Now, why have i bothered people with this? After discovering this, i find that i dont trust Dr Chakwas anymore. <_< Everytime i go to the medbay im scared she might put me on a torture barge....
Doctor Chakwas - queen of the qrubs??
#1
Posté 01 juillet 2010 - 07:51
Now, why have i bothered people with this? After discovering this, i find that i dont trust Dr Chakwas anymore. <_< Everytime i go to the medbay im scared she might put me on a torture barge....
#2
Posté 01 juillet 2010 - 07:54
*punch*
#3
Posté 01 juillet 2010 - 08:06
#4
Posté 01 juillet 2010 - 08:08
#5
Posté 01 juillet 2010 - 08:15
#6
Posté 01 juillet 2010 - 08:19
#7
Posté 01 juillet 2010 - 08:20
That sounded like a Harbinger insult...smudboy wrote...
The good doctor has no reason to exist in the ME universe. Her ridiculously jumbled motivations and completely useless presence makes her nothing but fluff.
#8
Posté 01 juillet 2010 - 09:30
smudboy wrote...
The good doctor has no reason to exist in the ME universe. Her ridiculously jumbled motivations and completely useless presence makes her nothing but fluff.
Is this the guy everybody keeps talking about?
Dr. Hacksaw could drink you under the table.
#9
Posté 01 juillet 2010 - 09:32
smudboy wrote...
The good doctor has no reason to exist in the ME universe. Her ridiculously jumbled motivations and completely useless presence makes her nothing but fluff.
She's the only doctor on a ship. I'd say she's not useless.
#10
Guest_m14567_*
Posté 01 juillet 2010 - 09:41
Guest_m14567_*
Spornicus wrote...
smudboy wrote...
The good doctor has no reason to exist in the ME universe. Her ridiculously jumbled motivations and completely useless presence makes her nothing but fluff.
She's the only doctor on a ship. I'd say she's not useless.
I thought she was needed to help Joker with his "condition" at a minimum. But she was also on the ship in ME 1 so I would have thought she would have gotten some type of grandfathering protection...
#11
Posté 01 juillet 2010 - 10:58
#12
Posté 01 juillet 2010 - 11:15
To summarize: useless in the first game (what, 3 standard conversation options?) Now she's a drunken rambling-romantic whose causality & motivations make no sense, where we never see her do anything. Oh, she writes you an email for the most expensive and purely cosmetic upgrade. May as well have a robo-doc, or VI.
#13
Posté 01 juillet 2010 - 11:27
Now stop complaining and enjoy being happily drunk.
#14
Posté 01 juillet 2010 - 11:30
On a different note..... after watching a few of your youtube vids, I agree with you on one point at least. Shepard doesn't develop as a character like he should. He's very static.
#15
Posté 01 juillet 2010 - 11:36
For ME2, I wanted a sequel that continues where the last game left off, not a reboot/Shepard's Excellent Rockband Roadtrip.
Shepard was rather static in the first game as well. He's essentially the traditional mute-RPG protagonist, with a voice actor/actress (if that makes any sense.) More player-association, or some jazz like that. Because "this is Shepard's story: your story", or something. If the protagonist is not integral to the plot, then we have to personally care for them as a character/person in some thematic or personal way in order for there to be drama; but we don't, so there isn't.
#16
Posté 02 juillet 2010 - 02:22
smudboy wrote...
I want things to make sense. Clear, concise writing, which a space opera (or at least a title which is trying to be one) requires.
For ME2, I wanted a sequel that continues where the last game left off, not a reboot/Shepard's Excellent Rockband Roadtrip.
Shepard was rather static in the first game as well. He's essentially the traditional mute-RPG protagonist, with a voice actor/actress (if that makes any sense.) More player-association, or some jazz like that. Because "this is Shepard's story: your story", or something. If the protagonist is not integral to the plot, then we have to personally care for them as a character/person in some thematic or personal way in order for there to be drama; but we don't, so there isn't.
Will this man's need for a real plot surface. Will he become truly satified with the out come of the next game. Will ME 3 deliver the promise and hope of a great plot to his man's ears and make his space opera days better.
Who knows, but for now I guess we can just:
#17
Posté 02 juillet 2010 - 03:15
So you're saying that there's also no point to all those random crew around the Normandy who can't even be talked to?smudboy wrote...
I want things to make sense. Clear, concise writing, which a space opera (or at least a title which is trying to be one) requires.
For ME2, I wanted a sequel that continues where the last game left off, not a reboot/Shepard's Excellent Rockband Roadtrip.
Shepard was rather static in the first game as well. He's essentially the traditional mute-RPG protagonist, with a voice actor/actress (if that makes any sense.) More player-association, or some jazz like that. Because "this is Shepard's story: your story", or something. If the protagonist is not integral to the plot, then we have to personally care for them as a character/person in some thematic or personal way in order for there to be drama; but we don't, so there isn't.
Christ on a bike, do you ever stop whining? They're just fluff; deal with it.
#18
Posté 02 juillet 2010 - 03:46
#19
Posté 02 juillet 2010 - 01:22
Cheese Elemental wrote...
So you're saying that there's also no point to all those random crew around the Normandy who can't even be talked to?smudboy wrote...
