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Charging with a Sniper Rifle as a Vanguard (Insanity)


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#1
Neuzhelin

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The time has come to the Collector Ship and I picked up the Sniper Rifle, M-97 Viper to be more specific. (This is my second playthrough as a vanguard and in the first one I foolishly took the krogan shotgun.) Shortly after the collector platform encounter occured and I put my new weapon to good use.

There have been plenty of 1:30 vanguard rushes (and while I did one myself) I couldn't help but wonder, can I do something similar charging purely with a sniper rifle. Well, I came pretty close and ended up around 1:40 without using reave  (which I find too imballanced and refuse to use), without using medkits and relying only on one thing besides the sniper rifle: charging. If not for the ammunition, I could probably get closer but as you can see, it ran out in the last 10 seconds and I was forced to mellee the few remaining collectors (naturally still holding the sniper rifle)

Anyways, enjoy.  The link is here

Modifié par Neuzhelin, 29 juin 2010 - 02:00 .


#2
FoFoZem

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Impressive

#3
The Spamming Troll

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how about charging with the hand canon?

#4
ajayatfringefx

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Interesting. I'll try to have a shot later

#5
OniGanon

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While entertaining, you don't actually gain any benefit from Charging with a Sniper Rifle. SRs don't have ranged damage modifiers.

Modifié par OniGanon, 29 juin 2010 - 09:28 .


#6
Neuzhelin

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OniGanon wrote...

While entertaining, you don't actually gain any benefit from Charging with a Sniper Rifle. SRs don't have ranged damage modifiers.


The point was to create a unique video of a collector platform speedrun. I am not sure what you are getting at, when it is effective (compared to other sniper using classes or other vanguards), fast (near the top charts of similar videos speedwise) and fun (to do it faster then Krogan Shotgun vanguards, faster then all other vanguards except from those specced with reave).

#7
Kronner

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Neuzhelin wrote...

OniGanon wrote...

While entertaining, you don't actually gain any benefit from Charging with a Sniper Rifle. SRs don't have ranged damage modifiers.


The point was to create a unique video of a collector platform speedrun. I am not sure what you are getting at, when it is effective (compared to other sniper using classes or other vanguards), fast (near the top charts of similar videos speedwise) and fun (to do it faster then Krogan Shotgun vanguards, faster then all other vanguards except from those specced with reave).


Claymore easily clears it faster than you did with SR, no Reave or Warp explosions either.

#8
Neuzhelin

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Claymore easily clears it faster than you did with SR, no Reave or Warp explosions either.


Not really, if I went a bit more ammo accurate I would make it 10 seconds faster. For last 15 seconds I am out of ammo and end up melleeing :D. You video has the same timing btw without any ammo problems.

EDIT: also you don't have to rely on a reload bug to be efficient and end up having a new weapon for long range fights you can't charge into. Some claim that Krogan shotgun is the sheet and that reave is the only possible bonus ability, I just have a bad feeling in my stomach using either of them.

Modifié par Neuzhelin, 29 juin 2010 - 06:49 .


#9
Kronner

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Neuzhelin wrote...

Not really, if I went a bit more ammo accurate I would make it 10 seconds faster. For last 15 seconds I am out of ammo and end up melleeing :D. You video has the same timing btw without any ammo problems.

EDIT: also you don't have to rely on a reload bug to be efficient and end up having a new weapon for long range fights you can't charge into. Some claim that Krogan shotgun is the sheet and that reave is the only possible bonus ability, I just have a bad feeling in my stomach using either of them.


I don't do speedruns, my video is not a speedrun (otherwise I would kill the first Scion ASAP to trigger the last platform). Ammo problems? So what, your problem you use SR on a Vanguard lol, my vid is still 10 seconds faster, which is a lot considering how short the video is.

It is not a reload bug, it is a function, recommended by Christina Norman, even if it was bug, it is still awesome. I do not use Reave either, my Vanguard is a goody goody guy, no bloodsucking mofo :D
I for one hate SR on a Vanguard, just makes no sense from role-playing view, I find it ridiculous to be honest.

