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Using global flag in mods


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#1
BillHoyt

BillHoyt
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As a condition in a conversation in my mod I want to check if the PC has already killed Howe, which flag is found in the Single Player quest den_pt_rescue_the_queen under Landsmeet/Light Content.  The only problem is that this quest is not available under "toolset resources" when I try to set a condition for it on a conversation line.

I don't want to build the conversation in Single Player unless I have to, as that would require moving characters and plots into it for the other lines. So is there a way to pull Single Player quests into a mod so I can test their flags? Thanks.

#2
-Semper-

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you created your module as an extension of the single player module? within the module properties you have to select extended module > single player and within the hierarchy tick the single player resources.

#3
BillHoyt

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Thanks, Semper. I hadn't selected them in the hierarchy.