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What you think of the Mass Effect 2: Dialogue Option (is it written mainly for the fem shep?)


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#1
FuturePasTimeCE

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What you think of the Mass Effect 2: Dialogue Option (is it written mainly for the fem shep?)

Female Sheppard = lenient dialogue, Sex and the City 3 in Space (girl talk, hissy fits, and talking about the latest trends)
Male Sheppard = just want to kick some ass, save the day, get straight to the point, maintain a good paragon rep. minus the bullshiznits

waaaaay too much leniency and light-heartedness in it's overall story (plot-holes, contradictions, inconsistency, oxymorons, etc)... 

I think M E 2 was written for the Fem Shep... :huh: even the sex scenes are all girly... just mild stripping and spooning... cuddling "Awwww, how romantic.", Female Gamer ... "Laaaaame! Dude, atleast M E 1 had some good rated PG 13 XXX action in it.", Male gamer... 

Speaking your mind or defending yourself (from combative hostiles, or taking a stand in what's logical/humane) is a Renegade, yet taking a hit, being talked down to, getting shot at (obligated to kill/shoot back) and not retaliate, or just girly slapping someone is a Paragon... 

"is my male sheppard, who's completely heterosexual, and trained to use force when necessary a sissy or something?... in the first game doing that isn't considered a renegade.", Gamer

in Mass Effect 1, the paragon/renegade stuff made perfect sense... yet in Mass Effect 2 it contain major plot holes... you get paragon points just for gesturing a hyper active salarian scientist to shut up (that's major work or something)? Yet doing something that'd benefit your mission further in the game (and make the game easier for your squad/crew), something trivial/minor causes you to gain renegade points?

it's a great game, fun to play overall... good entertainment... buuuut yeah... flawed in the story department... 

my pointless constructive criticism... 

Modifié par FuturePasTimeCE, 28 juin 2010 - 01:04 .


#2
Gundar3

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Im not sure what plotholes or the "tone" that you get from the physical interrupts has to do with femshep...

#3
FuturePasTimeCE

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Gundar3 wrote...

Im not sure what plotholes or the "tone" that you get from the physical interrupts has to do with femshep...

women = more lenient, less aggressive, nicer, perfer talking about their feelings and stuff... guys/men = all about action or getting straight to the point...they only talk when talking is required or necessary, there's nothing sweet/lenient about fighting some crazed hostile krogan or space zombie that's trying to eat you (taking action for easier outcome = bad guy points)... 

Modifié par FuturePasTimeCE, 28 juin 2010 - 12:56 .


#4
TheKillerAngel

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Flamebait waiting to explode.

#5
Tavanaka

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#6
Inquisitor Recon

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You sir! You think ME2 was not manly enough? It is because you didn't play it manly enough son! Give into your inner Renegade! Punch that reporter, shoot everything and everyone, say the rudest things possible! Go with Zaeed and let him fry Vido!  When you see a renegade moment, take it! Your Commander Shepard dammit! You don't have time to put up with anybody's BS!

Your romance was too girly? That's because you didn't go with Miranda, she bangs you right in the middle of the engine room! And try playing as a vanguard, who needs to hide behind cover when you have a shotgun!

Modifié par ReconTeam, 28 juin 2010 - 01:51 .


#7
BellatrixLugosi

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Why are people always talking about a story problems with ME2 when ME1 had more plot holes?

#8
ChuckNorris18

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ReconTeam wrote...

You sir! You think ME2 was not manly enough? It is because you didn't play it manly enough son! Give into your inner Renegade! Punch that reporter, shoot everything and everyone, say the rudest things possible! Go with Zaeed and let him fry Vido!  When you see a renegade moment, take it! Your Commander Shepard dammit! You don't have time to put up with anybody's BS!

Your romance was too girly? That's because you didn't go with Miranda, she bangs you right in the middle of the engine room! And try playing as a vanguard, who needs to hide behind cover when you have a shotgun!


