Calibrations: Garrus Love and Turian Discussion
#14251
Guest_mrsph_*
Posté 04 novembre 2010 - 05:34
Guest_mrsph_*
No thanix cannon (if Thane dies in the engine)
sent in the vent
biotic barrier (he takes high priority here for some reason)
unloyal leader/final battle.
#14252
Posté 04 novembre 2010 - 05:38
mrsph wrote...
Garrus is one of those characters that has a lot of ways of accidentally dying:
No thanix cannon (if Thane dies in the engine)
sent in the vent
biotic barrier (he takes high priority here for some reason)
unloyal leader/final battle.
I didn't realize he could even be sent in the vent. I don't even-
The biotic barrier failure high priority is most likely cause Garrus seems to be a rather brash individual when it comes to making sure something is dead.
#14253
Posté 04 novembre 2010 - 05:45
#14254
Posté 04 novembre 2010 - 06:30
#14255
Guest_mrsph_*
Posté 04 novembre 2010 - 06:32
Guest_mrsph_*
IndelibleJester wrote...
I didn't realize he could even be sent in the vent. I don't even-
It's a reasonable mistake if you played the original and remember Garrus being able to hack stuff open.
Though I got everyone out on my first try
#14256
Posté 04 novembre 2010 - 06:38
IndelibleJester wrote...
I'm pretty sure EA implimented a way for Bioware to see which characters got killed. Garrus is pretty easy to accidently kill at some points if he is not loyal. Even if he is loyal, I've seen him accidently get killed from another character not being loyal/a bad biotic specialist choice.
Yeah he is fairly easy to kill but I think that once people know how to keep him alive they will(at least most people). I think most people(unless they really hated a character)will have a save ready to import that has everybody alive. Also I wonder if they would be able to tell for people who have the Xbox version if they were connected online. I have the Xbox version and just got a new router after I finished my first playthrough so I could play the DLC.
IndelibleJester wrote...
I'm pretty sure Bioware was well aware this would be a trilogy when they working on Mass Effect 1, and thus had a plan for all three games. They have stated before that they want the third game to go wildly in vastly different directions depending on tons of different decisions you've made in ME1 and ME2, something they could not yet do in ME2, making it a very unique play through for each individual person. I am sure they have put all their resources into making sure this is a good end for the game.
Yeah what I meant was if they had a plan for the ME2 squadmates being in ME3 becauase they made them all killable with the suicide mission.
I want to play ME3 for the first time and absolutely love it and have continuity with the characters. Then I want to play it a second time and for it to be drastically different. I want all these consequences and I want to see old characters. One point that people bring up which I also bring up myself is what would be the point of ME2 if we lose all our characters to cameos and we have to recruit a whole new team? We spent the whole game recruiting these characters. If we don't get to keep most of them then ME2 was pretty pointless. Unless we get the new ME3 team right away. Well even if just the LIs from both games come back we could have 4-6 new squadmates and still not have too many characters. If you got all the LIs killed(except for Liara and Virmire Survivor) then you still have the 4-6 new ones which would make a full team.
I don't know..until we learn more information about ME3 then we won't know for sure. The not knowing is killing me. I know that I won't be too excited to play ME3 if I lose these characters to cameos. Especially Garrus.
Also I've been reading in some other threads and some people believe that even if BioWare wants to bring most people back EA might try to push BioWare not to. I've heard alot of bad things about EA but I don't know much about them since I don't play alot of their games. What do you think of this?
#14257
Posté 04 novembre 2010 - 06:40
mrsph wrote...
Garrus is one of those characters that has a lot of ways of accidentally dying:
No thanix cannon (if Thane dies in the engine)
sent in the vent
biotic barrier (he takes high priority here for some reason)
unloyal leader/final battle.
I thought Tali was higher above him on the priority list so even if Thane dies early Tali would be up next...actually I'll go double check this.
