GuardianAngel470 wrote...
I think you'd be surprised. They would need to do animations, convo cinematics, programming to say when those lines were appropriate, quest flags, and a whole host of other things I don't know about.
But I agree. The romances are a big part of the series at this point, they can't go by the old standards of romance subplots anymore. People, (like me) play entirely different games just to have the different romances. Bioware can't really afford to shortchange on that aspect.
Then again, they also need to adequately resolve the Reaper plot, so I don't really know how they can balance the two.
Actually, here's one area where I'd quibble with most people. I very rarely replay games--the only time I've done so is to set up games for import, a second replay with the same character. In fact, the only game where I've EVER replayed with different characters was Baldur's Gate, a testament to my epic love for that series.
I do think the romances are important, but I'd say they're very far down my priority list. Personally, despite my love of Garrus and Alistair, my favorite interactions in DA and ME were with the non-romanceable companions. Shale, Sten, Samara, Legion... There are a lot of things in the game that are more important to me than romances--level design, combat balance, plot, sound design, overall companion depth, etc.