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Calibrations: Garrus Love and Turian Discussion


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#7501
chapa3

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Turian ladies...Look at your Garrus. Now back to me. Now back at your Garrus. Now Back To Me! Sadly, he isn't me, but if he'd stop using lady scented body wash and switch to Old Spice he could smell like he's me. Look down, back up. Where are you? You're on a spaceship, with the man your Garrus could smell like. What's in your hand? Back at me. I got it, it's 2 tickets to that volus comedy you wanted to see. Look again. The tickets are now diamonds! Anything is possible when your man smells like Old Spice and not a lady. I'm on a varren.

Modifié par chapa3, 05 août 2010 - 05:36 .


#7502
Collider

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Mr.BlazenGlazen wrote...

This calls for someone to photoshop garrus in a "300" scene.

PALAVEN

#7503
Mr.BlazenGlazen

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Damn straight collider. Someone make it happen.

#7504
SpaceBuscuit

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J4N3_M3 wrote...

Kim Shepard wrote...

I haven't actually switched weapons for the squadmates yet, or used any commands for them other than the power wheel, so Garrus is probably always using his assault rifle. He always charges into battle too, sometimes right in front of my Shepard. I'm just learning to be good at videogame combat on Casual - he trusts my ability to not shoot him way too much.

By the way, I played through a lot of Noveria today and got up to all the important parts at Peak 15. (The lighting on my MaleShep there looks awesome. :D *pride in character creation* Which is great, because I imagine he grew up in a cold place like Noveria.) Garrus and Tali each seem to get half of the squadmate lines, so that works out well. I still have to check the Wiki for what order I want to play it though. Peak 15 always confuses me with where Shepard's going and where he should go first.


I hate Peak 15! Compared to the rest of the game, I think Peak 15 is more difficult than even the final battle -.-



I thought so too. The final battle is long, but not especially difficult. Once you recognize the repeated pattern in Saren's movements, it's not hard to anticipate his actions, take the appropriate cover, and strike during his vulnerable pauses.

#7505
Guest_Raga_*

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Hmm, I've never had too much problem with ME. Chemical rounds work wonders. They almost unbalance the game as a matter of fact. That and dumping points into electronics on Garrus and Tali so they have ludicrously high shield stats. And medical interfaces for regeneration. That setup has always worked well for me. But I still have a little old RPG gamer left in me so I can get a little obsessive with micro-management. The only part that gives me trouble in ME2 is sometimes that bit with the Colossus on Haestrom and then strangely enough the basement on Garrus' recruitment mission. I hate that part and I never play a tank yet you have to get up in some vorcha and krogan's faces. Not to mention all the varren and I only have one squaddie with me. There is one especially annoying part where there is always this flamethrower guy right around this corner. I use cloak and hit him with the grenade launcher. But that guy can be annoying.

#7506
Collider

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That guy killed me a few times. Was so annoying. Bioware trolled us by positioning him right around the corner.

Modifié par Collider, 05 août 2010 - 05:51 .


#7507
J4N3_M3

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Ragabul the Ontarah wrote...

Hmm, I've never had too much problem with ME. Chemical rounds work wonders. They almost unbalance the game as a matter of fact. That and dumping points into electronics on Garrus and Tali so they have ludicrously high shield stats. And medical interfaces for regeneration. That setup has always worked well for me. But I still have a little old RPG gamer left in me so I can get a little obsessive with micro-management. The only part that gives me trouble in ME2 is sometimes that bit with the Colossus on Haestrom and then strangely enough the basement on Garrus' recruitment mission. I hate that part and I never play a tank yet you have to get up in some vorcha and krogan's faces. Not to mention all the varren and I only have one squaddie with me. There is one especially annoying part where there is always this flamethrower guy right around this corner. I use cloak and hit him with the grenade launcher. But that guy can be annoying.


The Collossus is easy to take out. I found Haestrom pretty easy actually. If you go over the left side, you have enough cover to take out all geth and then take out the Collossus.

I always close the middle shutter first, then the right one. The fast your get to shutter, the less is the resistance there, even when they are still shooting at you. But that krogan that comes through it, almost instantly starts charging right into you once he's through the shutter so it's best to start closing the shutter before he shows up. I always take only one squaddie with me.

Then the shutter to the right, sending my squaddie to distract the flamethrower. Overload works wonders on these guys. The basically explode to little pieces of flash lol.