You just made the game so awesome with that paragraph and a half of nonsensical male testosterone!
You win.

#9
Urazz

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BellatrixLugosi wrote...

Why are people always talking about a story problems with ME2 when ME1 had more plot holes?

I think it's more of a case of people seeing it through rose tinted glasses and remembering it better than it was.  Was it a kick ass game?  Yes, but it wasn't without it's flaws but storyline wasn't a major problem for it like the horrible inventory, repetitive side missions, or the horrible mako was.

#10
Lucky Thirteen

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The sex scenes were changed because Fox News blew their tops over nothing and Bioware became too cautious this time around.

ME1 was far more lighthearted and lenient and had just as many plot holes and inconsistencies.

The Renegade and Paragon options tend to blend a lot more in ME2. You can be a good guy and use a renegade to get things done. You can be a renegade and have a heart to do the honest thing.

It's not just being a good or evil person, it's in whatever situation, are you going to take the short rebellious route or are you going to take the long peaceful route. ME2 allows you to get into the grey area of things, which I find revolutionary when it comes to a lot of the games that do the light side vs dark side thing.

It's not always black and white.

I'd like to touch on the whole male vs female behavior thing, but I think I've ranted enough about Jacob's loyalty mission in other forums. I'm sick of it in general.

Modifié par Lucky Thirteen, 28 juin 2010 - 06:30 .


#11
Guest_mashavasilec_*

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 Ah, yes, femshep

#12
Inquisitor Recon

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Lucky Thirteen wrote...

The sex scenes were changed because Fox News blew their tops over nothing and Bioware became too cautious this time around.


I doubt that made them tone the scenes down for ME2. It was free coverage, if anything it got more people to buy the game (although some were probably dissapointed.)

#13
SSV Enterprise

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I never got the impression Paragon Shepard was written for a female character. Finding more peaceful solutions doesn't make one a sissy, as long as the problem gets solved.



And did I just read you likening femShep to Sex and the City?

#14
Nicodemus

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FuturePasTimeCE wrote...

Gundar3 wrote...

Im not sure what plotholes or the "tone" that you get from the physical interrupts has to do with femshep...

women = more lenient, less aggressive, nicer, perfer talking about their feelings and stuff... guys/men = all about action or getting straight to the point...they only talk when talking is required or necessary, there's nothing sweet/lenient about fighting some crazed hostile krogan or space zombie that's trying to eat you (taking action for easier outcome = bad guy points)... 



Women are more lenient, less aggressive, nicer, prefer talking about thier feelings and stuff.... are you mad? I can tell you probably don't have a wife/girlfriend, because any sane man who has had a long standing relationship will categorically refute what you said.

Try forgetting your anniversary, her birthday, not taking the garbage out, coming home drunk as a skunk after a night out with the lads, watching sport on TV when household chores need to be done. I think you'll find they are not lenient at all, more agressive, nastier and would rather smack your head around with a frying pan than talk about stuff. Oh and don't forget the silent treatment.. that and the "look".

The female of the species is more deadlier than the male.

And I have my mrs's permission to say so ;)

#15
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#16
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BellatrixLugosi wrote...

Why are people always talking about a story problems with ME2 when ME1 had more plot holes?


Because ME1's plot was still a lot better.

#17
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For me, it's the flaws ME1 had that makes the rest so memorable. ME2 is... I don't remember consistent **** of it. And, yes, I agree on some weird Paragon/Renegade distribution. Getting a lot points for using mouth puke of words and getting few for punching faces (which should have the most gain, in my opinion).

And then the teammates comment on "my" rude behavior, while all they do themselves is shoot heads and blast guts. Felt a little out of place and not saviors-of-galaxy-like.

#18
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NewMessageN00b wrote...

