a thought on squadmates in me3
#1
Posté 02 juillet 2010 - 04:22
If they didn't die in ME 2: Tali, Garrus, Miranda, Legion, Jack, Thane, Grunt, Samara/Morinth, Zaeed, Jacob, Kasumi, Mordin. With these they could have Thane, Mordin, Kasumi and Zaeed unrecruitable for obvious reasons. Although, I think they will keep Thane and Mordin alive for ME3 cus I don't see it taking place 2 years later like 2 did. I see it taking place a couple months later at the latest.
That leaves a list of: (if everyone survived)
Tali
Miranda
Jack
Grunt
Legion
Samara/Morinth
Jacob
Garrus
Grunt
Ashley/Kaiden
Liara
*Thane
*Mordin
*Zaeed
*Kasumi
(As awesome as it would be, I don't think Wrex will be recruitable)
Then I think they will add in some more characters for those people who might have had some of their squad die, or add some diversity. I can see this:
A Varren- Urz!!!!
A batarian-this is a possiblity
Another salarian
Another human- Gunnery chief lol
Kal Reegar!!!- You know you wanna do it Bioware!
That's all I can think of right now.
With these extra characters able to be recruited, between them and the old ones you are only allowed to recruit 10 and the rest will play roles as an NPC. What are your thoughts and possible suggestions on new recruits they might add in ME3?
#2
Posté 02 juillet 2010 - 04:40
My guess is:
-2 new humans at the start
-Liara
-another krogan
-kal'reega. its pretty hard to kill him on haestrom, tbh I've actually never managed it. there may be a conrad style glitch where on the import he always survives.
#3
Posté 02 juillet 2010 - 04:51
I can see why Tali might not be a squadmate if you used the persuasion to get her reinstated, but what if she is exiled? All she has left is Shephard.
Jack, what role would she play as an NPC?
Legion- I can see him being an NPC to go off and command the geth
Samara- She has pledged her service to you, I think she will remain a squadmate option.
Miranda and Jacob- I can see them becoming NPC's, but then again, they don't have Cerberus anymore if you destroy the base.
Garrus- I'm pretty sure he would stay by Shep.
I would love it if they made it that certain choices you make determine who can join your squad.
#4
Posté 02 juillet 2010 - 04:55
its not something that makes me happy, its just something that sort of makes sense.
#5
Posté 03 juillet 2010 - 04:23
#6
Posté 03 juillet 2010 - 07:43
#7
Guest_mrsph_*
Posté 03 juillet 2010 - 09:45
Guest_mrsph_*
numotsbane wrote...
Yeah, but you're thinking in story terms. I'm thinking in game design and cost terms. why put the money into animations and voice acting for a whole squadmate when he might never be in the game?
its not something that makes me happy, its just something that sort of makes sense.
It would likely cost them more to hire new voice actors and create new unique character models for new squadmembers.
#8
Posté 03 juillet 2010 - 10:57
#9
Posté 03 juillet 2010 - 10:59
Dominus5412 wrote...
Everything will be new. You'll still get your emails though, no worries. After all, we MUST make room for those people who jump into a franchise at its conclusion. Those people are just as valid!
#10
Posté 03 juillet 2010 - 12:58
It occured to me, how could the squadmates leave you anyway? At the start of ME2 the ship is destroyed and Shepard is "killed" and it would makes sense then that most of the squadmates have moved on but unless they kill Shepard AGAIN I can't see how they'll break up the team.
#11
Posté 03 juillet 2010 - 01:40
numotsbane wrote...
Yeah, but you're thinking in story terms. I'm thinking in game design and cost terms. why put the money into animations and voice acting for a whole squadmate when he might never be in the game?
its not something that makes me happy, its just something that sort of makes sense.
How is it cheaper or easier to create entirely new characters, rather than reusing the ones fans know and love? Especially considering that, by this point, everyone knows (or can easily find out) how to finish the suicide mission with no casualties.
Why go through all the trouble of making every one of those 12 characters different, deep and interesting if you're just going to give them a cameo in the last game? It doesn't really matter for ME1 to ME2, since there's ME3 to get them back, but leaving anyone out for the last installment makes no sense whatsoever.
#12
Posté 03 juillet 2010 - 03:02
numotsbane wrote...
Yeah, but you're thinking in story terms. I'm thinking in game design and cost terms. why put the money into animations and voice acting for a whole squadmate when he might never be in the game?
its not something that makes me happy, its just something that sort of makes sense.
They've already done that, just on a smaller scale, with ME2.
Add in the fact that unless you're TRYING to kill your squadmates, everyone will easily live through ME2. They really made it simple to make sure everyone lives. It's all based off your choices and not being lazy, none of it is based off how well you play.
That alone is a sign we'll be seeing some ME2 squadmates returning in ME3. The biggest reason they could do it? It's the last ME game. ME2 was massively successful. If you don't think that will motivate them to put extra effort into it, well, that would just show that EA sucks
#13
Posté 03 juillet 2010 - 03:16
#14
Posté 03 juillet 2010 - 03:17
Well, I guess they could come up with some reasons for certain squad members to leave.
Legion-gathering geth
Thane-dies
Zaeed-I can see if he might not stay with Shephard
And that's about it.
Modifié par Felestian, 03 juillet 2010 - 03:20 .
#15
Posté 03 juillet 2010 - 03:24
The rest can go and pave way for new (or old!) Squad members, like Kaidan, or Liara. I think an old Turian war general with some nasty ass scars (not like Garrus') and a reeeally deep voice and training in heavy weapons would be nice. Probably another Biotic. Oh, and I hope there is an option for your love interest to die in ME 3.
#16
Posté 07 juillet 2010 - 07:51
#17
Posté 07 juillet 2010 - 01:10
I'm not saying that means they're all coming back. Just that this a weak argument.
#18
Posté 07 juillet 2010 - 04:31
So I'm guessing that we see a return of most of Mass Effect 2 henchmen, unless they die in the first 5 minutes for shock vaulue HOWEVER a simple way to make thing less hetic is to simply have some of them unplayable from the start. Mordin for example might be stuck in the lab with something important for example.
We might see see the return of Liara and Ashley/Kaiden latter in the plot, but I suspect Mass Effect 3 going to be more about going to places (to stop Reapers) than to pick up people. Shepard got his elite team, now is the time to rock!
Modifié par Draco Spirit, 07 juillet 2010 - 04:31 .
#19
Posté 10 juillet 2010 - 10:37
Maybe a Batarian mercenary could replace Wrex?
#20
Posté 11 juillet 2010 - 02:54
Xette wrote...
Saying that Bioware doesn't want to waste all the voice-acting and scripting for an entire character that might not even feature in the game isn't a solid argument. In ME1, you can complete the game without recruiting Garrus or Wrex at all and in several other Bioware games you often have the option to reject or sack squadmates.
I'm not saying that means they're all coming back. Just that this a weak argument.
They also recorded lines for every character in every mission in ME2 and then tossed it to make the disc split for XBOX.
VA isn't that expensive once you've paid for people to show up.
#21
Posté 11 juillet 2010 - 03:09
#22
Posté 11 juillet 2010 - 05:53




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