Edit:
I was wrong Tali is before Thane.
Modifié par Evelinessa, 04 novembre 2010 - 06:48 .
#14258
Posté 04 novembre 2010 - 06:45
There are character mods for Kivan, Xan, Ajantis (still a WiP, I think) and Tiax for BGII. The Xan BGII mod allows you to continue the existing romance from BG1, or start a new romance if you didn't romance him there. (Elves only). There's also a well developed friendship path for non-female elves. Xan is actually one of the best character mods for BGII as it's full of content and is remarkably unbuggy.
Anyway, back on topic. Thinking about it, Bioware seems to have gone to great lengths to give most of the ME2 characters no reason to leave Shepard. Garrus flunked his Spectre training (and C-Sec, if he went back to them) and his Omega team are all dead. He has a sick mother, but his sister seems to be looking after her, at any rate.
Tali is now Tali vas Normandy. Her father is dead, and she may even have been exiled.
Miranda and Jacob are Cerberus so if you do what TIM wants, there's no reason for them to go. However, both dislike the idea of keeping the Collector base so if you went against TIM, they both said you did the right thing and Miranda even resigns. They've nowhere else to go.
Jack and Thane are the most iffy. Jack has no reason to stick around, unless she's actually fallen for Shepard. She also has neural degeneration which may kill her.
Thane has his son, and he's dying. But he may stick with a romanced Shepard for what time he has left.
Liara, Ashley and Kaiden are iffy as well. Liara is now the Shadow Broker. She has her hands full. However, she may decide joining Shepard again is for the good of the galaxy and all that. Same with the Virmire Survivor. These three, though, have their own stuff going on, so they may not be back on the squad.
#14259
Guest_mrsph_*
Posté 04 novembre 2010 - 06:48
Guest_mrsph_*
Evelinessa wrote...
I thought Tali was higher above him on the priority list so even if Thane dies early Tali would be up next...actually I'll go double check this.
The thanix cannon deaths work like this
Thane
Garrus
Grunt
Zaeed.
Garrus can also die in the engine but that requires a lot of manuvering (no Legion, Kasumi, Thane, or Tali)
Modifié par mrsph, 04 novembre 2010 - 06:50 .
#14260
Posté 04 novembre 2010 - 07:26
CalJones wrote...
@Evelinessa - Baldur's Gate had no romances, but there's the BG1 NPC Project mod which includes romances with some of the characters.
There are character mods for Kivan, Xan, Ajantis (still a WiP, I think) and Tiax for BGII. The Xan BGII mod allows you to continue the existing romance from BG1, or start a new romance if you didn't romance him there. (Elves only). There's also a well developed friendship path for non-female elves. Xan is actually one of the best character mods for BGII as it's full of content and is remarkably unbuggy.
That's interesting. When I eventually get to playing the game I'll probably use this. What BioWare game was the first to use romances without mods?
CalJones wrote...
Anyway, back on topic. Thinking about it, Bioware seems to have gone to great lengths to give most of the ME2 characters no reason to leave Shepard. Garrus flunked his Spectre training (and C-Sec, if he went back to them) and his Omega team are all dead. He has a sick mother, but his sister seems to be looking after her, at any rate.
Tali is now Tali vas Normandy. Her father is dead, and she may even have been exiled.
Miranda and Jacob are Cerberus so if you do what TIM wants, there's no reason for them to go. However, both dislike the idea of keeping the Collector base so if you went against TIM, they both said you did the right thing and Miranda even resigns. They've nowhere else to go.
Jack and Thane are the most iffy. Jack has no reason to stick around, unless she's actually fallen for Shepard. She also has neural degeneration which may kill her.
Thane has his son, and he's dying. But he may stick with a romanced Shepard for what time he has left.
Liara, Ashley and Kaiden are iffy as well. Liara is now the Shadow Broker. She has her hands full. However, she may decide joining Shepard again is for the good of the galaxy and all that. Same with the Virmire Survivor. These three, though, have their own stuff going on, so they may not be back on the squad.
