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The Ultimate Vanguard Charge vs 2 YMIR Mechs (Insanity, no cover used) UPDATED!


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#76
Neuzhelin

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You bring insecurity into this? It is you who always starts this argument, apparently you are not able to accept I do not share your view on this matter. Talk about insecurity my ass. To be perfectly honest with you, I do not care what you think about the trick. I will keep using (and enjoying) this trick for a long time.  I am defending Christina here, I would not waste my time here otherwise, but you basically claim she lied/lies. While your opinion is apparently perfectly fine and correct. The reload trick can be performed with ALL weapons using ANY power, not just melee attack, but only AFTER the heatsink is in the weapon already, so yeah, there is no way in hell it is a gameplay mechanic or that Shepard can actually shoot as soon as the weapon is loaded <_<.
Glitches in this or other games are irrelevant - no connection to this trick at all. You are NOT gonna convince me about the reloading not making sense. It makes perfect sense to me, no sense to you. That is not gonna change. And yet, it is you who always keep bringing this sh+t up.
So what your barrel aims at a different point than the crosshair, that is the case 100% of the time anyways. If you wanna nitpick, you can basically shred the entire game to pieces. How come Shepard's reload time is constant throughout the game, no difference at all, not even a fraction of a second difference between one million reloads performed with the same weapon. That is not possible in the real world. Must be a glitch. :whistle:

The whole story in one sentence:
A developer says something, you say it is a BS, because it looks wrong to you and claim that you are right.

That is as self righteous and ridiculous as it gets.


(cannot wait for your conspiracy theories about euphemisms, developer authority figure and all that B.S.;

Using your "logic" if 5 people lived in one house and 4 of them were gay, but the one wasn't and told you so, you would say he is full of sh+t and claim he's gay too because he looks wrong and wears a pink hat.)


There is a difference between having an argument and being in denial. You are not defending Christina but yourself. A developer defends the product especially when there is no way they will patch something this small. Too much work to solve this particular glitch as it is not groundbreaking. So they use an euphemism (calling concentration camps for vacation places is an euphemism such is calling a glitch for an advanced feature). There is no conspiracy, they get payed for their product. Now, if you are so naive you believe every word a developer tells you and have a need to righteously defend them, I can only call Bioware staff very influental.

Denying that other Bioware glitches are relevant when you mentioned a Bioware developer makes just as little sense as saying that a weapon pointing up and shooting straight is logical.

Now that I think about it, you are right. You are beyond the point of convincing. If God showed up at your doorstep and told you about the glitch you would still argue that a mellee swing forcing a shotgun out of place and shooting in another direction then it points is an "advanced feature" because Christina (A DEVELOPER!!!) says it is. Maybe you believed in Santa (because an authority like your mom said it) too at some point (or still do) but then it turned out to be some homeless alcoholic in a red suit getting payed in order to afford more booze. Well, I am sorry to try to break your bubble (as it is very resistant).

Your analogy (with the house) where you try to apply "logic" is interesting from a psychological view but I won't even go there.

It's seemed that way to onlookers whose seen all this unfold over  the past few days.  I've also seen Neuz's incessant need to instigate.  You both have been ridiculous, to have continued to put so much
effort across multiple threads into a difference of opinion,... on an  internet forum,... about a video game...  This has been a classic case of "honey, come to bed.  I can't, someone is wrong on the internet!" 

Bottomline: 
Some people will continue to refer to it as a glitch, others will  continue to refer to it as a trick.  That's it.  Who the hell cares. 
Done."


And Simbaca, I happen to be that kind of person that will point out a hypocrite and throw out a test here and there even on the interwebs and you can call it instigating. Unfortunatly I do care as this is (my) the second thread to go off topic with slander. I am fine with opinions if there is some reasoning behind them besides something overly emotional.

Oh damn it, Neuzhelin. I had this recorded 2 days ago, but got around to uploading it only today... You beat me to it.

Garrus' Loyalty 2 YMIR vs Vanguard w/o medkits



Claymore + Carnifex combo. No health damage taken.


And Beresaad, interesting video, shows how similar our strategies are.

Modifié par Neuzhelin, 26 juillet 2010 - 12:02 .


#77
BeresaadSoldier

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Our strategies are similar as far as charging goes. And that's where similarities end. I'm using Destroyer spec and I'm focusing on weapon damage above anything else. You are focusing more on survival, especially with the +% shields from Kestrel and the long range sniper, where the mechs lost you as a target. Weapon damage and close range pays off though - my run's almost a full minute faster.

#78
Neuzhelin

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BeresaadSoldier wrote...

Our strategies are similar as far as charging goes. And that's where similarities end. I'm using Destroyer spec and I'm focusing on weapon damage above anything else. You are focusing more on survival, especially with the +% shields from Kestrel and the long range sniper, where the mechs lost you as a target. Weapon damage and close range pays off though - my run's almost a full minute faster.


I meant the similary strategy wise not spec wise. From the opener to the LOKI mech charge to the ending where you close with the same tactic involving using the YMIR Mech for "cover" (naturally doing more damage since I stuck with the default weapon). As I explained earlier my video was not about speed or damage but about revealing ,for the first time, the strategy of the encounter.

#79
Omicrone

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@Neuzhelin: Why didn't you charge the LOKIs straight away? I see them as the single most important threat to eliminate early in the encounter. Instead you chose to charge from 1 mech to the other, effectively delaying the time you kill the LOKIs.

#80
Neuzhelin

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Omicrone wrote...

@Neuzhelin: Why didn't you charge the LOKIs straight away? I see them as the single most important threat to eliminate early in the encounter. Instead you chose to charge from 1 mech to the other, effectively delaying the time you kill the LOKIs.


You can charge them first if you feel like it, it works too. I charged it in order to remove some of the shields, strip it for a later sniper  rifle charge (which I had in mind). In the beginning I was experimenting with taking down 1 YMIR Mech before touching Loki mechs all together and it was very close having 4-6 charges between the two mechs. I believe it is entirely possible too.

A better more dps efficient video could be uploaded by someone else later (which already happened). I would probably have done more dps if I stuck with shotgun because of all the misses. Nevertheless, I was showing that it is possible (and you actually inspired me in your earlier scepticism). Strategies can be perfected further I was laying the foundation.

Modifié par Neuzhelin, 26 juillet 2010 - 08:35 .