Oh, and Claymore rocks, unlike Scimitar it is not a fookin pop-gun, just my opinion though!:devil:

Modifié par Kronner, 29 juin 2010 - 06:55 .


#10
Neuzhelin

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I don't do speedruns, my video is not a speedrun (otherwise I would kill the first Scion ASAP to trigger the last platform). Ammo problems? So what, your problem you use SR on a Vanguard lol, my vid is still 10 seconds faster, which is a lot considering how short the video is.

It is not a reload bug, it is a function, recommended by Christina Norman, even if it was bug, it is still awesome. I do not use Reave either, my Vanguard is a goody goody guy, no bloodsucking mofo :D
I for one hate SR on a Vanguard, just makes no sense from role-playing view, I find it ridiculous to be honest.

Oh, and Claymore rocks, unlike Scimitar it is not a fookin pop-gun, just my opinion though!:devil:


Okay, kill enemies how you like. This video was not inteded to be the fastest, it was a show off of the sniper rifle charges, how you charge, shoot AND go out of ammo, hence the extra length. If you think that in those 15 seconds ammo was out, I wouldn't be able to do it faster with amunition, be my guest because it is irrelevant to the videos purpuse.

If it wasn't a bug the shotgun would reload at that speed, it is irrelevant that the devs recognise the bug and recommend it, you can put sugar on top it will still be a but present in game you rely one, a function that is broken you abuse. Anyways, if you find a functioning as intended sniper rifle ridiculous when role playing that the bug (swinging your fists magically makes reload faster?, come on, you can even see 0 ammo when you fire using it) is a "function", be my guest :-) I present the viewers with an alternative weapon that besides making vanguard good long range is decent for charging too.

Sure, it is fun to 1 shot enemies but I prefer more dps scimitar (it is a semi automatic weapon) provides and this is all it is preference and can live with 2 or 3 shooting things when I can kill much faster anyway. 

Besides, this is not a topic to discuss shotguns but a sniper rifle charge one.

Modifié par Neuzhelin, 29 juin 2010 - 08:26 .


#11
Kronner

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Neuzhelin wrote...

Okay, kill enemies how you like. This video was not inteded to be the fastest, it was a show off of the sniper rifle charges, how you charge, shoot AND go out of ammo, hence the extra length. If you think that in those 15 seconds ammo was out, I wouldn't be able to do it faster with amunition, be my guest because it is irrelevant to the videos purpuse.


nah, I said it was your problem that you ran out of ammo :)

not gonna comment on shotguns since I do not wanna derail the thread and there is no point anyways, like Samara said, 3 humans = 6 opinions :D

Modifié par Kronner, 29 juin 2010 - 08:38 .


#12
Neuzhelin

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Kronner wrote...

Neuzhelin wrote...

Okay, kill enemies how you like. This video was not inteded to be the fastest, it was a show off of the sniper rifle charges, how you charge, shoot AND go out of ammo, hence the extra length. If you think that in those 15 seconds ammo was out, I wouldn't be able to do it faster with amunition, be my guest because it is irrelevant to the videos purpuse.


nah, I said it was your problem that you ran out of ammo :)

not gonna comment on shotguns since I do not wanna derail the thread and there is no point anyways, like Samara said, 3 humans = 6 opinions :D

Except that it's just the way sniper rifle charges work or pistol charges for that matter - you run out of ammo. It's not a problem unless you want to see it as one as generally you just switch weapon (which I did not do for a specific reason in this video)

Nevertheless, a wellfitting quote (even tho I wouldn't say that calling a bug for a function is an opinion, denial, sure)

Modifié par Neuzhelin, 29 juin 2010 - 09:26 .


#13
Bhatair

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Ok, so I have to say the coolest part of that video was when you charged right past a deathbolt from Harbinger. That was awesome.

#14
Sailears

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Very nice, I'm always a fan of using weapons in situations where they aren't intended.

#15
Omicrone

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@ the OP: Sniper Rifles proximity damage modifier = 0. You'd be doing the same kind of damage sniping from far away as you're doing in your video. Charging with SR is pointless. Yeah, you show it can be done, but doing it with an assault rifle actually makes sense cause you do more damage up close.

