Once again, it's to time report some of the latest bug fixes that will be included in the upcoming 1.04 patch for PC, Xbox 360 and PS3.
• Fixed pick-pocketing. Characters were successfully stealing, but not receiving any items.
• It is no longer possible for the player to get blocked during gameplay by pursuing both candidates' quests in the Orzammar plot line.
• (Awakening Only) During the Assault on Amaranthine, a bug would occasionally make some enemies invincible, which impeded game progress. This no longer happens.
• (Awakening Only) Masterpiece and paragon silverite runes are now weapon runes instead of armor runes.
• (Awakening Only) The masterpiece slow rune is now available for purchase from merchant stores.
Previously reported:
• Instant +100 approval bugs for Awakening companions have been resolved.
• Anders, Sigrun and Velanna's personal quests will properly activate.
• Fixed an issue that would prevent an imported character from detecting traps.
• Red script will no longer appear in the place of tattoos.
• Power of Blood talent will be usable in Awakening.
• Game saves on Xbox 360 were being corrupted if you sold too many items to the same merchant. Saves will no longer be corrupted if you do this.
• Daggers will now properly assign the dexterity-based damage bonus
• Updated audio drivers to fix a number of audio related crashes.
• Switching between Dragon Age: Origins and Dragon Age: Awakening were resetting options to default settings.
• Multiple transitions in and out of Fade areas were multiplying the number of visual effects running, slowing down gameplay.
• Resolved a number of memory leaks that were causing crashes and increases load times.
• (Awakening only) Players may now receive notes of appreciation from former love interests.
Keep watching for additional details.At this time, we do not have a release date for the patch. Once that is set, we will update you on that.
Modifié par Victor Wachter, 26 juin 2010 - 12:26 .




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