#7508
Kim Shepard

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ME1's pretty easy for me on Casual. After almost an entire replay and then another replay of Noveria, Shepard only died three times to foolish mistakes - looking at the thresher maw's health bar instead of the thresher maw, losing the Mako on a cold hazard planet, and driving too close to lava (not in lava, just close to it). But I always get lost in games that it's possible to get lost in, so having that many different options is a fast way for me to mess up. I walked in on Benezia once before doing anything else and had to reload.

I was planning on trying out Normal... but not today. Maybe I'll finish Noveria on Normal.

And I agree about the Saren/Sovereign fight being easy. I just hid Shepard behind that column-thing (you guys know which one I mean?), and he never goes back there. I'm trying to play each Shepard with their own specific fighting style though, and MaleShep's a crazy Vanguard, so I guess I'll end up making the battle harder. It'll be like fighting one of those jumping geth - use Lift and shoot. (And try not to think about my favorite character being on fire because of MaleShep's high explosive ammo. D: It's not really Saren, it's Sovereign!)

ME2 had a few battles that made me wonder why Casual was that hard though. Horizon stands out the most, and Garrus' mission too. I think I also had some trouble with Jack's recruitment, but I'm not sure.

#7509
SpaceBuscuit

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I was surprised that biotics actually worked on synthetic Saren in the final battle. I was expecting something like the final battle of Neverwinter Nights, where Mephistopheles is practically immune to magic, so you're pretty much screwed if you're a mage.

#7510
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Kim Shepard wrote...
 and driving too close to lava (not in lava, just close to it).


Oh I HATE that.  And of course whenever it happens I have inevitably not saved for a half hour or something.  

#7511
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SpaceBuscuit wrote...

I was surprised that biotics actually worked on synthetic Saren in the final battle. I was expecting something like the final battle of Neverwinter Nights, where Mephistopheles is practically immune to magic, so you're pretty much screwed if you're a mage.


Mordenkainen's Greater Missle Swarm memorized to the max.  The value of this cannot be overstated.  Dracolich and demon still shrug it off about a third of the time, but no elemental resistance as it is pure magic damage.  I love that spell.  It's actually supposedly to be for crowd control, but it works wonders on single powerful opponents.

Sorry OT.

#7512
Kim Shepard

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I've read that Lift makes the battle with Saren/Sovereign really easy. Add to that my MaleShep's Adrenaline Rush to use Lift again after it wears off (or if I miss), then it should work. Luckily, that strategy fits his battle style really well. The levitating flaming geth sort of became his trademark attack, and I'm adding a lot of points into Lift so he can make a levitating flaming geth collosus on Virmire.

Also, it's good to know that Overload works well in Garrus' recruitment, since MaleShep will bring Miranda with him and leave Jacob with Garrus. (He keeps his enemies close.)

#7513
Kim Shepard

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Ragabul the Ontarah wrote...

Kim Shepard wrote...
 and driving too close to lava (not in lava, just close to it).


Oh I HATE that.  And of course whenever it happens I have inevitably not saved for a half hour or something.  

I've learned to save often and keep several save files. D: Fortunately, I didn't have to replay Feros because of that. I think I have about three saves on Noveria right now. That lava might have sent me back to the Mako starting point though... I don't always remember to save during the driving portions on main missions.

#7514
SpaceBuscuit

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Since this thread is also Turian discussion, I'll ask this question. Do we have any information as to how female Turians differ from their male counterparts? I know Garrus refers to blowing of steam with a female crewmate, and that she and he were the most formidable warriors on their crew. This would suggest that females are likely equals in Turian society, so is there any justification for the lack of female Turians so far in the ME universe?

#7515
Collider

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SpaceBuscuit wrote...

Since this thread is also Turian discussion, I'll ask this question. Do we have any information as to how female Turians differ from their male counterparts? I know Garrus refers to blowing of steam with a female crewmate, and that she and he were the most formidable warriors on their crew. This would suggest that females are likely equals in Turian society, so is there any justification for the lack of female Turians so far in the ME universe?

No in-lore reason. The real reason (for ME1, anyway), was that they didn't have the resources.

#7516
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Well, official reason for no female turians is just time and space constraints on the devs part. All indicators are that they are equal to their male counterparts in status. Physically my personal interpretation is: wider waist, shorter, hips even with shoulders in width, smaller fringe, higher voice, no boobs. There are several ideas for female turians floating around in pictures. The only one I have saved and the one that I like the best isn't safe for general forums. I think it is buried in the dark depths of the NSFW thread in Clan V, however. Other folks have some other images they like that they could post.

Modifié par Ragabul the Ontarah, 05 août 2010 - 06:28 .