For me, it's the flaws ME1 had that makes the rest so memorable. ME2 is... I don't remember consistent **** of it. And, yes, I agree on some weird Paragon/Renegade distribution. Getting a lot points for using mouth puke of words and getting few for punching faces (which should have the most gain, in my opinion).
And then the teammates comment on "my" rude behavior, while all they do themselves is shoot heads and blast guts. Felt a little out of place and not saviors-of-galaxy-like.


I love how when you're getting the ship's name for Samara and you sneak up on a mercenary I let him live the first playthrough and Garrus was like "He's lucky, anyone else would've killed him" then when I kill him on my second play through with style pushing him out the window Garrus says "That was harsh"

#19
FuturePasTimeCE

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BellatrixLugosi wrote...

Why are people always talking about a story problems with ME2 when ME1 had more plot holes?

what? M E 1 was like semi-flawless with it's story  except when confronting characters during key missions (the reaper mind control plot-holes), yet it still fitted perfectly within the story. "I know this is like kind of off storywise, but it's still a great perfectly structured story in Mass Effect 1.", Gamer.

Yet in Mass Effect 2 on the other hand you're a hero/paragon just for shutting up a hyper-active salarian (how is that important heroic work?), or the badguy/renegade for suspecting a shadowy guy of questionable mystery for playing you as the dummy-tool for risky missions, suspecting them as to setting up traps and deploying unaware subordinates in them...

#20
FuturePasTimeCE

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Tavanaka wrote...

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*talks like a butch lesbian* "Well I don't expect for all of us to agree with the same things, which is why I asked what do the rest of you people thought about the story. let's hold hands and talk about our feelings *paragon* ", obvious female shepard response... 

"it's not that serious, deal with it. *renegade*", male shepard response..."c'mon!!! how the hell you're gonna give me renegade points for playing in a realist POV interactive perception? *more renegade points*", male sheppard ..."Ugh! what the hell man?!!! *even more renegade points*", male sheppard "why can't my sheppard be like Bruce Willis in the Fifth Element type of sheppard *renegade points*. that guy was perfect.", male sheppard

Modifié par FuturePasTimeCE, 28 juin 2010 - 09:49 .


#21
AntiChri5

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my pointless constructive criticism... 


Bwahahahahaha!

#22
FuturePasTimeCE

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Lucky Thirteen wrote...

The sex scenes were changed because Fox News blew their tops over nothing and Bioware became too cautious this time around.

ME1 was far more lighthearted and lenient and had just as many plot holes and inconsistencies.

The Renegade and Paragon options tend to blend a lot more in ME2. You can be a good guy and use a renegade to get things done. You can be a renegade and have a heart to do the honest thing.

It's not just being a good or evil person, it's in whatever situation, are you going to take the short rebellious route or are you going to take the long peaceful route. ME2 allows you to get into the grey area of things, which I find revolutionary when it comes to a lot of the games that do the light side vs dark side thing.

It's not always black and white.

I'd like to touch on the whole male vs female behavior thing, but I think I've ranted enough about Jacob's loyalty mission in other forums. I'm sick of it in general.

:mellow: Fox news? who the **** would listen to what the hell they have to say? these are the same guys who believe adam and steve rode on dinosaurs, one FORMER presidential administration was the greatest in american history (surprise wall street didn't go up in spontaneous flames during the start of the global economic crisis), and that liberals are destroying america when ever they protest about their rights being wrongfully stricken away... 

"well I didn't like star wars, because I was offended by Chewbaca. I mean, what the hell is it? a Bear-Dog-Monkey Man? I felt the sexual explicitness and intense arousal from my end of being turned on by him... it's inappropriate and too sexual... it's a outrage, people should be really pissed off about this... this is less offensive than the chewbaca butt plug I personally bought for pleasuring myself. Chewbaca's too sexually suggestive. Oh and buy Ann Coulter's new book, she's right on with american views/belief.", Fox News

seriously... if CNN/MSNBC/NBC/CBS/ABC/Bloomberg/BBC/MTV/BET/VH1/Common Sense networks/ETC aren't ****ing complaining about it, why care about one ****-for-brains news network's opinion?

