genobis wrote...
ME2 was great and Bioware made a lot of gameplay improvements, that's out of discussion. But as I'm replaying ME1 for the first time since ME2 was released, some considerations are coming to my mind. What do you think about them, would you add any? Note that there are only gameplay-related issues, and nothing about the plot... of course I also want Liara, Ashley/Kaidan back in squadbut I believe there are enough such threads.
I pretty much agree with all of your points. And I sincerely hope Bioware takes to heart about what has been said in this thread and many others like it.
ME2 is a lot of fun, and gameplay is largely improved. However I feel like I have to shut my brain off when I play ME2. I don't really like that. ME1 always kept me enthralled as it least tried to be somewhat scientific/believable. Armor that worked as space suits, guns that essentially didn't run out of ammo. Seemed like smart innovations to me. Then ME2 is basically just like: "LOL that stuff is for dorks! Shooting things is funner!".
Well anyways I'll get to the point and just list the things I miss.
-Variety of Armor/Squadmate Armor. If there is one thing I miss the most it's this. Cmdr. Shepard's armor suits are okay customization wise, but it was nifty to have dozens of options for armor in ME1. What concerns me more is that I could never alter my Squadmate's armor. However the most troubling thing is that the vast majority of Squadmates do not have vacuum proof suits. Seriously how would you ever be able to fight in a vacuum with your squad? Well you can't I guess in ME2, which is just stupid for a game that takes place largely in Space. This makes me nerdrage hard. Even 10 year olds are smart enough to know this stuff.
-Weapon Upgrades. While there are "upgrades" in ME2 they are basically just means to level up your weapons. I miss being able to actually choose between various types of ammo for my guns and all the other stuff like heatsinks. True it was possible to make yourself somewhat overpowered at the end of ME1, but it was also somewhat rewarding. I'm also not fond of ammo now being considered class "powers". Again kind of stupid. Weapon restrictions I can live with, but limiting ammo types is silly.
-Mako. Yes I realize 80% of the world hated it, but I loved it. Well most of the time... The Hammerhead is okay but it's too frail and it's be nice if it has some form of alternate fire other then missle spam.
-Crouching. What was the point of even removing this? I can crouch behind cover but I can't crouch in the open. Seriously I doubt adding it back is going to break the game.
-Elevators. I do miss the elevator rides in ME1 even if they were sometimes boring. However they did give a sense of scale to the worlds I was in and was a clever way to hide loading objects. I'll tell you what's more boring then elevators though... loading screens. Seriously loading screens are the very bane of video games and Devs should avoid them at all costs. I also miss the elevator conversations/news reports.
-Squad Banter. Seriously what happened Bioware? I thought your games were all about squad banter. It's partly what made Baldur's Gate and KOTOR so great. In ME2 there's practically none save a few scripted scenarios on ship. Basically every time I go on a mission I feel like my squadmates are just robots or bodyguards. It doesn't seem to matter who I bring with me it's all the same.
-Medigel. Okay yes medigel is still in ME2, but can only be used with Unity. That's great except usually when I need to heal myself or squadmates the most is when my powers are on cooldown. Please put Medigel on a seperate cooldown timer again.
-Helmet Toggle. Again why was this removed exactly? It is sorely needed, if anything so Shepard doesn't end up always trying to drink thru their helmet.
-Gunfire Effects. I have to say I liked the way guns fired better in ME1. It made more sense given how fast the guns were supposedly capable of firing rounds at. In ME2 all ammunition travels slowly enough to be seen? Erm what?
-UNC Worlds. Yes they were a pain to traverse sometimes, but I do miss being able to freely explore open worlds. The recent Overlord DLC does give me some hope though. Would be more fun if you could do it on foot sometimes.
-Admiral Hackett. Lance where are you? Game over man, game over! Seriously the only two people I can see Shepard actually taking orders from are Anderson and Hackett.





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