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Calibrations: Garrus Love and Turian Discussion


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#7251
Andaius20

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SpaceBuscuit wrote...

Ragabul the Ontarah wrote...

Believe it or not, I think people hated Anomen from BG2 even more. Imagine a guy who insults you and brags because he feels insecure, gets pissy if you won't take it, constantly asks you for advice and then gets mad about the advice you gave him, has an obnoxious accent, and then finally offers you a sniveling apology. And then proceeds to do all that AGAIN after he apologizes. That guy was a romance pariah. He single-handedly made me avoid playing female characters in BG2. That and the romances for guys were excellent.


I never played a female character on BG2 just because I couldn't stomach the thought of Anomen hitting on me. I never let him near my party.

But yeah...Viconia, Aerie....awesome romance options. Aerie was kinda like Tali, only a little more innocent, and without the underlying badass streak.


nothign beat having Aerie, Jaheria and Viconia in the party at the same tiem  all bickering at each other when one of them tries to flirt with the PC. ^_^

#7252
Collider

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After Anomen Gaider went on to write Carth and Alistair, whom were received decently well among female players (Alistair moreso?). Hopefully they learn from Jacob and what didn't seem to click with most of the female audience.

#7253
Gilsa

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Collider wrote...

Ragabul the Ontarah wrote...

Though as I've said before I am willing to deal with Garrus not being a squaddie so long as he is still around in some significant fashion. Heck, I would even be okay with Garrus DLC for most of his content though I know that route would ****** some people off. I just want him in the game in much more meaningful way than ME1 people were in ME2.

It may be weird to not have Garrus fighting alongside Shepard. He's not really involved in a faction of any sort - he's denounced the Council and their politics, his squad on Omega is gone, and he is a self-proclaimed not very good turian. He doesn't seem to have any political ties. The only one I can think of is that his father was once head of C-Sec, but is apparently the past, and C-Sec was always holding Garrus back.

Hands down, Garrus is my favorite squadmate. Always has been. While I prefer Kaidan as an LI on my canon Shepard, he's the guy that she goes home to while Garrus is the guy she has drinks with and the guy she would ask for opinions if she's not sure what choice to make. I'm relieved that Garrus was a possible LI for ME2 because he is so loved by the community that Bioware has to find a way to keep him viable for ME3, right? Right? If he was just another squadmate that could die in the suicide mission, I'd be worried about him possibly not returning for the final game. I like the Kaidan romance because it ties all three games together for me, but I really, really want Garrus back because he's been my right hand man all three games. ME3 would not be the same without him. If people got Garrus killed in their games, then screw them. That should just mean one less permanent squadmate available to them. (Say, Bioware decides that we can have 14 people to pick from. Players can just have 13 instead of 14 and they can just redo the suicide mission if they want to complain about it.) I really would like to see Garrus' story come full circle. I want to see him either return to c-sec or become a spectre himself, depending on if the player went paragon or renegade with him. I want the feel-good happy ending dammit. =p

#7254
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I don't think they intended to get the same crowd with Jack as with Morrigan. For one, Morrigan is also very physically appealing. She's like Jack and Miranda stuck together. I think Jack was meant to be a somewhat eccentric option. I mean no hair, covered in tattoos, tiny boobs? And she's not seductive like Morrigan. She's plain ****y. I dunno. I think she was meant to be kinda niche. And the only romances that I thought were highly stereotypical in ME2 were Jacob and Miranda. All of them have some aspects of stereotype in them of course but I think there is enough originality to make them viable.

#7255
Collider

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Agreed, Gilsa. I feel that Garrus is significantly awesome as well. I also believe that players should live with the consequences of squad mates dying in ME2. It's very easy to reload the suicide mission and have all squad mates survive, as you said. Garrus' is my Shepard's right hand man as well.

#7256
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Collider wrote...

After Anomen Gaider went on to write Carth and Alistair, whom were received decently well among female players (Alistair moreso?). Hopefully they learn from Jacob and what didn't seem to click with most of the female audience.


Yea, Alistair is what Anomen should have been.  I'd say that was more than a rebound for Gaider.  I didn't know Gaider wrote Anomen.  

#7257
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Modifié par Ragabul the Ontarah, 04 août 2010 - 03:56 .