Yeah that's what I've been thinking about too. I can't think of a believable reason Garrus would leave. Unless he's there at the beginning but they kill him off......I don't even want to think about that
If the game took place too long after ME2 it will cause some problems. Not only will we probably lose all our squadmates but it will probably leave some questions about the Garrus romance.
If Garrus leaves between games then it leaves questions about why would he leave Shepard if he was romancing her? It would make me sad.
If he stays on the Normandy and the game takes place about a year after ME2 and the relationship doesn't really go anywhere or isn't brought up or if the romance becomes super serious but you weren't there to see it yourself then that leaves questions too.
I just hope that ME3 takes place right after ME2.
Sorry if I'm not making much sense. I'm really tired.
#14261
Posté 04 novembre 2010 - 07:33
mrsph wrote...
Evelinessa wrote...
I thought Tali was higher above him on the priority list so even if Thane dies early Tali would be up next...actually I'll go double check this.
The thanix cannon deaths work like this
Thane
Garrus
Grunt
Zaeed.
Garrus can also die in the engine but that requires a lot of manuvering (no Legion, Kasumi, Thane, or Tali)
Yeah but for Thane to be killed before the Thanix Cannon you have to go through alot of people. So technically he is sorta hard to kill I think. There is a death scene video of him on youtube of him dying on the ship and it's supposed to be a rare death.
#14262
Posté 04 novembre 2010 - 07:47

Garrus:Aim.
Joker:That's easy.
Garrus:Allow for wind, target movement.
Joker:Yeah, that's easy too.
Garrus:This is the part that's not. You have to feel the shot.Take your time with it. You have all the time you neeed. All the time in the world. Take your *joker completely missies target*...Too soon.
Modifié par Manic Sheep, 04 novembre 2010 - 07:54 .
#14263
Posté 04 novembre 2010 - 08:32
Manic Sheep wrote...
Looks like Garrus has a new apprentice.
*snip*
Garrus:Aim.
Joker:That's easy.
Garrus:Allow for wind, target movement.
Joker:Yeah, that's easy too.
Garrus:This is the part that's not. You have to feel the shot.Take your time with it. You have all the time you neeed. All the time in the world. Take your *joker completely missies target*...Too soon.
Haha. That would be so awesome if that happened.
#14264
Posté 04 novembre 2010 - 10:17
Having said that, earlier games has featured romances. I remember you could have a romantic involvement, including sex, with a sorceress in Ultima VII: pt 2, Serpent Isle (1993) which happened irrespective of whether you played a male or female Avatar. The sex was a big deal because the Avatar, by embodying the Virtues, was a virgin in that realm.
Great picture of Garrus and Joker. I guess that's from the end of the Suicide Mission. I always take Garrus to kill the reaper spawn thing. (I guess most people in this thread would!)
#14265
Posté 04 novembre 2010 - 11:12
#14266
Posté 04 novembre 2010 - 11:20
CalJones wrote...
Evelinessa - the first Bioware game to include romances is BGII. However, the first related game was Planescape: Torment (Black Isle, with some collaboration from Bioware as it used their engine) although the romances didn't really go anywhere. Nonetheless, it was likely the inspiration for the romances in BGII.
Having said that, earlier games has featured romances. I remember you could have a romantic involvement, including sex, with a sorceress in Ultima VII: pt 2, Serpent Isle (1993) which happened irrespective of whether you played a male or female Avatar. The sex was a big deal because the Avatar, by embodying the Virtues, was a virgin in that realm.
Great picture of Garrus and Joker. I guess that's from the end of the Suicide Mission. I always take Garrus to kill the reaper spawn thing. (I guess most people in this thread would!)
That's interesting. I want to play the Baldur's Gate series eventually. My computer should be able to handle it(It's eight years old). I've heard so many good things about the series.