As for the shotgun discussion I actually lol'd when you said you kill faster with the scimitar. You can never match the claymore's speed if you can't do warp explosions. Also, scimitar fails vs armor so anything like Geth Prime, YMIR or krogan you have to rely on another weapon whereas the claymore cuts through armor like cheese.

Modifié par Omicrone, 30 juin 2010 - 09:41 .


#16
Neuzhelin

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Omicrone wrote...

@ the OP: Sniper Rifles proximity damage modifier = 0. You'd be doing the same kind of damage sniping from far away as you're doing in your video. Charging with SR is pointless. Yeah, you show it can be done, but doing it with an assault rifle actually makes sense cause you do more damage up close.

As for the shotgun discussion I actually lol'd when you said you kill faster with the scimitar. You can never match the claymore's speed if you can't do warp explosions. Also, scimitar fails vs armor so anything like Geth Prime, YMIR or krogan you have to rely on another weapon whereas the claymore cuts through armor like cheese.


You seem to think that I care about the damage modifier. I don't. This video is about charging with a sniper rifle (not sniping from afar) - it is not about what makes most sence.

As for DPS, no, even on armor scimitar outdamages the claymore (I can assure you, I do fine vs primes, Krogan and YMIRs as I charge and fight them without any cover most of the time) The numbers are here

Edit for dps (damage per second, more info in the link) numbers:
                                    

HP                Armor       Sh./Bar.
Scimitar
207 / 310   207 / 310    310 / 517

Claymore
164 / 247  206 / 288    206 / 370

Modifié par Neuzhelin, 30 juin 2010 - 02:53 .


#17
Kronner

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Neuzhelin wrote...


As for DPS, no, even on armor scimitar outdamages the claymore (I can assure you, I do fine vs primes, Krogan and YMIRs as I charge and fight them without any cover most of the time) The numbers are here


Numbers are nice and dandy, but in-game it is way different. Claymore (with reload trick, of course) easily outdamages Scimitar. I bet you anything Claymore will kill a YMIR mech, Scion, Geth Prime or any group of standard troopers faster than Scimitar. Eviscerator kills faster too.

Just watch sinosleeps test video:


Damage output is not what makes Scimitar great, it is the best in other areas and the best for setting up Warp explosions, but since I do not enjoy them, it makes no sense for me to use it over Claymore and Eviscerator.

Modifié par Kronner, 30 juin 2010 - 11:30 .


#18
Neuzhelin

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Numbers are nice and dandy, but in-game it is way different. Claymore (with reload trick, of course) easily outdamages Scimitar. I bet you anything Claymore will kill a YMIR mech, Scion, Geth Prime or any group of standard troopers faster than Scimitar. Eviscerator kills faster too.

Just watch sinosleeps test video:


Damage output is not what makes Scimitar great, it is the best in other areas and the best for setting up Warp explosions, but since I do not enjoy them, it makes no sense for me to use it over Claymore and Eviscerator.


I would rather rely on my own experience and numbers :-) let's agree to disagree, you obviously preferClaymore and dislike Scimitar, let's leave it there.

#19
Kronner

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Neuzhelin wrote...


Numbers are nice and dandy, but in-game it is way different. Claymore (with reload trick, of course) easily outdamages Scimitar. I bet you anything Claymore will kill a YMIR mech, Scion, Geth Prime or any group of standard troopers faster than Scimitar. Eviscerator kills faster too.

Just watch sinosleeps test video:


Damage output is not what makes Scimitar great, it is the best in other areas and the best for setting up Warp explosions, but since I do not enjoy them, it makes no sense for me to use it over Claymore and Eviscerator.


I would rather rely on my own experience and numbers :-) let's agree to disagree, you obviously preferClaymore and dislike Scimitar, let's leave it there.


