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The Ultimate Vanguard Charge vs 2 YMIR Mechs (Insanity, no cover used) UPDATED!


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#1
Neuzhelin

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What is the first reaction when you see an YMIR mech? Most will say: "RUN FOR COVER!". Some will charge the YMIR mech and then run for cover. There are videos of people spamming medkits in order to fight 1 YMIR Mech without the benefit of cover this game is structured around.

The vanguard class is here to dismiss the claim that cover is needed in this game.

Out of all classes Bioware chose the vanguard to be able to charge enemies straight on without the need of searching for cover, without the need to crate or corner camping to stick your nose out only to hide again.

When it can be charged it should be charged, I say. When you see 2 YMIR Mechs charge them! When you shields are starting to drop, ignore the wish to hide. Hide behind the YMIR mech firing at you to avoid the fire from the other, charge the second one when you no longer can engange the first one. Charge is the answer. Charge is the solution.


Without further ado, I present to you

The Ultimate Charge Against 2 YMIR Mechs.

UPDATE: Garrus' Loyalty Mission (The 2 YMIR Mech encounter)

The follow up to the first YMIR Mech video. This encounter is tougher as you have 2 LOKI Mechs shooting from the left. This is  turned into an advantage with one of the strategic charges nevertheless. Note that the space is more open and the YMIR Mechs are close to each other.  Also, the damage recieved forces me to use a few medkits. I still dislike it, yet I was not able to do it without. Do post if you are!

The Ultimate CHarge Against 2 YMIR Mechs part 2: Garrus' Loyalty

UPDATE 2: Garrus' Loyalty Mission (The 2 YMIR Mech encounter): No medkits used.

Modifié par Neuzhelin, 24 juillet 2010 - 02:01 .


#2
RubyRed1975

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That was pretty awesome Neuzhelin...and you used a sniper rifle...lol

#3
Guest_crumbsucker_*

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Impressive.Most Impressive.

#4
numotsbane

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out of curiosity, did you die the first few times you tried that? I find most encounters when you plan to charge a lot take a bit of trial and error, and luck.

still, in the words of miranda... impressive

#5
SirValeq

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I really like how in all of your videos you use tall cover to break line of sight from other enemies. This 2xYMIR one is a great example of this. Well played!

#6
Ecael

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Using the YMIR mech as a bullet shield for the distant one, clever.

:P

Vanguard of destruction, indeed. (Random picture ahead!)

Posted Image

#7
Bhatair

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It's just a big, stupid cuttlefish!



Oh, and vanguards rock. Awesome video.

#8
ArchibaldWheeler

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 Impressive... 

:o

#9
Neuzhelin

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RubyRed1975 wrote...

That was pretty awesome Neuzhelin...and you used a sniper rifle...lol


Sniper was the best choice at that particular time because of its superior dps against armor.

#10
Omicrone

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You could try that on the Eclipse smuggling depot mission or Garrus' Loyalty and show us how you do.

#11
Neuzhelin

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numotsbane wrote...

out of curiosity, did you die the first few times you tried that? I find most encounters when you plan to charge a lot take a bit of trial and error, and luck.
still, in the words of miranda... impressive


Yes it took some reloads. At first I figured out how to use mechs for "cover" (you can see me doing it very clearly in the beginning and in the end with the frozen mech). Then it was about how to charge and when to charge (you should ideally jump from one to another because of the breaks in the fire).

After that I had a few records attemps with really bad luck (a rocket hits you and the other mechs tears you apart with fire or the charge is bugged and fails) but ultimatly it was easier then I expected.

Modifié par Neuzhelin, 02 juillet 2010 - 10:28 .


#12
Spornicus

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Nice, I usually just lure them together by sending Grunt to charge then blast them both with the Cain, but you used charge well there.

#13
Comrade Bork

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Damn fine work, damn fine. I sometimes try stupid things like this on my Vanguard (Claymore). Sometimes it works, sometimes not. The most fun one was charging between the Scions on the IFF mission.

#14
Neuzhelin

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Thanks for the positive posts, I will post more specific replies later :-)

#15
ajayatfringefx

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Nice work. Where are you thinking for putting the rest of your points? On barrier, shockwave or pull...

#16
XDMMX

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This is why I love Vanguards.

#17
Kronner

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Great video!

That said, it is better to take cover, you managed to pull this off, but you need favourable conditions to make this work, if you face the Mechs in the clear, like those in Garrus loyalty mission, no way you can survive it without medigel or cover (well maybe it is possible, but definitely not worth the reloads). Even those Mechs you killed act randomly, sometimes they are too close and both are firing at you at the same time, no chance to kill them with only charge and no cover/medigel. But Vanguard is the only class capable of doing that, though you need favourable conditions, so long live the Vanguard!

Modifié par Kronner, 03 juillet 2010 - 09:35 .


#18
Neuzhelin

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iLikeBWgames wrote...

I really like how in all of your videos you use tall cover to break line of sight from other enemies. This 2xYMIR one is a great example of this. Well played!


Yea, it is a something I adapted systematically avoiding cover, as I use enemies as "cover". Nevertheless, most of the damage I take in the beginning is from the second mech as the hitbox is somewhat smaller then it appears.

#19
Neuzhelin

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ajayatfringefx wrote...

Nice work. Where are you thinking for putting the rest of your points? On barrier, shockwave or pull...


As you can see barrier is essential in this fighthere as I have it charged up in the beginning. Without having it charged up and having 175% shields I doubt I would have withstood the first charge (at least not without taking health damage).

