People are getting way too over-worried about Plot Holes
#1
Posté 29 juin 2010 - 11:55
Just sayin', don't let a few plot holes ruin a game for you.
#2
Posté 29 juin 2010 - 11:57
Just A Game
#3
Posté 30 juin 2010 - 12:01
Cra5y Pineapple wrote...
I am seeing people constantly flame ME2 for plot holes but is it really that bad? Most plot holes are hard to notice anyway and many are there to benefit gameplay (ex. Intact Dog Tags in crates on Normandy crash site mission). In my opinion, Mass Effect 2 has one of the best stories of any game ever, a few plot holes don't bother me, yet for some reason so many people are bothered by them to a ridiculous extent. Things as insignificant as "The SR2 was allowed to dock at the Citadel despite being Cerberus" or "The Human Reaper doesn't make any sense" are blown out of proportion and used as reasons to not like the game.
Just sayin', don't let a few plot holes ruin a game for you.
Thank you for summarizing the ridiculous anti-ME2 sentiment on these forums.
#4
Posté 30 juin 2010 - 12:06
Mass Effect is a game?Sand King wrote...
One thing to remember.
Just A Game
Plothole!
Modifié par Ecael, 30 juin 2010 - 12:06 .
#5
Posté 30 juin 2010 - 12:07
Holy crap, if this is true, it changes EVERYTHING.Ecael wrote...
Mass Effect is a game?Sand King wrote...
One thing to remember.
Just A Game
Plothole!
#6
Posté 30 juin 2010 - 12:18
Modifié par NICKjnp, 30 juin 2010 - 12:18 .
#7
Posté 30 juin 2010 - 12:19
Cra5y Pineapple wrote...
I am seeing people constantly flame ME2 for plot holes but is it really that bad? Most plot holes are hard to notice anyway and many are there to benefit gameplay (ex. Intact Dog Tags in crates on Normandy crash site mission). In my opinion, Mass Effect 2 has one of the best stories of any game ever, a few plot holes don't bother me, yet for some reason so many people are bothered by them to a ridiculous extent. Things as insignificant as "The SR2 was allowed to dock at the Citadel despite being Cerberus" or "The Human Reaper doesn't make any sense" are blown out of proportion and used as reasons to not like the game.
Just sayin', don't let a few plot holes ruin a game for you.
If you were talking about Mass Effect One, I would agree with you wholeheartedly.
But Mass Effect 2 is cheesy like the Holy Swiss Cheese
And I am testifying to it, even after I came up with solution to many a plothole, and gibbed, texmoded and coalesced out many others.
Modifié par Zulu_DFA, 30 juin 2010 - 12:23 .
#8
Posté 30 juin 2010 - 12:24
RigAudio wrote...
Holy crap, if this is true, it changes EVERYTHING.Ecael wrote...
Mass Effect is a game?Sand King wrote...
One thing to remember.
Just A Game
Plothole!

Modifié par Ecael, 30 juin 2010 - 12:24 .
#9
Posté 30 juin 2010 - 12:25
#10
Posté 30 juin 2010 - 12:30
Bioware... thank you for your plotholes. They keep the fourm interesting.
Modifié par Throw_this_away, 30 juin 2010 - 12:31 .
#11
Posté 30 juin 2010 - 12:55
I try to only comment on the ones gaping in front of me like this:
#12
Posté 30 juin 2010 - 01:18
Nightwriter wrote...
There are plotholes that are overlookable and there are plotholes that hurt the gaming experience.
I try to only comment on the ones gaping in front of me like this:
I got a better pic to illustrate what an average ME2 plothole looks like:
Modifié par Zulu_DFA, 30 juin 2010 - 01:58 .
#13
Posté 30 juin 2010 - 01:25
I have a better picture to illustrate what Zulu_DFA looks like:Zulu_DFA wrote...
I got a better pic to illustrate what an average ME2 plothole looks like:
#14
Posté 30 juin 2010 - 01:37
Ecael wrote...
I have a better picture to illustrate what Zulu_DFA looks like:Zulu_DFA wrote...
I got a better pic to illustrate what an average ME2 plothole looks like:
now thats cruel
#15
Posté 30 juin 2010 - 01:37
Turian Councillor:"Ah yes 'plotholes', bah we have dismissed this claim."
#16
Posté 30 juin 2010 - 01:42
#17
Posté 30 juin 2010 - 01:47
Ecael wrote...
