Zulu_DFA wrote...
kraidy1117 wrote...
smudboy wrote...
Cra5y Pineapple wrote...
I am seeing people constantly flame ME2 for plot holes but is it really that bad? Most plot holes are hard to notice anyway and many are there to benefit gameplay (ex. Intact Dog Tags in crates on Normandy crash site mission). In my opinion, Mass Effect 2 has one of the best stories of any game ever, a few plot holes don't bother me, yet for some reason so many people are bothered by them to a ridiculous extent. Things as insignificant as "The SR2 was allowed to dock at the Citadel despite being Cerberus" or "The Human Reaper doesn't make any sense" are blown out of proportion and used as reasons to not like the game.
Just sayin', don't let a few plot holes ruin a game for you.
It is really that bad.
This isn't about the game. It's about the plot. No plot, and the game = pew pew pew.
So a fantastic game needs a good plot? Well then I guess Super Mario Brother is a crappy game then!
It always bugged me, ever since my first ME2 run: Why didn't they call it "Mario Effect"? I mean it's 90% arcade anyway.
Funny that you say that since ME2 had more dialog then ME. So no, it's not 90% arcade.




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