I like Scimitar (why would you say I dislike it?), but I like the other shotguns more. Scimitar is extremly effective weapon, but when it comes to raw power, it can not match Claymore (there is no way you kill a YMIR Mech faster with Scimitar than with Claymore), on the other hand it has much better defense stripping ability to set up biotic combos and provides a constant damage output with only a few reloads during fights thanks to the large clip. Comes down to personal preference.

#20
Neuzhelin

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Oh, and Claymore rocks, unlike Scimitar it is not a fookin pop-gun, just my opinion though!:devil:


I like Scimitar (why would you say I dislike it?


You have made up your mind.

I see no point in discussing this, even when scimitar outdamages, outplays and allows you to chose a sniper/assault rifle, you will still argue that Claymore is better. I am done going in circles, just scroll above and read what I wrote there. As I mentioned above, I deffinatly don't want to rely on a bug to be near damage wise.

Modifié par Neuzhelin, 30 juin 2010 - 01:23 .


#21
Kronner

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Neuzhelin wrote...

Oh, and Claymore rocks, unlike Scimitar it is not a fookin pop-gun, just my opinion though!:devil:


I like Scimitar (why would you say I dislike it?


You have made up your mind.

I see no point in discussing this, even when scimitar outdamages, outplays and allows you to chose a sniper/assault rifle, you will still argue that Claymore is better. I am done going in circles, just scroll above and read what I wrote there. As I mentioned above, I deffinatly don't want to rely on a bug to be near damage wise.


I said Claymore does more damage, which is true no matter what you say. DPS on that wiki page is flawed and  not even close to in-game tests. I dare you to prove me wrong. Go and kill a YMIR mech (or pick anything you want) and use only Scimitar and then only Claymore (use reload trick) and you will see. 
I never said Claymore is better for everyone, it is not, it just does the most damage, but if you miss you pay the price, unlike with Scimitar, one miss is no problem.
I don't care about SR or AR, I do not use them on a Vanguard. I do not like the sound of Scimitar (hence the pop-gun reference) and prefer more damage per shot, that is why I use Claymore. The reload bug, as you call it, is the only way Claymore can compete with Eviscerator, without it, it would be utterly useless weapon - not my fault.

#22
Neuzhelin

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I have already played through my first vanguard with a claymore, I know the picture.
If you want to argue with the numbers and math you are welcome to make a video, I am not making a playthrough dedicated to just the Krogan shotgun vs Scimitar.
So you admit, you can't compete without relying on the bug, well I don't want to build my gameplay experience around it, some do and enjoy it (that is what matters, keep it up if it makes you happy!). We are done here.

Modifié par Neuzhelin, 30 juin 2010 - 02:08 .


#23
Kronner

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Neuzhelin wrote...

I have already played through my first vanguard with a claymore, I know the picture.
If you want to argue with the numbers and math you are welcome to make a video, I am not making a playthrough dedicated to just the Krogan shotgun vs Scimitar.
So you admit, you can't compete without relying on the bug, well I don't want to build my gameplay experience around it, some do and enjoy it (that is what matters, keep it up if it makes you happy!). We are done here.


You claimed Scimitar outdamages Claymore, which is a BS no matter what YOU think about the reload trick. But yeah, I am done. I just could not help not to react to such nonsense you posted.

#24
Neuzhelin

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You just had to keep going, huh? It is not nonsense or BS, it is damage per second data (not per shot, yes, Claymore wins there).

#25
Omicrone

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Damage per second doesn't mean anything in game, especially on insanity. What DPS would translate to in-game is Shepard taking no damage, pointing and shooting a shotgun in a single enemy with a zillion HP, all pellets of the shotgun hitting and having infinite ammo. Is there such a situation in game? I'll let you answer this rhetorical question.



Why Claymore is better than Scimitar? Cause with 1 shot you take out 1 bad guy, leaving 1 less to shoot at Shepard, thus increasing your survivability and the overall speed at which you can continue shooting at the baddies. Scimitar only shines cause with 1 or 2 shots you can strip enemies' defences and set up a biotic combo. Claymore is useless for biotic combos cause 1 shot is 1 kill, it's pretty difficult to strip defences unless you're watching your distance from the enemy.