AntiChri5 wrote...

my pointless constructive criticism... 

Bwahahahahaha!

see, that's my own little personal passive-aggressive plot-hole... :D SAFE!!!

it's like the magic of fine printing... or disclaiming policy/warranty... 

"well I said my pointless constructive criticism, so yeah... it isn't that serious... just my personal opinion"

Modifié par FuturePasTimeCE, 28 juin 2010 - 10:08 .


#23
FuturePasTimeCE

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[quote]ReconTeam wrote...

You sir! You think ME2 was not manly enough? It is because you didn't play it manly enough son! Give into your inner Renegade! Punch that reporter, shoot everything and everyone, say the rudest things possible! Go with Zaeed and let him fry Vido!  When you see a renegade moment, take it! Your Commander Shepard dammit! You don't have time to put up with anybody's BS!

Your romance was too girly? That's because you didn't go with Miranda, she bangs you right in the middle of the engine room! And try playing as a vanguard, who needs to hide behind cover when you have a shotgun!

[/quote] put it this way... I want to play my game with a realist's perspective, without getting constant bad guy points for small trivial split second decision making, or for choosing a specific dialogue option...
 
Kelly's a better romance option than Miranda... atleast she puts on a show (stripping and dancing, goes perfectly with listening to the music in your captain quarters)

Vanguard was completely fun (great power-ups), my second play-trough class (Sentinel being my first, Soldier my current class)... but kind of stupid with minor aspects... you can't assign the power usage button for some other power-up, yet it's just pre-assigned as charge (ME 1 allowed for you to do this)... "well shockwave or barrier would be totally great with this Y button and all, it's great to have that as Charge *adds in internet trolling sarcastic tones*... or just accidently pressing it thinking you're going to get sheilds yet your character who's been hit severely while under-siege had just done a suicidal charge at a large full health krogan... that krogan then kicked that vanguard's ass for moving out of cover, because of charging. damn. shotgun was practically ineffective within my final seconds against that large lizard.", gamer

[quote]NewMessageN00b wrote...

For me, it's the flaws ME1 had that makes the rest so memorable. ME2 is... I don't remember consistent **** of it. And, yes, I agree on some weird Paragon/Renegade distribution. Getting a lot points for using mouth puke of words and getting few for punching faces (which should have the most gain, in my opinion).
And then the teammates comment on "my" rude behavior, while all they do themselves is shoot heads and blast guts. Felt a little out of place and not saviors-of-galaxy-like.[/quote] I know... :unsure:but atleast the game is full of action and fun... minus the whole this story was written for a girl's interaction and all.

I guess that's what matters... great entertainment, and great action (even with "flaws")... 
[quote]Guns wrote...

[quote]BellatrixLugosi wrote...

Why are people always talking about a story problems with ME2 when ME1 had more plot holes?[/quote]

Because ME1's plot was still a lot better.

[/quote] I know, even with it's obvious flaws... :huh:"ah that seemed a bit off, but hey it still worked out perfectly fine within the story..."

Mass Effect 2 I do have to admit has waaaay better overall gameplay and action than Mass Effect 1 (repetitive side missions, or lack of primary/secondary main quests)....


[quote]Nicodemus wrote...

[quote]FuturePasTimeCE wrote...

[quote]Gundar3 wrote...

Im not sure what plotholes or the "tone" that you get from the physical interrupts has to do with femshep...[/quote] women = more lenient, less aggressive, nicer, perfer talking about their feelings and stuff... guys/men = all about action or getting straight to the point...they only talk when talking is required or necessary, there's nothing sweet/lenient about fighting some crazed hostile krogan or space zombie that's trying to eat you (taking action for easier outcome = bad guy points)... [/quote]


Women are more lenient, less aggressive, nicer, prefer talking about thier feelings and stuff.... are you mad? I can tell you probably don't have a wife/girlfriend, because any sane man who has had a long standing relationship will categorically refute what you said.