I have a better picture to illustrate what Zulu_DFA looks like:Zulu_DFA wrote...
I got a better pic to illustrate what an average ME2 plothole looks like:
I loled... and got a better picture to illustrate what Ecael looks like:
Modifié par Zulu_DFA, 30 juin 2010 - 01:55 .
#18
Posté 30 juin 2010 - 01:48
Most of the plot holes could have been avoided with a few things changed, and some of them makes no sense, doesn't matter how hard I'm trying to believe the writers.
I just blame it on the new players BioWare wanted to accomodate to the series.
Ah yes, "overly referential", we have dismissed that claim.
#19
Posté 30 juin 2010 - 01:53
Cra5y Pineapple wrote...
I am seeing people constantly flame ME2 for plot holes but is it really that bad? Most plot holes are hard to notice anyway and many are there to benefit gameplay (ex. Intact Dog Tags in crates on Normandy crash site mission). In my opinion, Mass Effect 2 has one of the best stories of any game ever, a few plot holes don't bother me, yet for some reason so many people are bothered by them to a ridiculous extent. Things as insignificant as "The SR2 was allowed to dock at the Citadel despite being Cerberus" or "The Human Reaper doesn't make any sense" are blown out of proportion and used as reasons to not like the game.
Just sayin', don't let a few plot holes ruin a game for you.
It is really that bad.
This isn't about the game. It's about the plot. No plot, and the game = pew pew pew.
#20
Posté 30 juin 2010 - 01:53
#21
Posté 30 juin 2010 - 01:56
Alexein wrote...
People want to look for plotholes, even without substance or without thinking it through.
Some people do this. It is unfortunate.
It is also unfortuate that you can see small and big holes in every main plot point, and then some on recruitment and loyalty missions.
#22
Posté 30 juin 2010 - 01:57
smudboy wrote...
Cra5y Pineapple wrote...
I am seeing people constantly flame ME2 for plot holes but is it really that bad? Most plot holes are hard to notice anyway and many are there to benefit gameplay (ex. Intact Dog Tags in crates on Normandy crash site mission). In my opinion, Mass Effect 2 has one of the best stories of any game ever, a few plot holes don't bother me, yet for some reason so many people are bothered by them to a ridiculous extent. Things as insignificant as "The SR2 was allowed to dock at the Citadel despite being Cerberus" or "The Human Reaper doesn't make any sense" are blown out of proportion and used as reasons to not like the game.
Just sayin', don't let a few plot holes ruin a game for you.
It is really that bad.
This isn't about the game. It's about the plot. No plot, and the game = pew pew pew.
So a fantastic game needs a good plot? Well then I guess Super Mario Brother is a crappy game then!
#23
Posté 30 juin 2010 - 01:58
smudboy wrote...
Alexein wrote...
People want to look for plotholes, even without substance or without thinking it through.
Some people do this. It is unfortunate.
It is also unfortuate that you can see small and big holes in every main plot point, and then some on recruitment and loyalty missions.
Oh realy? Name me a few.
#24
Posté 30 juin 2010 - 02:03
Khayness wrote...
The moon landing is fake and wrestling is real!
Most of the plot holes could have been avoided with a few things changed, and some of them makes no sense, doesn't matter how hard I'm trying to believe the writers.
I just blame it on the new players BioWare wanted to accomodate to the series.
Ah yes, "overly referential", we have dismissed that claim.
This^, too.
#25
Posté 30 juin 2010 - 02:08
kraidy1117 wrote...
smudboy wrote...
Cra5y Pineapple wrote...
I am seeing people constantly flame ME2 for plot holes but is it really that bad? Most plot holes are hard to notice anyway and many are there to benefit gameplay (ex. Intact Dog Tags in crates on Normandy crash site mission). In my opinion, Mass Effect 2 has one of the best stories of any game ever, a few plot holes don't bother me, yet for some reason so many people are bothered by them to a ridiculous extent. Things as insignificant as "The SR2 was allowed to dock at the Citadel despite being Cerberus" or "The Human Reaper doesn't make any sense" are blown out of proportion and used as reasons to not like the game.
Just sayin', don't let a few plot holes ruin a game for you.
It is really that bad.
This isn't about the game. It's about the plot. No plot, and the game = pew pew pew.
So a fantastic game needs a good plot? Well then I guess Super Mario Brother is a crappy game then!
It always bugged me, ever since my first ME2 run: Why didn't they call it "Mario Effect"? I mean it's 90% arcade anyway.




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