has Reave.

ETA: Oh, then I considered a build where level up incendiary to level 4 inferno, ignore pull, and put only 1 point in reave. This way, you set cryo ammo to squad and then apply inferno to your own weapon.

ETAA: Only if you're only going to put 1 point in a bonus power, I suggest you go with neural shock. 'Cause neural shock is my new best friend.

Modifié par Pacifien, 25 juin 2010 - 06:12 .


#18
Simbacca

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I have to ask, as Neofelis did, have you even played the ME2 Vanguard yet?  You stated you have but then go on to say you want to max out pistols and Warp, neither of which are powers on the class.

Many people recommend, after reaching Champion and Heavy Charge of course, to max Inferno Ammo before Squad Cryo Ammo.  I am not one of them.  When I finished my Vanguard playthrough, the one thing I would have done different in the order I built up my powers would have been to get Squad Cryo Ammo before Inferno Ammo.  The added crowd control of having all three squad members freezing all targets as opposed to just myself causing panic in just who I'm shooting and whoever is nearby him, provided they're organic, was invaluable.

Of course I have a theory that which ammo power to max first depends on which shotgun you prefer to use.  Since I preferred using the more powerful per shot guns like the Eviscerator and Claymore (Evi = my fav) which can pretty much one shot "trooper"-rank enemies' defenses, they would also freeze my target with Squad Cryo active.  I also meleed a lot, shattering all the frozen statues.  Those that prefer the larger clipped, faster firing but weaker per shot Scimitar and Katana might prefer Inferno Ammo first, since these guns won't be one-shotting defenses to freeze.  Inferno Ammo would help balance the fact that these two shotguns don't have the boost damage modifier to armor that the Evi and Claymore do, and their larger clips would allow for spreading the fire induced panic faster.

If you're not going to be playing on HC/Insanity, then you could look into playing around with Shockwave and Pull.  For optimized high difficulty Vanguards though, those powers are skipped (Pull has it's uses but needed two ranks in Shockwave causes it to be left out if they build has a rank 4 bonus power).  Common Vanguard bonus powers are Reave, Slam, Barrier, and Energy Drain.  Slam can be good for Warp Explosions even at rank 1.  Reave, Slam, and Barrier are better at rank 3 or 4.

Modifié par Simbacca, 25 juin 2010 - 06:36 .


#19
Guest_mashavasilec_*

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 God, i certainly didn't mean to offend anyone that much, neither did i try to tell who's guru and who's not. It's just that the "search" button is there for a reason, and a thread is stickied for a very good reason. You'll gain much more useful information by reading it, as some other people here suggested.

And if i hurt someone's feelings i'm sorry or something. No need to go all "unnatural" on me

#20
BewareTheDrow

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mashavasilec wrote...

 God, i certainly didn't mean to offend anyone that much, neither did i try to tell who's guru and who's not. It's just that the "search" button is there for a reason, and a thread is stickied for a very good reason. You'll gain much more useful information by reading it, as some other people here suggested.

And if i hurt someone's feelings i'm sorry or something. No need to go all "unnatural" on me


Don't worry about it. Its natural for people to be lazy and ask the same question over and over rather than use the available resources. Heaven forbid you would suggest they read the sticky. The audacity! The unbridled arrogance! HOW DARE YOU.

#21
Pacifien

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mashavasilec wrote...
 God, i certainly didn't mean to offend anyone that much, neither did i try to tell who's guru and who's not. It's just that the "search" button is there for a reason, and a thread is stickied for a very good reason. You'll gain much more useful information by reading it, as some other people here suggested.

I hate the search function on these forums. It is the worst search function ever. I am always pleasantly surprised when it does turn up results.

I get better results using google as a search function for these forums.

Makes me wonder if anyone ever actually looks at the list of strategy guides I made, though. I did it more to make a statement about the forum anyway. Easier to ask than research, I suppose. I don't mind so much, I enjoy anything that gets people talking about strategy.