My first and so far only playthrough of ME2(I plan to have many many more) I had Garrus stay and hold the line. I was so scared of Garrus dying(even though I knew he would pass I still didn't let him be squad leader) I cheated and looked up a guide of how to get a perfect suicide run(I probably could've done it myself). Pretty much all of ME2 was spoiled for me and most of ME1. Now that I have Zaeed I plan to take Garrus with me to the final boss everytime. I'm going to have to balance it out by talking a squishy character though.
Is there anyone here who doesn't want Garrus to be a squadmate or thinks that he should have a much better role outside the squad?
I want Garrus to be a leader for something but I still want him to remain on the team. I really would like him to do drastic different things depending on how you mentored him. I want him to make a major decision himself or disagree with Shepard on something based on how you aligned him. I sort of want something with Dragon Age where depending on what I do other characters will call me out on it. I don't really want characters fighting me though.
I think Mass Effect could borrow alot from Dragon Age. I want to see more dialogue and squad banter in ME3. I feel that ME3 will have more dialogue based on how they were criticised for "callibrations".
Also I was noticing something while replaying ME1. I'm almost finished Noveria. I remember in ME2 after you recruit Garrus and when you take him with you on missions Joker comments on his "pole up his ***" in the first game. I didn't remember all of ME1 that much at the time since I took months break before I finished the game. So I thought "What is Joker talking about? How dare he say that about Garrus!" but now that I'm replaying ME1 I'm really starting to see it. I first noticed it when I was doing the Citadel sidequest "Signal Tracking" when he got mad at me for trying to reason with the AI(I knew I was going to have to hack it eventually). I also noticed it at different parts of the game..Anyways the point of the story is for me to ask do you like the ME1 or the ME2 Garrus better?
I like both. I liked the way his character developed in ME2 and that he was romancable but I miss his dialogue. I like his Dr. Saleon story(last conversation I had recently, I already did the quest) but he had good conversations in ME2 plus a longer sidequest and more of a recruitment mission then in ME1. I like hearing what he has to say in different spots and his elevator conversations. But I can't deny that I really liked what they did with him in ME2 though. I like what they did with Tali too since I didn't like her very much in ME1 but I liked her more in ME2. So it's hard to say I have to finish all his conversations in this playthrough to be totally sure. I have two more I think. And I have more of a softspot for when you first meet Garrus but...I don't know I can't decide. I think I like them both equally but I'm leaning towards ME2. He has more character development, is romancable and becomes more of a badass...So that's my answer. What is yours? Everyone tell me what you think.
Another question is do you like the Dr. Saleon or Sidonis quest better?
I'm going to have to go with Sidonis because there is so much more dialogue in there.
Modifié par Evelinessa, 04 novembre 2010 - 11:25 .
#14267
Posté 05 novembre 2010 - 12:37
Evelinessa wrote...
My first and so far only playthrough of ME2(I plan to have many many more) I had Garrus stay and hold the line. I was so scared of Garrus dying(even though I knew he would pass I still didn't let him be squad leader) I cheated and looked up a guide of how to get a perfect suicide run(I probably could've done it myself). Pretty much all of ME2 was spoiled for me and most of ME1. Now that I have Zaeed I plan to take Garrus with me to the final boss everytime. I'm going to have to balance it out by talking a squishy character though.
I did it without Zaeed on my first playthrough, I forced Mordin to escort the hostages and took Tali and Garrus to the final battle. This would work with Jack and Garrus as well. The key is to make sure everyone is loyal, even taking Garrus leaves the average at about 2.6 which is RIGHT above the required 2.5. If you take anyone besides Tali or Jack or Mordin (one of those has to escort the crew), someone will die.
Evelinessa wrote...