#7517
Kim Shepard

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Yeah, I think male and female turians are probably considered equal. I remember Shepard making a quote like "you took her down easy", and Garrus sounded surprised that Shepard would think that way. There's also something from Retribution to support this... but I know some people don't want to see the spoilers.

The in-game reason for no female turians is that they would have too make another character model for them.

#7518
SpaceBuscuit

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I guess we've never seen a female Salarian, Batarian or Krogan either (aside from the dead one that you don't really see.) Aside from humans, it seems Quarians are the only species to have been depicted in two genders.

#7519
J4N3_M3

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Kim Shepard wrote...
Also, it's good to know that Overload works well in Garrus' recruitment, since MaleShep will bring Miranda with him and leave Jacob with Garrus. (He keeps his enemies close.)


Overload is my first choice on every Vorcha pyro I come across, also later during Mordin's mission.

Actually, I haven't seen any difference between a casual and a normal playthrough of ME2, then again, I only played casual once and sticked to normal for every pt after that.

My most hated mission in ME is definitely Noveria. I hate the Rachni babies that keep attacking. Just like I hate Varren and Klixen in ME2. GRRRRRRRRR! And husks....OMG I hate husks! They are the reason why Horizon always drives me crazy. I can deal with the Scions and the Collectors but the husks drive me nuts. It's because of them why I always play Adept because then I have Singularity to keep those creepy Zombies away.....

I also HATE Grunt's rite of passage. Ugh! not so much the tresher maw. That thing was actually easy to take out once I figured out it's the best to just dash forward to the middle because it's the best spot to take that beast right on. But those Klixen things and the Varren.......GRRRRRRRRRRR

The Collector ship is also something I don't really like but at least there is enough SPACE to run around and back if need be. Although, reaper, collectors AND husks is always driving me nuts.

The Reaper is okayish though, for some reason, although there's a lot of husks. But a placed singularity behind me while a squaddie is positioned there and one infront of me leaves me enough room to actually focus on shooting that stupid core thing down.

The final boss stage compared to that is actually peanuts. xD 

As for the female turians: oh yes, they are a well hidden secret!

#7520
J4N3_M3

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Kim Shepard wrote...

Yeah, I think male and female turians are probably considered equal. I remember Shepard making a quote like "you took her down easy", and Garrus sounded surprised that Shepard would think that way. There's also something from Retribution to support this... but I know some people don't want to see the spoilers.


I'm getting there lol.....been reading like crazy but oh well life and all, you know

#7521
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Inferno? or whatever that fire tech ability is works wonders on pyros too. I never have issues with husks. And I don't mess with overload. I like concussive blast better so I always hook Garrus up with that and tungsten ammo. For me, the SMG knocks out shields just fine.

Modifié par Ragabul the Ontarah, 05 août 2010 - 06:38 .


#7522
SpaceBuscuit

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I always found shockwave to be the best solution to the husk problem. Sends a whole bunch of the buggers over the precipice at once.

#7523
Guest_Raga_*

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Shockwave is good. Inferno blast and concussive blast are also good. Crowd control.

#7524
SpaceBuscuit

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Yeah. Even inferno ammo works pretty good if you're a soldier. Get them in a crowd, and you can pretty much set them all on fire. Husks were only really a problem on my first playthrough, where they nearly had me throwing my controlled at the screen.

#7525
Kim Shepard

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@SpaceBuscuit: I think that's right. The only krogan female in-game was completely covered. Retribution has turian females, and Revelation has a salarian female (who I only remember because she was talking to Anderson about Saren). No descriptions on the females' appearance though.

@Jane: MaleShep wishes he could have that flamethrower. It would totally make his day. You know, if he weren't recruiting Garrus on that same day.

The rachni are killed easy in MaleShep's playthrough with a shotgun and high explosive ammo - it's a one-shot kill, at least on Casual. (It's a NG+ though, which means Spectre gear and upgrades IX or X.) It probably took me five attempts to beat that Scion on Horizon. Varren like to sneak up behind my Shepard too, but the only annoying part about Grunt's Rite for me was a glitch that made one of the varren frozen and impossible to kill, which meant I had to reload and go through the first two rounds again. Husks are actually pretty amusing to me, the way they flail around and bump into Shepard. xD It always reminds me of my first time playing ME2 when I didn't know how to reload the gun and MainShep just kept hitting them with her elbow. For a while, I thought it wasn't even possible to die on Casual.

Also, MaleShep will have both Inferno Ammo and Shockwave. I think it's time to try what the forums call "husk bowling." >:D