#7258
SpaceBuscuit

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Gilsa wrote...

Collider wrote...

Ragabul the Ontarah wrote...

Though as I've said before I am willing to deal with Garrus not being a squaddie so long as he is still around in some significant fashion. Heck, I would even be okay with Garrus DLC for most of his content though I know that route would ****** some people off. I just want him in the game in much more meaningful way than ME1 people were in ME2.

It may be weird to not have Garrus fighting alongside Shepard. He's not really involved in a faction of any sort - he's denounced the Council and their politics, his squad on Omega is gone, and he is a self-proclaimed not very good turian. He doesn't seem to have any political ties. The only one I can think of is that his father was once head of C-Sec, but is apparently the past, and C-Sec was always holding Garrus back.

Hands down, Garrus is my favorite squadmate. Always has been. While I prefer Kaidan as an LI on my canon Shepard, he's the guy that she goes home to while Garrus is the guy she has drinks with and the guy she would ask for opinions if she's not sure what choice to make. I'm relieved that Garrus was a possible LI for ME2 because he is so loved by the community that Bioware has to find a way to keep him viable for ME3, right? Right? If he was just another squadmate that could die in the suicide mission, I'd be worried about him possibly not returning for the final game. I like the Kaidan romance because it ties all three games together for me, but I really, really want Garrus back because he's been my right hand man all three games. ME3 would not be the same without him. If people got Garrus killed in their games, then screw them. That should just mean one less permanent squadmate available to them. (Say, Bioware decides that we can have 14 people to pick from. Players can just have 13 instead of 14 and they can just redo the suicide mission if they want to complain about it.) I really would like to see Garrus' story come full circle. I want to see him either return to c-sec or become a spectre himself, depending on if the player went paragon or renegade with him. I want the feel-good happy ending dammit. =p


Honestly for either Garrus or Tali to be sidelined from ME3 would not make sense. Since both are possible LIs, depending on the PC's gender, it is absurd for either one to be elevated to some lofty political NPC position and be eliminated from the squad. The story has to tie together, and Garrus and Tali provide the continuity from the first to the last game. Who seriously wants all-new squadmates in ME3? I want the story to be brought together. Bring back the squadmates from the first two games, and one or two more only if it is significant to the plot.

#7259
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I hate how Bioware goes on about "consequences" of killing squaddies. I agree that if you get a squaddie killed you have to live with the consequences. But another thing that usually happens is that those of us who DON"T get the squaddie killed end up having to do without to maintain continuity for the 5-10% of players who did. I hate this. Why err on the side of consequence? I kept Garrus and Tali alive for a reason. I don't really care what happened in Joe Dirt's game.

#7260
Collider

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Ragabul the Ontarah wrote...

I don't think they intended to get the same crowd with Jack as with Morrigan. For one, Morrigan is also very physically appealing. She's like Jack and Miranda stuck together. I think Jack was meant to be a somewhat eccentric option. I mean no hair, covered in tattoos, tiny boobs? And she's not seductive like Morrigan. She's plain ****y. I dunno. I think she was meant to be kinda niche. And the only romances that I thought were highly stereotypical in ME2 were Jacob and Miranda. All of them have some aspects of stereotype in them of course but I think there is enough originality to make them viable.

With Jack I was disappointed that we couldn't help her if Shepard wasn't male and didn't romance her. It kind of reminds me of the "battered woman just needs the help of a man" trope that is a bit unsettling. I agree, though, that they didn't try to get the same crowd with Jack as they did with Morrigan.

Miranda and Jacob as I posted, I felt were intended as the "sexy" and casual options that were intended for most of the audience. Miranda's sex scene was very much advertised, her outfit is very...form fitting, and there were shots of her ass like the game was telling you "look at this! you must want it!" I mean in her pre-loyalty mission dialog, it's like they put Miranda's ass in your face so the male player would have extra incentive to help her or something.

A lot of people thought that Jacob was the only romance option for women since it's very hard to completely avoid flirting with Jacob as F!Shepard, in the first playthrough. I mean there's 4 ways to hit on this guy and enter the romance with him. I wonder though, if he had been advertised (he never was really), if he would be more popular.

#7261
SpaceBuscuit

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Ragabul the Ontarah wrote...