Also I was noticing something while replaying ME1. I'm almost finished Noveria. I remember in ME2 after you recruit Garrus and when you take him with you on missions Joker comments on his "pole up his ***" in the first game. I didn't remember all of ME1 that much at the time since I took months break before I finished the game. So I thought "What is Joker talking about? How dare he say that about Garrus!" but now that I'm replaying ME1 I'm really starting to see it. I first noticed it when I was doing the Citadel sidequest "Signal Tracking" when he got mad at me for trying to reason with the AI(I knew I was going to have to hack it eventually). I also noticed it at different parts of the game..Anyways the point of the story is for me to ask do you like the ME1 or the ME2 Garrus better?
I like both. I liked the way his character developed in ME2 and that he was romancable but I miss his dialogue. I like his Dr. Saleon story(last conversation I had recently, I already did the quest) but he had good conversations in ME2 plus a longer sidequest and more of a recruitment mission then in ME1. I like hearing what he has to say in different spots and his elevator conversations. But I can't deny that I really liked what they did with him in ME2 though. I like what they did with Tali too since I didn't like her very much in ME1 but I liked her more in ME2. So it's hard to say I have to finish all his conversations in this playthrough to be totally sure. I have two more I think. And I have more of a softspot for when you first meet Garrus but...I don't know I can't decide. I think I like them both equally but I'm leaning towards ME2. He has more character development, is romancable and becomes more of a badass...So that's my answer. What is yours? Everyone tell me what you think.
Another question is do you like the Dr. Saleon or Sidonis quest better?
I'm going to have to go with Sidonis because there is so much more dialogue in there.
I like Garrus character developement a lot. He went from "please?" to just doing it himself. My shep always was in between Renegade and Paragon (and thus I loved that they had seperate bars, so being "neutral" didn't lose me anything). Generally, my Shep gave everyone a chance unless they had done some sort of wrong. My shep ended up slightly more Paragon than Renegade at the end of ME2. I allowed Garrus to kill both Dr. Saleon and Sidonis. I like him when he likes to kill people for being dicks, and getting it done his way rather than any one else's. I prefer to allow him to be himself than try to "convince" him otherwise.
ME2 combat system is incredible, which makes ME2 more of a joy than Me1 to me. I also prefer the scene in which he beats the **** out of Harkin without asking, over him saying to you as soon as he sees Dr. Saleon, "That's him! Let me kill him!"
Modifié par IndelibleJester, 05 novembre 2010 - 12:41 .
#14268
Posté 05 novembre 2010 - 01:53
IndelibleJester wrote...
I did it without Zaeed on my first playthrough, I forced Mordin to escort the hostages and took Tali and Garrus to the final battle. This would work with Jack and Garrus as well. The key is to make sure everyone is loyal, even taking Garrus leaves the average at about 2.6 which is RIGHT above the required 2.5. If you take anyone besides Tali or Jack or Mordin (one of those has to escort the crew), someone will die.
My first playthrough I picked Tali to go through the vents and Miranda as leader. Then I sent Mordin with the crew(I saved the entire crew) and used Samara as the biotic with Miranda leading again. I then took Tali and Jack with me to the final boss. I had everyone loyal and all the ship upgrades. I saved everyone.
Next playthrough I'm going to make sure Garrus is team leader both times and he comes with me to the final boss.
IndelibleJester wrote...
I like Garrus character developement a lot. He went from "please?" to just doing it himself. My shep always was in between Renegade and Paragon (and thus I loved that they had seperate bars, so being "neutral" didn't lose me anything). Generally, my Shep gave everyone a chance unless they had done some sort of wrong. My shep ended up slightly more Paragon than Renegade at the end of ME2. I allowed Garrus to kill both Dr. Saleon and Sidonis. I like him when he likes to kill people for being dicks, and getting it done his way rather than any one else's. I prefer to allow him to be himself than try to "convince" him otherwise.
ME2 combat system is incredible, which makes ME2 more of a joy than Me1 to me. I also prefer the scene in which he beats the **** out of Harkin without asking, over him saying to you as soon as he sees Dr. Saleon, "That's him! Let me kill him!"
