When i'm trying to place footsteps for my cutscene they have no sound whatsoever, and the armor movement is also very low. How can I raise the volume? They are as close to the camera as can be already.
Cutscene footstep sound effect is really low, how can I raise it?
Débuté par
skparagon
, juin 25 2010 02:25
#1
Posté 25 juin 2010 - 02:25
#2
Posté 25 juin 2010 - 03:01
Also, I need a script that kills certain people when a cut scene plays. Thanks.
#3
Posté 25 juin 2010 - 08:19
you dont need to manually place things like footsteps and armor movement:
http://social.biowar...6/index/2921497
http://social.biowar...6/index/2921497
#4
Posté 26 juin 2010 - 01:34
Well, for the running animations I used, they don't have built in sound effects. So I do need to use individual footsteps. Thanks for the reply though, I know I got the built in sound effects working because the attack sounds play fine, but my run animations have no footstep sounds built in.





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