I hate how Bioware goes on about "consequences" of killing squaddies. I agree that if you get a squaddie killed you have to live with the consequences. But another thing that usually happens is that those of us who DON"T get the squaddie killed end up having to do without to maintain continuity for the 5-10% of players who did. I hate this. Why err on the side of consequence? I kept Garrus and Tali alive for a reason. I don't really care what happened in Joe Dirt's game.


Are you referring to Wrex/Kaidan/Ashley?

#7262
Collider

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Ragabul the Ontarah wrote...

Collider wrote...

After Anomen Gaider went on to write Carth and Alistair, whom were received decently well among female players (Alistair moreso?). Hopefully they learn from Jacob and what didn't seem to click with most of the female audience.


Yea, Alistair is what Anomen should have been.  I'd say that was more than a rebound for Gaider.  I didn't know Gaider wrote Anomen.  

I really liked Alistair, that guy is adorable. Interestingly, Gaider also wrote Zevran if I recall, who seems to be a popular alternative to Alistair.

#7263
Titanium Man

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Collider wrote...
A lot of people thought that Jacob was the only romance option for women since it's very hard to completely avoid flirting with Jacob as F!Shepard, in the first playthrough. I mean there's 4 ways to hit on this guy and enter the romance with him. I wonder though, if he had been advertised (he never was really), if he would be more popular.


No.  Because he's dull as hell.

#7264
SpaceBuscuit

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Collider wrote...

Ragabul the Ontarah wrote...

I don't think they intended to get the same crowd with Jack as with Morrigan. For one, Morrigan is also very physically appealing. She's like Jack and Miranda stuck together. I think Jack was meant to be a somewhat eccentric option. I mean no hair, covered in tattoos, tiny boobs? And she's not seductive like Morrigan. She's plain ****y. I dunno. I think she was meant to be kinda niche. And the only romances that I thought were highly stereotypical in ME2 were Jacob and Miranda. All of them have some aspects of stereotype in them of course but I think there is enough originality to make them viable.

With Jack I was disappointed that we couldn't help her if Shepard wasn't male and didn't romance her. It kind of reminds me of the "battered woman just needs the help of a man" trope that is a bit unsettling. I agree, though, that they didn't try to get the same crowd with Jack as they did with Morrigan.

Miranda and Jacob as I posted, I felt were intended as the "sexy" and casual options that were intended for most of the audience. Miranda's sex scene was very much advertised, her outfit is very...form fitting, and there were shots of her ass like the game was telling you "look at this! you must want it!" I mean in her pre-loyalty mission dialog, it's like they put Miranda's ass in your face so the male player would have extra incentive to help her or something.

A lot of people thought that Jacob was the only romance option for women since it's very hard to completely avoid flirting with Jacob as F!Shepard, in the first playthrough. I mean there's 4 ways to hit on this guy and enter the romance with him. I wonder though, if he had been advertised (he never was really), if he would be more popular.


Miranda isn't that popular either, though. Jack and Tali have a lot more fans, just as Garrus and Thane do among female players. Maybe Bioware was a little off in assuming its audience would jump at generic human hotness?

#7265
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SpaceBuscuit wrote...

Ragabul the Ontarah wrote...

I hate how Bioware goes on about "consequences" of killing squaddies. I agree that if you get a squaddie killed you have to live with the consequences. But another thing that usually happens is that those of us who DON"T get the squaddie killed end up having to do without to maintain continuity for the 5-10% of players who did. I hate this. Why err on the side of consequence? I kept Garrus and Tali alive for a reason. I don't really care what happened in Joe Dirt's game.


Are you referring to Wrex/Kaidan/Ashley?


Yep, among other things.  I am more aiming this at the whole argument that "this squaddie could be dead, so they can't be in ME3 as a squaddie because some people will never see the content."  I think that's bull and there is some evidence to suggest Bioware might consider doing something like that given what they did with Wrex and given I don't think they anticipated the popularity of certain ME2 squadmates.  So they might not have realized how many people did want them for ME3 and assumed their deaths wouldn't be a big deal.  They've kinda dug themselves into a pit with this "everybody can die" thing in ME2 and I hope they did it knowing they could deal with the variables.  If they did it assuming, "we won't have to bring those characters over anyway because some people will get them killed" than I will be royally pissed.

