Mage Specializations?
#1
Posté 02 juillet 2010 - 09:32
I
have heard there are severe consequences for Blood Mage, but what do you
guys think?
P.S. Try to be as spoiler-free as possible exluding
the question about Blood Mage.
Thanks!
#2
Posté 02 juillet 2010 - 09:42
Modifié par MindYerBeak, 02 juillet 2010 - 09:46 .
#3
Posté 02 juillet 2010 - 09:45
I am fond of the Arcane Warrior/Spirit Healer combo myself....
Modifié par Jennifer Kenney, 02 juillet 2010 - 09:46 .
#4
Posté 02 juillet 2010 - 09:49
#5
Posté 02 juillet 2010 - 09:54
Both sides say Shapeshifter sucks.
So what's a man to do?
#6
Posté 02 juillet 2010 - 09:56
Modifié par MindYerBeak, 02 juillet 2010 - 09:59 .
#7
Posté 02 juillet 2010 - 10:05
#8
Posté 02 juillet 2010 - 10:11
Blue Ogre wrote...
If your PC is the only mage in your party go Arcane Warrior/ Spirit Healer as you're the party medic. If you run two mages go Arcane Warrior / Blood Mage for yourself and have your other mage second spec as Spirit Healer.
That's one way of doing it, although I don't see much point in it if you make your own health pots. Revive Dead is good, though.
#9
Posté 02 juillet 2010 - 10:47
Don't try AW as a NPC except for the armor and bonuses....they just get killed if you send them into the fray...
I agree that the Shapeshifter is useless....I admit to a slight moral problem for me becoming a BM for a circle mage origin character....so don't let that make your decision for you...BM can be a great specialization...
#10
Posté 03 juillet 2010 - 12:29
I haven't decided if I wanted to do damage or healing side of things as a Mage. And I agree with Jennifer Kenney on the moral problem of choosing BM, because I am against what Blood Magic is, but it seems like it is one of the only decent DPS specs for a Mage. Also, I am a bit confused as to what AW entails and is used for. Is AW/SH a good support spec choice that can do damage as well?
I am just a bit mixed up on all of it.
And just to clear it up, you get spec points at lvl 7 and then at 14 right? How do I know what I have to learn the different specs?
P.S. This is my first playthrough and I don't have Awakening.
Thanks for all your help guys!
#11
Posté 03 juillet 2010 - 01:28
Blood Mage has one of the best AOE spells in the game with Blood Wound. There are 4 specs to take as you level up, but only the first two are needed. The other two allows you to drain stamina from a party member, in which case you could kill them. Only useful if you have a Ranger on your team with a pet bear. I use Blood Wound, immediately switch to AW, then gulp down a health potion.
If you make your own health/lyrium potions why would you need a healer? In addition you can use Wynnie the Pooh as a Healer.
Modifié par MindYerBeak, 03 juillet 2010 - 01:38 .
#12
Posté 03 juillet 2010 - 02:57
Once you chose the spec at 7/14, the four 'skill' tree for it appears and act the exact same as your other spell trees like the Fire line. The requirements for the other skills is level based not stat based.
#13
Posté 04 juillet 2010 - 03:31
Not only that, but one of the things I find most hilrious is the fact that once you have Blood Mage unlocked, you can have Wynne take it as a specialization. LOL she'll spend the entire game condemning blood magic, while being a very competant blood mage herself.Liliandra Nadiar wrote...
The consequences of getting Blood Mage is a bit misleading. If you already have it unlocked from a prior playthrough, you don't have to worry about the party companions reaction to what you have to do. You don't need to do it a second time if you don't want to. Or you can save right beforehand, get it unlocked, reload and it'll still be unlocked. After that, there really isn't any fallout from anyone for being a Blood Mage otherwise. At least not that I've found.
#14
Posté 04 juillet 2010 - 09:04
That being said skills I recomend are of course full AW line and full BM line. Entropy pretty much everything maxed out except the hexes. Mass paralysis is awesome. Spirit get up to virulent walking bomb. and mage get up to arcane shield. Now my char is rather far along so you might not be able to get all these yet.
Right now I have jsut enough willpower to keep my sustainables up which are. Death magic, Miasma, Combat Magic, Blood Magic, Shimmering Shield and Acane shield. With all that running I am pretty much able to do anything. Also since I have so much health I can pretty much cast anything I want in blood mage form and not really have my health drop much. I am currently level 24 since I have pretty much done every side quest you can.