I want things to make sense. Clear, concise writing, which a space opera (or at least a title which is trying to be one) requires.
For ME2, I wanted a sequel that continues where the last game left off, not a reboot/Shepard's Excellent Rockband Roadtrip.
Shepard was rather static in the first game as well. He's essentially the traditional mute-RPG protagonist, with a voice actor/actress (if that makes any sense.) More player-association, or some jazz like that. Because "this is Shepard's story: your story", or something. If the protagonist is not integral to the plot, then we have to personally care for them as a character/person in some thematic or personal way in order for there to be drama; but we don't, so there isn't.
Christ on a bike, do you ever stop whining? They're just fluff; deal with it.
I'm not.
I know.
I have.
What's your broken, Mr. Cyber Jesus on a Shuttle (with his 12 useless people, generating a massive plot hole in the process?)
#20
Posté 02 juillet 2010 - 01:23
Their existence for being there, however, doesn't hurt my brain.The Grey Ranger wrote...
Not every character needs to be plot critical or be there for a quest. I figured Dr. Chakwas was there more for atmosphere and just to make things feel a little more realistic. Kind of like the Chef/Janitor, Navigator Presley, or the engineers. By being there they give the feel of having a proper crew for the ship, even though they don't really serve a greater role in forwarding the plot.
#21
Posté 02 juillet 2010 - 02:16
#22
Posté 02 juillet 2010 - 02:26
squigian wrote...
No, he has a point. It's not so much the issue of a doctor being on board the Normandy.as why Doctor Chakwas? Her motivations for joining a terrorist organisation are not done well at all, the same being true for Joker.
Doesnt Joker explain why he is part of cerberus now? The whole "Team broke up, grounded him, etc etc"
He wants to fly and Cerberus gave him the oppertunity. His role in ME2 is explained is it not?
#23
Posté 02 juillet 2010 - 02:56
Modifié par squigian, 02 juillet 2010 - 02:58 .
#24
Posté 02 juillet 2010 - 03:14
So you don't like ME2's plot at all? Why, then, do you incessantly whine about it when you know it won't achieve anything? Do you just like trolling people here?smudboy wrote...
Cheese Elemental wrote...
So you're saying that there's also no point to all those random crew around the Normandy who can't even be talked to?smudboy wrote...
I want things to make sense. Clear, concise writing, which a space opera (or at least a title which is trying to be one) requires.
For ME2, I wanted a sequel that continues where the last game left off, not a reboot/Shepard's Excellent Rockband Roadtrip.
Shepard was rather static in the first game as well. He's essentially the traditional mute-RPG protagonist, with a voice actor/actress (if that makes any sense.) More player-association, or some jazz like that. Because "this is Shepard's story: your story", or something. If the protagonist is not integral to the plot, then we have to personally care for them as a character/person in some thematic or personal way in order for there to be drama; but we don't, so there isn't.
Christ on a bike, do you ever stop whining? They're just fluff; deal with it.
I'm not.
I know.
I have.
What's your broken, Mr. Cyber Jesus on a Shuttle (with his 12 useless people, generating a massive plot hole in the process?)
Modifié par Cheese Elemental, 02 juillet 2010 - 03:16 .
#25
Posté 02 juillet 2010 - 03:22
Or, Chakwas was just so drunk she couldn't tell a proper story, at which, it becomes an even larger waste of time.
1a. Joker leaves the Alliance to join Cerberus (which is, by definition, joining a terrorist group, insane, simply because you want to fly?)
1b.This occurs supposedly immediately after Shepard dies, due to politics and all that.
2a. Chakwas came to Cerberus/SR2, 2 years later, after being at the Mars Naval Medical center, because she wanted to be stationed on a starship. She does it to work for Shepard, not Cerberus. How did she know?
2b. She's lived a full life and trusts Shepard, and survived all these leathal spaceship encounters (so she has no problems going on a suicide mission?)
2c. Because of her record, she could've gotten a position on any ship in the Alliance, but she joined Cerberus because Joker was there, which is insane (so if your friend joins a terrorist organization, should you, while quitting your longtime, amazing career?) How did she know Joker was there, when did she join, and how did this conversation take place ("Hey Doc I'm working for terrorists! I haven't flown yet, but I'm gonna!", "Can I come too?")
2d. She joined with Joker aside from a sense of family, but because of his Vrolik syndrome. So if Joker joined Cerberus immediately after the SR1 got destroyed, was Joker seeing any other doctors/treatment for his condition? Or was he making trips to the Mars Naval Medical center? With space travel, this seems more possible, but how did this work? If these two weren't always together, he must've been getting treatment from someone else.
3. She apparently saves Garrus' life, but we never see this or get any feedback from our amazing doctor. (Garrus just pops up right after his recruitment mission after getting several shots by a Vulcan cannon. Wouldn't this have been an excellent, dramatic scene to see the doctor at work? The other issue is if you've gotten Mordin, would he have assisted?)
4. She does nothing expect get captured and give you an email about a cosmetic ship upgrade.
5. She gets recovered regardless of your dillying on the Suicide Mission, which implies she'll be there again in ME3, once again doing absolutely nothing. (Correction: she can die if you send an unloyal squad member to escort her and any survivors back.)
Modifié par smudboy, 03 juillet 2010 - 12:12 .





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