Messy Kills - worked once, what happened?
#1
Posté 30 juin 2010 - 05:03
Anyone have a suggestion on how it showed up in one game and not any others? (PC version, and I have a few dozen characters played through)
Thanks
#2
Posté 30 juin 2010 - 05:06
#3
Posté 30 juin 2010 - 05:11
#4
Posté 30 juin 2010 - 05:23
#5
Posté 30 juin 2010 - 06:18
The first Hurlock General in the siege on Denerim isn't a target you can kill messy style, for instance. Regrettably, neither are any of the Fade Beasts. Same can be said for drakes.
Wanted to messy kill Arl Howe...
#6
Posté 30 juin 2010 - 06:31
Decapitated him once, yep. Feels good. Although I've been playing as an elf. Too bad those messy kills are completely random.Bahlgan wrote...
Wanted to messy kill Arl Howe...
#7
Posté 30 juin 2010 - 08:50
Lord Gremlin wrote...
Decapitated him once, yep. Feels good. Although I've been playing as an elf. Too bad those messy kills are completely random.Bahlgan wrote...
Wanted to messy kill Arl Howe...
I beheaded him once also while he had walking bomb on him...slice..BOOM
weird how he grew his head back just to taunt me before he actually died
#8
Posté 30 juin 2010 - 08:53
Lord Gremlin wrote...
Decapitated him once, yep. Feels good. Although I've been playing as an elf. Too bad those messy kills are completely random.Bahlgan wrote...
Wanted to messy kill Arl Howe...
Must have been a bug before they "fixed" it. The same happens, so I heard, to The First in Awakening.
Yea and it IS too bad you cannot activate like a menu to choose which messy kill your guy gets, like you can select from a list right before you kill your enemy, thus deciding the messy kill delivered.
#9
Posté 30 juin 2010 - 09:12
#10
Posté 30 juin 2010 - 10:03
Giantevilhead wrote...
You need to get the Bloody Mess trait at character creation.
Fallout: Origins?
#11
Posté 30 juin 2010 - 10:28
Ah well
#12
Posté 01 juillet 2010 - 12:28
What actually triggers these animations is still sort of a mystery, maybe a critical hit at the time of death, or a hidden dice roll. They can happen regardless of an item having the Messy Kills property, at any rate, but everyone seems to have different luck with seeing them. It's kind of like Old Tegrin.
#13
Posté 01 juillet 2010 - 12:35
Weakens Darkspawn
Lucky
Raises/Lowers Hostility.
The finishing move animations are triggered by a few things - if you kill them with a critical hit you get one. If you hit them hard and their health is low [say with a 2 hander] then you get one. It HAS to be a regular hit, it cannot be a special ability like Mighty Blow or Assault or Punisher.
The chances are also much lower if you are fighting 2 or more opponents, because the game does not want to 'tie' you into an animation while you are theoretically getting pummeled.
Big enemies like Dragons almost always trigger the kill animation. Brood Mother it's SUPPOSED to fire off every time but sometimes doesn't in my experience. And that's about it.
#14
Posté 01 juillet 2010 - 02:37
Lord Gremlin wrote...
Decapitated him once, yep. Feels good. Although I've been playing as an elf. Too bad those messy kills are completely random.Bahlgan wrote...
Wanted to messy kill Arl Howe...
How?? :pinched:I play on the Ps3 and no mater how many times i have faced i have never gotton a messy on Howe,
#15
Posté 29 juillet 2010 - 05:09
#16
Posté 29 juillet 2010 - 10:49
Are you talking about the item Property on gear OR the mod for PC http://www.dragonage...file.php?id=193
Its not reliable and most time dosnt work for the former and if the latter I suggest reinstalling all your Mods/Updating them after you have updated from the recent 1.4 Dragon Age Patch.
