Trying to like/dislike ME2's plot is like trying to enjoy the vacuum of space, or appreciate a pile of rubble.Cheese Elemental wrote...
So you don't like ME2's plot at all? Why, then, do you incessantly whine about it when you know it won't achieve anything? Do you just like trolling people here?smudboy wrote...
Cheese Elemental wrote...
So you're saying that there's also no point to all those random crew around the Normandy who can't even be talked to?smudboy wrote...
I want things to make sense. Clear, concise writing, which a space opera (or at least a title which is trying to be one) requires.
For ME2, I wanted a sequel that continues where the last game left off, not a reboot/Shepard's Excellent Rockband Roadtrip.
Shepard was rather static in the first game as well. He's essentially the traditional mute-RPG protagonist, with a voice actor/actress (if that makes any sense.) More player-association, or some jazz like that. Because "this is Shepard's story: your story", or something. If the protagonist is not integral to the plot, then we have to personally care for them as a character/person in some thematic or personal way in order for there to be drama; but we don't, so there isn't.
Christ on a bike, do you ever stop whining? They're just fluff; deal with it.
I'm not.
I know.
I have.
What's your broken, Mr. Cyber Jesus on a Shuttle (with his 12 useless people, generating a massive plot hole in the process?)
I don't partciularily care for your opinion, let alone, what I intend to achieve with my posts. I simply do it because I like it.
Am I trolling you? I apologize.
Modifié par smudboy, 02 juillet 2010 - 03:24 .





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