Just a warning I'm about to type a wall of text and most of it isn't directly about Garrus but about ME1 and 2 in general so bare with me.....
Yes I definitely like how he grew. I can't wait to see how he is in ME3.
My Shep was pretty much all paragon in ME1 except for the "focus on Sovereign" choice(which I thought was more paragon because I thought I was saving more lives). In ME2 she had full Paragon and the first section of renegade full because I filled up the Charm/Intimidate skill and I took almost all the renegade interupts(I took all the paragon interupts). So I guess she was more of a paragade but I picked all paragon decisions. I never had a time in ME2 where I wasn't able to use charm. I noticed something on my second playthrough of ME1 though. I noticed that even when I had more ranks in charm at a select point then my first playthrough I couldn't pass a check even though my first playthrough could. For example in my first playthrough of ME1 I was able to persuade the blackmailer to leave. Now on my second playthrough of ME1 I had a few more points in charm then my first playthrough but I wasn't able to pick the charm option. Does anyone know why this happens? I think it has to do with that my second playthrough had more possible slots open that I didn't have points for while my first playthrough was capped at a spot until I got 25% paragon. Do you know what I mean?
On my playthroughs after this one I'm going to learn how to roleplay my Shep like I've seen others do. I never put much thought on how my Shep could act with others based on her background and stuff. I would like tips for those who do that. Also I think I'm going to have a hard time playing full renegade. Alot of times being renegade closes of quests before you can receieve them and you lose content for ME2. More importantly I can't see myself being a jerk to people, especially to my squadmates. I don't know how anyone does it...well I guess it's because I can't be a jerk to anyone in real life. So I might just do pretty much all paragon or paragade for now.
On my playthrough I tried to save Dr. Saleon and I picked mostly renegade choices just because I wanted to agree with him even if I didn't mean it. I was mad when I found out he actually changed because of it. In my playthrough of ME2 I let him kill Sidonis and Shoot Harkin because I didn't want to make him angry and I was unsure if I would lose his loyalty. My current playthrough of ME1 I'm trying to paragon him and I'll do the same in ME2.
I know I love the combat system and going back to ME1 sucks(the combat not the story). It's my first time using the shotgun though and I love it. I'm sure it's much more awesome in ME2. Garrus and Liara keep stealing my kills though right before I fire. I also don't like the Mako missions(I don't hate the mako just the enviroments and the buildings look all the same) It's becoming a chore to finish all this sidequests before I get on with the story(I want to make sure I do all the sidequests every time except for the collecting quests(and this will be my first playthrough of ME1 doing all the DLC). Also there are alot of areas I don't like in ME1(Eden Prime was ok but just because it introduced Saren. I don't like Therum or Feros.) but the game really starts picking up on Virmire and it hooked me until the end. The reason I stopped playing on my first playthrough of ME1 for months is because at the time I just finished Therum(which I hated) and was on the middle of Feros(which I wasn't liking either). But ME2 I felt had much better areas(except I didn't like Horizon, Collecter Ship and the suicide mission was alright..I guess I didn't really like the story areas). I feel that overall ME2 was a better game but ME1 had more squad interaction and choices plus a much better story. I was addicted to ME2 and couldn't stop playing until I beat it.
I liked the Harkin scene too. I was silently rooting Garrus on I was like "Yeah! Go Garrus!". I think Garrus sorta did a low blow by kneeing him in the crouch(I can't spell that word right) but hey Harkin deserved it.
#14269
Posté 05 novembre 2010 - 02:02
#14270
Posté 05 novembre 2010 - 02:31
Evelinessa wrote...
IndelibleJester wrote...
