So I have a map working, can activate the pins and so forth, but I don't know how to do actual area transitions.
I'm guessing I need some sort of event catching script that takes what the player has clicked on on the map and handles the travel from one area to another. Is there any example code I can look at for this, either in single player or just on here? Any general pointers as to what needs to happen and where this event catching needs to go?
Finally, how do I enable the World Map button? I call SetWorldMapGuiStatus(WM_GUI_STATUS_USE); but it is still not enabled.
EDIT: Okay, it seems my first question is answered in the Map Tutorial wiki page, but I'm still curious about the world map button.
Modifié par FergusM, 01 juillet 2010 - 11:07 .





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