Try forgetting your anniversary, her birthday, not taking the garbage out, coming home drunk as a skunk after a night out with the lads, watching sport on TV when household chores need to be done. I think you'll find they are not lenient at all, more agressive, nastier and would rather smack your head around with a frying pan than talk about stuff. Oh and don't forget the silent treatment.. that and the "look".

The female of the species is more deadlier than the male.

And I have my mrs's permission to say so ;)

[/quote]:unsure: dude i'm obviously a nerd who doesn't have a girlfriend, and who is also free of the horrors of PMS-rage, pointless nagging, pointless glittery girly crap, pointless scrutiny of bullshiznits, and etc... i'm semi-emotionally retarded, like all men. I find ESPN more important than the Oxygen Network...

some men have became subjective to the dictatorship of the vagina clan...:crying:let us remember those who have fallen victim to the regime of vagina-clan. *braveheart speech*. If all women were like Jack's character, then the entire male gender is doomed.

i'm not gay by the way (nor hate gays. nor hate women.).
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do you know what I am saying?
[quote]SSV Enterprise wrote...

I never got the impression Paragon Shepard was written for a female character. Finding more peaceful solutions doesn't make one a sissy, as long as the problem gets solved.

And did I just read you likening femShep to Sex and the City?[/quote] "hi there reaper thingie, let's hold hands and be friends... yaaaaay... you clearly want to devour me and stuff... and if I kick your ass and tell you goto hell then i'm a non-peaceful meanie who's going to get unecessary renegade points.", sheppard sissy-man.

how come my sheppard can't take a herbal bubble bath with nice relaxing aromatherapy candles while in his quarters (or have shampoo and moisturizer for his manly semi-long hair)?

there's nothing wrong with Sex and the City, very entertaining show (I used to watch it myself, no ******)... but the whole cuddling as a M E 2 sex scene makes it more, "femininely sentimental" (sex and the city style)... 
--------
 there is negotiation (if the moment is highly appropriate) and then there's just assuring you're completing your mission minus the bull-****...

[quote]mashavasilec wrote...

 Ah, yes, femshep[/quote]
:unsure: "we dismiss such claims. sheppard doesn't exist. he/she wasn't a spectre working under us.", turian douchenozzle

[quote]Urazz wrote...

[quote]BellatrixLugosi wrote...

Why are people always talking about a story problems with ME2 when ME1 had more plot holes?[/quote]
I think it's more of a case of people seeing it through rose tinted glasses and remembering it better than it was.  Was it a kick ass game?  Yes, but it wasn't without it's flaws but storyline wasn't a major problem for it like the horrible inventory, repetitive side missions, or the horrible mako was.[/quote] i know, Mass Effect 2 has excellent gameplay, better than Mass Effect 1's overall gameplay... but ironically Mass Effect 1 had a better story+paragon/renegade system than Mass Effect 2's story... 

Modifié par FuturePasTimeCE, 28 juin 2010 - 11:31 .


#24
FuturePasTimeCE

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Christmas Ape wrote...

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B) I love being ugly...


#25
Christmas Ape

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Guns wrote...

NewMessageN00b wrote...

For me, it's the flaws ME1 had that makes the rest so memorable. ME2 is... I don't remember consistent **** of it. And, yes, I agree on some weird Paragon/Renegade distribution. Getting a lot points for using mouth puke of words and getting few for punching faces (which should have the most gain, in my opinion).
And then the teammates comment on "my" rude behavior, while all they do themselves is shoot heads and blast guts. Felt a little out of place and not saviors-of-galaxy-like.


I love how when you're getting the ship's name for Samara and you sneak up on a mercenary I let him live the first playthrough and Garrus was like "He's lucky, anyone else would've killed him" then when I kill him on my second play through with style pushing him out the window Garrus says "That was harsh"

More exactly, he describes it as "Harsh...but I guess he had it coming."