#7266
Collider

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I am pretty confident the LIs will return. Certainly, it's going to be immensely stupid if we spend ME3 recruiting more people...

ME2: Shepard recruits the baddest motha****as in space.
ME3: Those badasses leave mysteriously and Shepard has to recruit more, less badass people

WAT

Modifié par Collider, 04 août 2010 - 04:10 .


#7267
Twilight_Princess

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SpaceBuscuit wrote...

Gilsa wrote...

Collider wrote...

Ragabul the Ontarah wrote...

Though as I've said before I am willing to deal with Garrus not being a squaddie so long as he is still around in some significant fashion. Heck, I would even be okay with Garrus DLC for most of his content though I know that route would ****** some people off. I just want him in the game in much more meaningful way than ME1 people were in ME2.

It may be weird to not have Garrus fighting alongside Shepard. He's not really involved in a faction of any sort - he's denounced the Council and their politics, his squad on Omega is gone, and he is a self-proclaimed not very good turian. He doesn't seem to have any political ties. The only one I can think of is that his father was once head of C-Sec, but is apparently the past, and C-Sec was always holding Garrus back.

Hands down, Garrus is my favorite squadmate. Always has been. While I prefer Kaidan as an LI on my canon Shepard, he's the guy that she goes home to while Garrus is the guy she has drinks with and the guy she would ask for opinions if she's not sure what choice to make. I'm relieved that Garrus was a possible LI for ME2 because he is so loved by the community that Bioware has to find a way to keep him viable for ME3, right? Right? If he was just another squadmate that could die in the suicide mission, I'd be worried about him possibly not returning for the final game. I like the Kaidan romance because it ties all three games together for me, but I really, really want Garrus back because he's been my right hand man all three games. ME3 would not be the same without him. If people got Garrus killed in their games, then screw them. That should just mean one less permanent squadmate available to them. (Say, Bioware decides that we can have 14 people to pick from. Players can just have 13 instead of 14 and they can just redo the suicide mission if they want to complain about it.) I really would like to see Garrus' story come full circle. I want to see him either return to c-sec or become a spectre himself, depending on if the player went paragon or renegade with him. I want the feel-good happy ending dammit. =p


Honestly for either Garrus or Tali to be sidelined from ME3 would not make sense. Since both are possible LIs, depending on the PC's gender, it is absurd for either one to be elevated to some lofty political NPC position and be eliminated from the squad. The story has to tie together, and Garrus and Tali provide the continuity from the first to the last game. Who seriously wants all-new squadmates in ME3? I want the story to be brought together. Bring back the squadmates from the first two games, and one or two more only if it is significant to the plot.



And who will the newbie squad benefit REALLY? I'm not talking one or two brand new squaddies, I'm talking about most of the team being replaced. If people hadn't played either 1 or 2 what DIFFERENCE does it make if Bioware use a combo of the ME1 and ME2 squad instead of making a brand new team? The newbs won't know who they are anyway and if they b*tch that they don't understand their back stories fully, well (pardon my Canadian) they can go F**k themselves.

It’s their choice to NOT play the previous games and like the players who enjoy killing 3/4 of their squad in the suicide mission they have to deal with the consequences and not demand Bioware to spoon-feed them for being an idiot. If this is the last game then I want the characters from 1 and 2 to be concentrated on and developed well , besides, Shepard has the "best team" available, there is ZERO need to make a brand new one, adding a few is fine but that is it.

Modifié par Hyrule_Gal, 04 août 2010 - 04:13 .


#7268
SpaceBuscuit

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Ragabul the Ontarah wrote...

SpaceBuscuit wrote...

Ragabul the Ontarah wrote...

I hate how Bioware goes on about "consequences" of killing squaddies. I agree that if you get a squaddie killed you have to live with the consequences. But another thing that usually happens is that those of us who DON"T get the squaddie killed end up having to do without to maintain continuity for the 5-10% of players who did. I hate this. Why err on the side of consequence? I kept Garrus and Tali alive for a reason. I don't really care what happened in Joe Dirt's game.


Are you referring to Wrex/Kaidan/Ashley?