I did it without Zaeed on my first playthrough, I forced Mordin to escort the hostages and took Tali and Garrus to the final battle. This would work with Jack and Garrus as well. The key is to make sure everyone is loyal, even taking Garrus leaves the average at about 2.6 which is RIGHT above the required 2.5. If you take anyone besides Tali or Jack or Mordin (one of those has to escort the crew), someone will die.
My first playthrough I picked Tali to go through the vents and Miranda as leader. Then I sent Mordin with the crew(I saved the entire crew) and used Samara as the biotic with Miranda leading again. I then took Tali and Jack with me to the final boss. I had everyone loyal and all the ship upgrades. I saved everyone.
Next playthrough I'm going to make sure Garrus is team leader both times and he comes with me to the final boss.IndelibleJester wrote...
I like Garrus character developement a lot. He went from "please?" to just doing it himself. My shep always was in between Renegade and Paragon (and thus I loved that they had seperate bars, so being "neutral" didn't lose me anything). Generally, my Shep gave everyone a chance unless they had done some sort of wrong. My shep ended up slightly more Paragon than Renegade at the end of ME2. I allowed Garrus to kill both Dr. Saleon and Sidonis. I like him when he likes to kill people for being dicks, and getting it done his way rather than any one else's. I prefer to allow him to be himself than try to "convince" him otherwise.
ME2 combat system is incredible, which makes ME2 more of a joy than Me1 to me. I also prefer the scene in which he beats the **** out of Harkin without asking, over him saying to you as soon as he sees Dr. Saleon, "That's him! Let me kill him!"
Just a warning I'm about to type a wall of text and most of it isn't directly about Garrus but about ME1 and 2 in general so bare with me.....
Yes I definitely like how he grew. I can't wait to see how he is in ME3.
My Shep was pretty much all paragon in ME1 except for the "focus on Sovereign" choice(which I thought was more paragon because I thought I was saving more lives). In ME2 she had full Paragon and the first section of renegade full because I filled up the Charm/Intimidate skill and I took almost all the renegade interupts(I took all the paragon interupts). So I guess she was more of a paragade but I picked all paragon decisions. I never had a time in ME2 where I wasn't able to use charm. I noticed something on my second playthrough of ME1 though. I noticed that even when I had more ranks in charm at a select point then my first playthrough I couldn't pass a check even though my first playthrough could. For example in my first playthrough of ME1 I was able to persuade the blackmailer to leave. Now on my second playthrough of ME1 I had a few more points in charm then my first playthrough but I wasn't able to pick the charm option. Does anyone know why this happens? I think it has to do with that my second playthrough had more possible slots open that I didn't have points for while my first playthrough was capped at a spot until I got 25% paragon. Do you know what I mean?
On my playthroughs after this one I'm going to learn how to roleplay my Shep like I've seen others do. I never put much thought on how my Shep could act with others based on her background and stuff. I would like tips for those who do that. Also I think I'm going to have a hard time playing full renegade. Alot of times being renegade closes of quests before you can receieve them and you lose content for ME2. More importantly I can't see myself being a jerk to people, especially to my squadmates. I don't know how anyone does it...well I guess it's because I can't be a jerk to anyone in real life. So I might just do pretty much all paragon or paragade for now.
On my playthrough I tried to save Dr. Saleon and I picked mostly renegade choices just because I wanted to agree with him even if I didn't mean it. I was mad when I found out he actually changed because of it. In my playthrough of ME2 I let him kill Sidonis and Shoot Harkin because I didn't want to make him angry and I was unsure if I would lose his loyalty. My current playthrough of ME1 I'm trying to paragon him and I'll do the same in ME2.