I never drop out of blood mage form.
Modifié par Syphen75, 04 juillet 2010 - 09:06 .
#15
Posté 05 juillet 2010 - 12:09
If you use any Blood Mage skills while saving the circle tower Wynne will confront you about it after killing Uldred and you'll have to fight Wynne, Gregoir and Irving (Plus various other NPC's) which will actually mean you can't get Templars or Mages for your army and you won't be able to get Zevran until later. (On the plus side Lothering is around a bit longer)
#16
Posté 07 juillet 2010 - 01:25
i know you guys are not fond of shapeshifting, but i really like the concept! i wanna be one, a good one...so please help me how to do it!
but first i have a couple of questions
1, if i am in an animal form, how can i make my attack damage more? add points to spell power?or to strength?
2, which would be the ideal 2nd spec? (next to shapeshift)
3, on ground level the spider form is the weakest, bear is moderate, and the swarm is the best, but after the master shapeshifting skill all become equall right, each with its own advantage???!!!right??
thx for your time guys
#17
Posté 07 juillet 2010 - 03:01
2) Since your gear infulences your shapes, AW for armor couldn't hurt. And would be the only one to offer any 'help' to you while shifted. In theory any ways.
3) Master shapshifter gives Overwhelm to both spider and bear and health 'recovery' while attcking in swarm. I think it also increases the base stats of the forms. Equal is... debatable.
There are several mods available that 'fix' Shapshifter to be more competitive with the others in the Projects section.
#18
Posté 07 juillet 2010 - 07:12
#19
Posté 07 juillet 2010 - 10:07
sadly i can not play with mods since i have the game on Xbox!
#20
Posté 07 juillet 2010 - 01:41
social.bioware.com/forum/1/topic/66/index/739982
On the other hand, people don’t normally rely mostly on the talents or spells of a specialization. So if you want to use shapeshifting as one would any specialization then a good build is a primalist who relies mostly on fireball and the cone spells, then shifts to mop up. TBastian provided a great guide here:
http://social.biowar...6/index/2926726
I’m playing a character like that right now and really enjoying it, particularly the overwhelm ability of a master shapeshifter. I’ve been overwhelmed so many times that it’s delightful to be dishing it out instead. I admit I’ve died more this playthrough than in a long time. It’s tricky being a mage on the front lines but it’s a lot of fun.
#21
Posté 07 juillet 2010 - 10:34
DWSmiley wrote...
Shapeshifter is quite playable without mods. If you want to play a character who mostly stays shapeshifted then you will want a strength-based mage. X-president figured out how to build and run one. See here:
social.bioware.com/forum/1/topic/66/index/739982
On the other hand, people don’t normally rely mostly on the talents or spells of a specialization. So if you want to use shapeshifting as one would any specialization then a good build is a primalist who relies mostly on fireball and the cone spells, then shifts to mop up. TBastian provided a great guide here:
http://social.biowar...6/index/2926726
I’m playing a character like that right now and really enjoying it, particularly the overwhelm ability of a master shapeshifter. I’ve been overwhelmed so many times that it’s delightful to be dishing it out instead. I admit I’ve died more this playthrough than in a long time. It’s tricky being a mage on the front lines but it’s a lot of fun.
thank you
i have been reading it, and it is really usefull!
i am
going to try a SS/AW mage+ primal+spirit spells
what do u think?
#22
Posté 08 juillet 2010 - 01:09
I picked AW/SH, and never looked back again because of the last spell in the SH line (forgot its name).
#23
Posté 08 juillet 2010 - 03:28
#24
Guest_Acharnae_*
Posté 09 juillet 2010 - 07:28
Guest_Acharnae_*
#25
Posté 17 mai 2012 - 07:28
Shimmering Shield only drains 10 mana per second
Mana Regeneration Gear
Evon the Great's Mail - 1 point/second
Wade's Superior Dragonscale Gloves - 0.5 points/second
Wade's Superior Dragonscale Boots - 0.5 points/second
Duncan's Sword - 2 points/second (from Return to Ostagar DLC)
Andruil's Blessing - 2 points/second
The Wicked Oath - 1 point/second
Improved Combat Training (skill) - 0.5 points/second
Fade Shroud (talent, active with Combat magic) - 1 point/second
Base mana regen - 1 points/second
Total = 9.5 points/second
So with this you really dont have to worry. Again you would be immortal
Modifié par Hangover1993, 17 mai 2012 - 07:29 .





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