Yep, among other things.  I am more aiming this at the whole argument that "this squaddie could be dead, so they can't be in ME3 as a squaddie because some people will never see the content."  I think that's bull and there is some evidence to suggest Bioware might consider doing something like that given what they did with Wrex and given I don't think they anticipated the popularity of certain ME2 squadmates.  So they might not have realized how many people did want them for ME3 and assumed their deaths wouldn't be a big deal.  They've kinda dug themselves into a pit with this "everybody can die" thing in ME2 and I hope they did it knowing they could deal with the variables.  If they did it assuming, "we won't have to bring those characters over anyway because some people will get them killed" than I will be royally pissed.


If they did that in ME3, I would hurt people. It would just be wrong.

#7269
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SpaceBuscuit wrote...
Miranda isn't that popular either, though. Jack and Tali have a lot more fans, just as Garrus and Thane do among female players. Maybe Bioware was a little off in assuming its audience would jump at generic human hotness?


Precisely and this is why I there is now a balance problem in how to bring characters over into ME3.  Though I have to amend that Miranda seems to be very popular among casual gamers.  On most general gaming sites, she seems to be the one that lots of guys went for.  On their first playthough anyway, but that probably has a lot to do with advertising as Collider said.  Who knows what they did on their second or third time in.  

#7270
Collider

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Even those who botched the suicide mission and only had like Zaeed and Morinth survive (which is very implausible if the player didn't specifically look up how to do that anyway), you still have Ashley/Kaidan + Liara - a squad.

Modifié par Collider, 04 août 2010 - 04:15 .


#7271
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This is why I like the "make 10-12" and "let us recruit 6+." Make four new people. Then with those four new guys plus Liara and Virmire survivor everybody is guarantied at least 6 people. Then have the rest be returning squaddies and if you did well and your team survived the SM than you get rewarded by having more squaddies to pick through. If you didn't, well, you still have a full squad. The consequence is you can't have a custom squad.

Modifié par Ragabul the Ontarah, 04 août 2010 - 04:22 .


#7272
SpaceBuscuit

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Ragabul the Ontarah wrote...

This is why I like the "make 10-12" and "let us recruit 6+." Make four new people. Then with those four new guys plus Liara and Virmire survivor everybody is guarantied at least 6 people. Then have the rest be returning squaddies and if you did well and your team survived the SM than you get rewarded by having more squaddies to pick through. If you didn't, well, you still have a full squad. The consequence is you can't have a custom squad.


I like that idea. Although, Wrex as well, of course, assuming he survived.

#7273
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SpaceBuscuit wrote...

Ragabul the Ontarah wrote...

This is why I like the "make 10-12" and "let us recruit 6+." Make four new people. Then with those four new guys plus Liara and Virmire survivor everybody is guarantied at least 6 people. Then have the rest be returning squaddies and if you did well and your team survived the SM than you get rewarded by having more squaddies to pick through. If you didn't, well, you still have a full squad. The consequence is you can't have a custom squad.


I like that idea. Although, Wrex as well, of course, assuming he survived.


Right, and this idea wouldn't even have to punish newbs because you could make the "default" option at the beginning have several people survive the SM.  So a newb would have those 6 plus some default survivors say Tali and Garrus to pick through.  The only people who would be penalized by this are specifically the people who did awful on the suicide mission and then imported that save

Modifié par Ragabul the Ontarah, 04 août 2010 - 04:29 .


#7274
SpaceBuscuit

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Ragabul the Ontarah wrote...

SpaceBuscuit wrote...

Ragabul the Ontarah wrote...

This is why I like the "make 10-12" and "let us recruit 6+." Make four new people. Then with those four new guys plus Liara and Virmire survivor everybody is guarantied at least 6 people. Then have the rest be returning squaddies and if you did well and your team survived the SM than you get rewarded by having more squaddies to pick through. If you didn't, well, you still have a full squad. The consequence is you can't have a custom squad.


I like that idea. Although, Wrex as well, of course, assuming he survived.


Right, and this idea wouldn't even have to punish newbs because you could make the "default" option at the beginning have several people survive the SM.  So a newb would have those 6 plus some default survivors say Tali and Garrus to pick through.  The only people who would be penalized by this are specifically the people who did awful on the suicide mission and then imported that save


You've nailed it. Speak to Bioware. Make sure they do this ;)

10 new squadmates would just be a cop-out.

#7275
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I am become the killer of threads. And I should go play ME1 now.