I know I love the combat system and going back to ME1 sucks(the combat not the story). It's my first time using the shotgun though and I love it. I'm sure it's much more awesome in ME2. Garrus and Liara keep stealing my kills though right before I fire. I also don't like the Mako missions(I don't hate the mako just the enviroments and the buildings look all the same) It's becoming a chore to finish all this sidequests before I get on with the story(I want to make sure I do all the sidequests every time except for the collecting quests(and this will be my first playthrough of ME1 doing all the DLC). Also there are alot of areas I don't like in ME1(Eden Prime was ok but just because it introduced Saren. I don't like Therum or Feros.) but the game really starts picking up on Virmire and it hooked me until the end. The reason I stopped playing on my first playthrough of ME1 for months is because at the time I just finished Therum(which I hated) and was on the middle of Feros(which I wasn't liking either). But ME2 I felt had much better areas(except I didn't like Horizon, Collecter Ship and the suicide mission was alright..I guess I didn't really like the story areas). I feel that overall ME2 was a better game but ME1 had more squad interaction and choices plus a much better story. I was addicted to ME2 and couldn't stop playing until I beat it.
I liked the Harkin scene too. I was silently rooting Garrus on I was like "Yeah! Go Garrus!". I think Garrus sorta did a low blow by kneeing him in the crouch(I can't spell that word right) but hey Harkin deserved it.
I hated the mako.
Also, the shotgun is awesome in ME1, but it REALLY sucks (imo) in ME2. sniper rifle becomes boss, especially when you've got Garrus next to you snipping at the same time.
Garrus has no real idea about the social and ethical implications of kneeing a human male in the crotch, I'm sure, he just did it to cause him pain because he knows it is quite painful.
I have to say, sometimes I miss the ME1 enviorments but for the most part I hated, hated the exploring. I loved being ported right to where I needed to be in ME2. In ME1, I spent hours getting lost because I am not an "explore" type. I just want to kill **** and role play. Seriously guys. lol
I have to say, I'm reverse, I'm a bit more renegade and prefer his renegade options, my main shep agrees with him so there's not reason to pretend she doesn't. What bugged me though is that he didn't say anything in ME2 when I flirted with him, even though I'm sure he, as well as everyone else, was well aware of my relationship with Liara, and he was standing there when I had gotten smoochy with her earlier in the game at Illium.
Virmire and Ilos are definitely my favorite missions from ME1, I enjoyed the rachni in Noveria(and I freed her), but Feros really sucks imo. I was vastly annoyed by the hidden corridor in that last building, I never saw it even when I freaking knew where it was.
Saving the Council involves saving a ship that contains a good amount more of people on board (I think Shep says 10,000) than the smaller battle ships had (with crews the max of 50, the Turian ship that aided them had 300 on it, I believe). So technically, you're saving more lives saving the Ascension, plus humans don't have pure power, which keeps races from disliking humans more rather than liking them more if they respect and save the council.
Which is something I love about Mass Effect - not all options are *obvious* as paragon or renegade, they're not base good and evil, and that makes the game pretty cool.
Also, I would not be surprised if the paragon options might somehow backfire if you're primarily renegade with Garrus. Say you were a total renegade, but told him he was wrong in ME1, kept him from killing the doc and Sidonis. It would be pretty cool if he was like yo, this ain't right, I think you find this **** funny, it's not. *shoots in foot*
Modifié par IndelibleJester, 05 novembre 2010 - 02:37 .
#14271
Posté 05 novembre 2010 - 02:41
Great sscreenshot of Garrus and Joker! But I don't think those two would get too friendly actualy, they are a bit too different persons for that.
#14272
Posté 05 novembre 2010 - 03:34
#14273
Posté 05 novembre 2010 - 04:14
When Garrus isn't out in the field with Shepard, what do you think he does in his free time ASIDE from calibrating the Normandy 2.0's weapon systems?
#14274
Posté 05 novembre 2010 - 04:20
He donated stuff to a hospital and chatted with his sister.Skyline_Stanza wrote...
Garrus fans! Your assistance please!
When Garrus isn't out in the field with Shepard, what do you think he does in his free time ASIDE from calibrating the Normandy 2.0's weapon systems?
Thats two things.
#14275
Posté 05 novembre 2010 - 04:27





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