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why do people think me2 is a financial dissapointment


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#1
UBER GEEKZILLA

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everyone thought this game would sell like friggin mw2 ( which sadly it didnt)but hello bioware games are too good for a lot of people( jrpgs fanboys, cod freaks, madden idiots, ect.) only a small amount of REAL gamers are left that truly understand why bioware games are good.
mass effect 2 has sold VERY WELL, was it not named THE FIRST BLOCKBUSTER OF 2010 by EA, didnt bioware ENTHUSIASTICLY praise fans for the SUCCSSES of the game..YEAH they did.
currently according to vgcharts (the number 1 most trusted gaming charts tracker) mass effect 2 has sold 1.800 copies(almost 2 million in 5 months) and thats on the 360 alone they dont even have pc sales(which is probbaly almost another million)the dlc sales have probbaly earned the company some extra money the game is curently the 18th highest rated game of all time and still being called the GOTY of the year, and when the game starts winning goty awards it will have a sales boost..speaking of sales boost me1 sales hade a boost in slaes because of mass effect 2, going from 2.12 copies to 2.23 copies(which is good for a 3 year old game)
plus these are only the sales to CUSTOMERS.. the shiping sales were REALLY GOOD.. in 3 days the game shipped 2 million copies, so if you count customer sales AND retailer sales the game has really sold about 4 million copies giving bioware over 24O MILLION DOLLARS...thats more money then alot of hit movies.
the game is still slowly selling more copies and im sure that counting pc and xbox sales the game will sell over 4 million copies to CUSTOMERS by the end of the year, and 6 million copies based on customer AND retailer sales by the end of the year.

....so anyone still think ME2 is a financial failure.

#2
SithLordExarKun

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*User- You have been temp banned for hate comment*

Modifié par javierabegazo, 29 juin 2010 - 04:34 .


#3
Jigero

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it sold 2 million copies in it's first week, it's far from a failure.

#4
Orchomene

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Jigero wrote...

it sold 2 million copies in it's first week, it's far from a failure.


Wrong, it shipped 2 million copies to retailers (numeric and physic). It sold less than ME1 and certainly not one million on PC. EA stated in april that the game sold 1.6 million copies since january (*).
Selling less than ME1 after having dumped the game to appeal to the shooter crowd is not a real success. Dragon Age sold more. ME1 sold more. And looking as other shooters, ME2 remains under RDR, CoD, ... So, it's not a failure as a game, it's a failure as a shooter and a failure comparing last BW games that were more RPG oriented (so a more limited market than shooters).


(*) : http://files.shareho...INAL_LOCKED.pdf

#5
Massadonious1

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1.6 million with an average price of 59.99 per copy.



They're clearly doomed.

#6
Orchomene

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That's not what I said. I said it's not a failure as a game itself. It's a failure as targeting an increased market with respect to their other products and to the shooter products.
In other words : if your games are in the 2mil sales, if some shooters are in the 10mil sales and you make a game that gets closer to shooters to attract some of the customers but keeping some RPG elements to keep having your usual customers, selling less than 2mil is a failure. A relative failure, of course.
Also, since we don't know what was the budget of the development of ME2, we don't know if they earned money with this game or lost.

Modifié par Orchomene, 29 juin 2010 - 08:39 .


#7
Massadonious1

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Unless the development costs rivals the budget that went into making Avatar, I'm pretty sure they made money off this game.

Modifié par Massadonious1, 29 juin 2010 - 08:44 .


#8
Guest_mashavasilec_*

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Orchomene wrote...

Jigero wrote...

it sold 2 million copies in it's first week, it's far from a failure.


Wrong, it shipped 2 million copies to retailers (numeric and physic). It sold less than ME1 and certainly not one million on PC. EA stated in april that the game sold 1.6 million copies since january (*).
Selling less than ME1 after having dumped the game to appeal to the shooter crowd is not a real success. Dragon Age sold more. ME1 sold more. And looking as other shooters, ME2 remains under RDR, CoD, ... So, it's not a failure as a game, it's a failure as a shooter and a failure comparing last BW games that were more RPG oriented (so a more limited market than shooters).


(*) : http://files.shareho...INAL_LOCKED.pdf


You're quoting the article dated May, 11. You know it's almost July, right?

#9
Shadesofsiknas

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I agree they were clearly trying to snare alot more shooter fans than they did. But perhaps only lost out on the sales of RPG fans in the end.



Saying that, ME2 is easily one of the best games Ive ever played and it deserves more success than it seems to be winning.



So I think the failure if any is the push to try and pull in the shooter masses.

#10
Guest_slimgrin_*

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It surprised me to hear it sold less than ME1 or DA.

#11
Wittand25

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Massadonious1 wrote...

1.6 million with an average price of 59.99 per copy.

They're clearly doomed.

The publisher only gets about 40% of the money spend on a retail edition of a game.


While I dont think ME2 was a failure in the meaning that it did loose money for EA, because it most ceartanly did/does make profit, I cannot shake off the feeling that EA expected ME2 to do better than it actually did.
This mostly comes from the fact that shortly after the release of DA there was a statement how well the game and it´s DLC was selling, but I cannot remember anything similar to that for ME2.
Anyway discussing how well a game sold and trying to find affirmation of your like/dislike of the game in the number of units sold is a pretty pointless exercise.

#12
KalosCast

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Probably because it's a sequel with neutered game content if you don't have a several year-old save (either from your Xbox that has crashed by now, or your PC that you've upgraded the OS on or probably had to reinstall by now).