#17
Posté 30 juillet 2010 - 01:01
#18
Posté 30 juillet 2010 - 03:26
Double check your settings. Make sure you've got the "persistant gore" checked. (There was a bug prior to 1.04 where if you began an Awakening run, all your game settings would revert back to the default. That would explain why you had blood and gore in one game but not subsequent ones)inclemency wrote...
No matter what equipment is used, there are no longer any messy kills. I really had a blast that one time, blood spraying, etc. and sometimes it would be fun to experience the game that way again.
Anyone have a suggestion on how it showed up in one game and not any others? (
Modifié par Yrkoon, 30 juillet 2010 - 03:29 .
#19
Posté 30 juillet 2010 - 03:51
Yrkoon wrote...
Double check your settings. Make sure you've got the "persistant gore" checked. (There was a bug prior to 1.04 where if you began an Awakening run, all your game settings would revert back to the default. That would explain why you had blood and gore in one game but not subsequent ones)inclemency wrote...
No matter what equipment is used, there are no longer any messy kills. I really had a blast that one time, blood spraying, etc. and sometimes it would be fun to experience the game that way again.
Anyone have a suggestion on how it showed up in one game and not any others? (
Hmm, i never play with persistant gore, but i still get messy kills. Think persistant gore just affects the blood on your character during diologue/cutscenes.
EDIT - Just to confirm, by messy kills, we mean those cinamatic type kill animations, right?
Modifié par BLunted, 30 juillet 2010 - 03:55 .
#20
Posté 30 juillet 2010 - 04:42
BLunted wrote...
Yrkoon wrote...
Double check your settings. Make sure you've got the "persistant gore" checked. (There was a bug prior to 1.04 where if you began an Awakening run, all your game settings would revert back to the default. That would explain why you had blood and gore in one game but not subsequent ones)inclemency wrote...
No matter what equipment is used, there are no longer any messy kills. I really had a blast that one time, blood spraying, etc. and sometimes it would be fun to experience the game that way again.
Anyone have a suggestion on how it showed up in one game and not any others? (
Hmm, i never play with persistant gore, but i still get messy kills. Think persistant gore just affects the blood on your character during diologue/cutscenes.
EDIT - Just to confirm, by messy kills, we mean those cinamatic type kill animations, right?
Yes, you normaly have a chance to do them on just about any melee fineshing blow attack.
Messy kills item property is supossed to increase that chance slightly but its un reliable and theres a mod for the PC that basicaly makes all melee fineshing hits messy kills.
#21
Posté 30 juillet 2010 - 08:09
Howe.Kaedah wrote...
Lord Gremlin wrote...
Decapitated him once, yep. Feels good. Although I've been playing as an elf. Too bad those messy kills are completely random.Bahlgan wrote...
Wanted to messy kill Arl Howe...
How??![]()
Modifié par Yrkoon, 30 juillet 2010 - 08:09 .
#22
Posté 30 juillet 2010 - 09:02
#23
Posté 03 août 2010 - 05:12
#24
Posté 08 août 2010 - 05:38
http://social.bioware.com/project/984/
Modifié par Last Darkness, 08 août 2010 - 05:39 .
#25
Posté 10 août 2010 - 08:41
Zorr Crew wrote...
What actually triggers these animations is still sort of a mystery, maybe a critical hit at the time of death, or a hidden dice roll. They can happen regardless of an item having the Messy Kills property, at any rate, but everyone seems to have different luck with seeing them. It's kind of like Old Tegrin.
Usually whenever a mage would be infuriating me IRL I would get the 'stab in the gut then behead' animation. Its like my Char(s) were actually getting mad with me lol.
Usually I get them constantly, it makes it look like I'm playing Kill Bill: Origins. Really makes up for the boring "attack then get hit then attack" style.
Also I am always seeing Old Tegrin in pretty much all playthroughs, I hate him. Wish I could Pimp smack him and scream "ORZAMMAR ISNT DEADLOCKED ANYMORE!!!! GO HOME!!!!!! I WANT MY STAR METAL YOU FOO!!!!! >:O"
Tegrins really annoying.





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