Injuries ruin immersion.
#1
Posté 10 novembre 2009 - 12:57
#2
Posté 10 novembre 2009 - 01:01
#3
Posté 10 novembre 2009 - 01:01
#4
Guest_Crawling_Chaos_*
Posté 10 novembre 2009 - 01:02
Guest_Crawling_Chaos_*
#5
Posté 10 novembre 2009 - 01:02
#6
Posté 10 novembre 2009 - 01:03
Your point?
#7
Posté 10 novembre 2009 - 01:03
Modifié par MrGOH, 10 novembre 2009 - 01:04 .
#8
Posté 10 novembre 2009 - 01:03
#9
Posté 10 novembre 2009 - 01:04
Also a note, but if someone crushes your skull with a 100lb hammer then you won't get back up when everyone is done fighting....
So I assume you're joking, or I assume that you're definitely not a doctor, since we tend to have a bit more of a sense of humor in the medical profession.
Modifié par TheRealIncarnal, 10 novembre 2009 - 01:04 .
#10
Posté 10 novembre 2009 - 01:05
#11
Posté 10 novembre 2009 - 01:06
Gacatar wrote...
And I'm pretty sure that a person doesn't shoot fireballs from his hands.
Your point?
Well i can believe (or imagine) a universe/world where magic exists. But a universe where a person runs around with torn jugular? These are still humans (or elves), not robocops.
#12
Guest_Crawling_Chaos_*
Posté 10 novembre 2009 - 01:06
Guest_Crawling_Chaos_*
#13
Guest_Crawling_Chaos_*
Posté 10 novembre 2009 - 01:08
Guest_Crawling_Chaos_*
NC.Beermonger wrote...
Gacatar wrote...
And I'm pretty sure that a person doesn't shoot fireballs from his hands.
Your point?
Well i can believe (or imagine) a universe/world where magic exists. But a universe where a person runs around with torn jugular? These are still humans (or elves), not robocops.
OK, how about you just ignore the "torn jugular" part (which is cute), and just look at the stat de-buff?
Or you could keep trollin it up, of course.
Modifié par Crawling_Chaos, 10 novembre 2009 - 01:08 .
#14
Posté 10 novembre 2009 - 01:08
Being frozen solid or blown up by a fireball,however, are both perfectly normal. And dragon peoples exist, Fact.
#15
Posté 10 novembre 2009 - 01:08
#16
Posté 01 décembre 2009 - 11:30
Crawling_Chaos wrote...
But I go around fighting dragons the size of a building every day. Sometimes I get my spine broken but it just decreases my cunning by 2.
hahahahaha
just this morning i encountered 4 werewolves, had a cracked rib, skull and damaged eye didn't stop me from going 2 uni
#17
Posté 01 décembre 2009 - 11:34
#18
Posté 01 décembre 2009 - 11:37
#19
Posté 01 décembre 2009 - 11:40
#20
Posté 02 décembre 2009 - 01:52
NC.Beermonger wrote...
Another "little" thing that makes the game slightly less atmospheric that it could be. Injuries system is plain bull****. I am a doctor actually, and i assure you, a person with a torn jugular, or a cracked skull, will NOT run around for hours, battling monsters. Also, i undestand that its a fantasy RPG and so on, but healing a cracked skull with an injury kit? Lol.
It's a game. G.A.M.E.
#21
Posté 02 décembre 2009 - 01:54
NC.Beermonger wrote...
Another "little" thing that makes the game slightly less atmospheric that it could be. Injuries system is plain bull****. I am a doctor actually, and i assure you, a person with a torn jugular, or a cracked skull, will NOT run around for hours, battling monsters. Also, i undestand that its a fantasy RPG and so on, but healing a cracked skull with an injury kit? Lol.
The torn jugular is my favorite. Oh, it's a nothing, you can walk around for days with one of those. Just apply pressure, or maybe tie a tourniquet around the neck if you need both hands for combat.
#22
Posté 02 décembre 2009 - 01:54
#23
Posté 02 décembre 2009 - 02:05
-10 for sober
#24
Posté 02 décembre 2009 - 02:19
All part of a good video game.
#25
Posté 02 décembre 2009 - 02:26





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