I've tried to show this game to people who haven't played ME1, and their responses range between "what the **** are Reapers?" and "What the **** is going on in this game and why should I care?"

#13
Massadonious1

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Because clearly, they wont be able to sell any more copies. Retailers have decided to pull it from their shelves or stockrooms for no apparent reason.

There was actually a chart a while back that showed that ME2 sold more than ME1...within it's first 4 months. Of course ME1 and Dragon Age are going to have better overall numbers. They've been out longer.

Modifié par Massadonious1, 29 juin 2010 - 09:01 .


#14
Guest_mashavasilec_*

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Here we go again. This thread is doomed

#15
Turran

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I honestly don't see anything wrong with the game? I see it is a shooter and an RPG and I think they did this very well. I honestly don't see anything wrong with ME2 (And no I am not a "fanboy" who is all "OH ME2! *not apropriate action inserted here*), I like the game and many others do, how people find things to complain about is beyond me.

#16
Orchomene

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About profit, an interesting article that sums up info about prices skyrocketing in the video game business : http://www.escapistm...ryone-Except-Me

I don't know how this applies specifically for ME2 so I can't affirm it has to sell 2mil to be profitable, but it's just to show that the technology evolutions creates a necessity to enlarge the market targeted if you want a toptech game.

Don't forget that for ME and ME2, BW has to pay Epic for the Ureal Engine. This is quite expensive and is certainly by game sold. So, it's not evident for me that BW and EA has made profit already on ME2. It's a good possibility, but not something sure.

#17
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If you don't like the game, then it is a failure.  Right?
You whiners didn't get the game you wanted.  It happens, you get over it and move on.  I don't get what I want all of the time, and I don't sit around whining about it because of it.

Go over to the crying room (disappointment thread) and shed you're tears.  That is what it is there for.

Modifié par JohnnyDollar, 29 juin 2010 - 09:15 .


#18
Orchomene

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JohnnyDollar wrote...

If you don't like the game, then it is a failure.  Right?
You whiners didn't get the game you wanted.  It happens, you get over it and move on.  I don't get what I want all of the time, and I don't sit around whining about it because of it.

Go over to the crying room (disappointment thread) and shed you're tears.  That is what it is there for.


Very constructive argument. Is this so unbearable for you that some people raise critics one a game ? Or just even discuss about financial results and marketing targets ? It gives the impression you feel people are insulting you. I assure you, it's not the case, you have the right to think ME2 is the best game you have played in your life. On the other hand, if you were sure the game was as solid as you think it is, you would accept people citisizing. You reject critics only if you think you need to defend it. And if you need to defend it, that means that the game is not as solid as you want it to be.

#19
Guest_JohnnyDollar_*

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Orchomene wrote...

JohnnyDollar wrote...
If you don't like the game, then it is a failure.  Right?
You whiners didn't get the game you wanted.  It happens, you get over it and move on.  I don't get what I want all of the time, and I don't sit around whining about it because of it.

Go over to the crying room (disappointment thread) and shed you're tears.  That is what it is there for.

Very constructive argument. Is this so unbearable for you that some people raise critics one a game ? Or just even discuss about financial results and marketing targets ? It gives the impression you feel people are insulting you. I assure you, it's not the case, you have the right to think ME2 is the best game you have played in your life. On the other hand, if you were sure the game was as solid as you think it is, you would accept people citisizing. You reject critics only if you think you need to defend it. And if you need to defend it, that means that the game is not as solid as you want it to be.

I am not getting into this argument of Bioware's financial status.  What would be the point? 

You have no idea what I think about the game.  I don't have to defend anything.   

Like I said, go over to the crying thread (disappointment thread) and shed you're tears.  It's pointless to bicker over Bioware's financial status.

#20
Massadonious1

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I'm sure someone can say the same about you, wondering if you're just being critical simply because the series is investing more in aspects of a genre you think is full of mouthbreathers and slack jawed yokels.

#21
KalosCast

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Also, wouldn't we have to factor in DLC to determine financial success?

#22
Orchomene

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I'm still free to discuss, even in a so-called pointless discussion. Who are you to decide what can be discussed and what not ? Who are you to prevent me to discuss in a thread or another ? Are you the kind of person that wants to park others in some recluse place just because their opinions differ to yours ? That seems pretty restrictive and is an intolerant attitude.

#23
InvaderErl

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The game is doing fine, let's compare to Fallout 3.

"According to NPD Group the Xbox 360 version has sold 1.14 million units and the PlayStation 3 version has sold 552,000 units as of January 2009.[92] The Xbox 360 version was the 14th best-selling game of December 2008 in the United States, while the PlayStation 3 version was the eighth best-selling PlayStation 3 game in that region and month.[93]"

That's from a period of October to Jan

Mass Effect 2 made its debut as number one on the UK all-formats charts.[102] On the first day of its release, the game sold half a million copies. BioWare revealed that by the end of the first week, two million copies had been shipped worldwide. NPD Group reported that, for the Xbox 360, 572,100 copies of the game had been sold in the United States alone by the end of January.[citation needed] As of March 31, the sales had reached 1.6 million copies.[103]

From a period of Jan to March.

Modifié par InvaderErl, 29 juin 2010 - 09:43 .


#24
AjaxDuo

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mashavasilec wrote...

Here we go again. This thread is doomed


Heavy risk.

#25
Massadonious1

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KalosCast wrote...

Also, wouldn't we have to factor in DLC to determine financial success?


Nah, I'm sure the production cost was too high. They couldn't of made a profit off that.