There is no time to pull off any other ability then unity (I simply don't like it for various reasons skillwise and roleplaying ones and have it removed from my bar all together lately), and this is one of the most challenging fights I've had, hence I see no need for any other bonus skill. In this fight (without hiding behind crates/taking cover) the only ability you have cooldown for is the biotic charge.

As for your question, I am honestly not sure. I might go 2 shockwave 1 pull for more controlled warp explosions or stick with barrier. Besides fights like this, my reasoning behind going barrier is based on enemies you are unable to charge (pretorians, gunships, flying drones or simply ones you can not access because of their spawn location and a specific map design) . You can use the barrier in such encounters when you don't want to hide behind cover and keep shooting. Sure, you can spam medkits without investing a point in it and taking something else but as I said earlier I don't like that and rarely use them for healing/recharging shields.

Modifié par Neuzhelin, 03 juillet 2010 - 09:01 .


#20
Shiakazee

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Wow GG dude, btw what mission was that?

#21
Fiery Phoenix

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Shiakazee wrote...

Wow GG dude, btw what mission was that?

I believe it's the last one of the Blue Suns missions chain.

#22
Neuzhelin

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Spornicus wrote...

Nice, I usually just lure them together by sending Grunt to charge then blast them both with the Cain, but you used charge well there.


I, think I only used cain twice in this playthough: once to save all 20 crates in the N7: Smuggling Depot and the other on a praetorian because it is usually such a boring unchargable fight.

When a target is chargable I usually go for it, it is so much more personal and fun then Cain :-).

#23
Neuzhelin

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Omicrone wrote...

You could try that on the Eclipse smuggling depot mission or Garrus' Loyalty and show us how you do.


I have already done the Eclipse Smuggling depot mission (in my signature) a while back and will do Garrus' loyalty in the close future and film it too as I reckon there are some interesting fights there :-)


Kronner wrote...

Great video!

That said, it is
better to take cover, you managed to pull this off, but you need  favourable conditions to make this work, if you face the Mechs in the clear, like those in Garrus loyalty mission, no way you can survive it without medigel or cover (well maybe it is possible, but definitely not worth the reloads). Even those Mechs you killed act randomly, sometimes  they are too close and both are firing at you at the same time, no chance to kill them with only charge and no cover/medigel. But Vanguard  is the only class capable of doing that, though you need favourable conditions, so long live the Vanguard!


Thank you, Kronner.
Personally I play the vanguard class to avoid cover, I think that it is the only class in the whole Mass Effect 2 that can do that and that is why I love it. I understand that many people would like to play it safe but I prefer a more aggressive and challenging playstyle and try to avoid taking cover  as much as I can.

I can assure you the strategy I created is not random and I described some of the things I did to accomplish this in some of my posts above. I also dislike using medkits because I feel like there is little strategy involved in doing so and would rather spend the cooldown on charging.

There are many videos of fights (not only YMIR mech(s) but just in general) where people use cover and accomplish the same but I enjoy the challenge and the tactical aspect being out of cover involves. And I have to agree with you, I too believe that no other class (unfortunatly) is capable of repeating such a stunt because of the game mechanics and that is why I enjoy playing the vanguard class.

Modifié par Neuzhelin, 03 juillet 2010 - 06:03 .


#24
Bozorgmehr

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Neuzhelin wrote...

There are many videos of fights (not only YMIR mech(s) but just in general) where people use cover and accomplish the same but I enjoy the challenge and the tactical aspect being out of cover involves. And I have to agree with you, I too believe that no other class (unfortunatly) is capable of repeating such a stunt because of the game mechanics and that is why I enjoy playing the vanguard class.


The shield recharge (when using Charge) is what's keeping Vanguards alive. The only ability to rival Charge is Energy Drain. Against Geth ED will keep you going, but against 'normal' shielded enemies things are getting worse, but it still is the best 'no cover' power available. Its very effective against YMIR's (as long as they've got their shields up) - ED will fully restore your shields when used against multiple (Area Drain) or powerful foes.

Great video btw - would be nice to see you take on the triple YMIR (save the crates) without Cain of course and at level 30 :D

#25
Kronner

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Neuzhelin wrote...

Thank you, Kronner.
Personally I play the vanguard class to avoid cover, I think that it is the only class in the whole Mass Effect 2 that can do that and that is why I love it. I understand that many people would like to play it safe but I prefer a more aggressive and challenging playstyle and try to avoid taking cover  as much as I can.

I can assure you the strategy I created is not random and I described some of the things I did to accomplish this in some of my posts above. I also dislike using medkits because I feel like there is little strategy involved in doing so and would rather spend the cooldown on charging.

There are many videos of fights (not only YMIR mech(s) but just in general) where people use cover and accomplish the same but I enjoy the challenge and the tactical aspect being out of cover involves. And I have to agree with you, I too believe that no other class (unfortunatly) is capable of repeating such a stunt because of the game mechanics and that is why I enjoy playing the vanguard class.


Yes, that strategy is pretty good, what I wanted to say is that you just cannot take on 2 YMIR Mechs simultaneously without medigel/cover, since if they are too close (Garrus mission), you will most likely not able to hide from their fire using one of the mechs. If they are far apart, like in your video, it is possible to do and it looks awesome!
I agree with you about medigel, I never use it, since the game already includes CoD like auto regeneration system, it is way too overpowered since it makes you invincible for a brief period of time.
As for cover, Vanguard and Sentinel, plus Soldier on occasion, are the only classes that do not have to "camp" behind cover - makes for much more interesting fights!
Vanguard is by far my favourite though. :)