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I suck at this...


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#1
Caedarn

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I'm fairly inexperienced with games like this. I've done the NWN series a couple of times. I got bored with NWN2. I really like the DAO interface and controls, but....
I'm at Redcliffe Castle and have a hard time with combat even on Easy, unless I draw off the bad guys one or two at a time.
Yikes....

#2
LeonBrass

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Caedarn wrote...

I'm fairly inexperienced with games like this. I've done the NWN series a couple of times. I got bored with NWN2. I really like the DAO interface and controls, but....
I'm at Redcliffe Castle and have a hard time with combat even on Easy, unless I draw off the bad guys one or two at a time.
Yikes....


You don't say if your a rogue, warrior, or mage, or what you really want to do... However...
Don't be so hard on yourself... there is no law that says Easy is not allowed..(DAO Easy mode is tougher than some games Normal btw)
As for isolating bad guys... that is sound tactics, not a flaw --- unless you just want to wade in and beat on the half dozen guys surrounding you... and die a lot!
Try using hold command on your squad then draw the baddies into a battle, then manuever so they are between you and your team...
I am still learning DAO, (only 100 hours so far) but it appears to depend more on tactics and support from your group than a lot of games out there.
Guess it all depends on what you like and how you like to do it... there is enough depth in DAO that you could try a different character background and speciality set that will work better for your chosen play style.
Good Luck.

#3
MindYerBeak

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Tactics are an important part of gameplay. It also depends on how you've specced yourself and party members. If you have Morrigan or a Mage in your party, put your team on Hold and use her to pull the Baddies off the hill. Fireball them and use spells on their way down. They should be dead by the time they reach the fire. When the battle gets more intense run back to your party group. Stay away from the fire if you can since this will only damage you.



You can heal the soldiers as well as members of your own party. The more soldiers you keep alive the shorter the battle will be. I swigged down health poultices I made myself and used the Mage(s) to heal the soldiers.



During the 2nd stage keep ranged party members like archer or Mage(s) halfway down the hill. Run down every now and then for Cone of Cold, then leg it back. If you have Inferno or such use it behind the fire and outside the compound.




#4
soteria

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Redcliffe Castle or Redcliffe Village?

Either way, a quick way to make things easier on yourself is to set a tactic for each character to use a health poultice at <50% health.

#5
MindYerBeak

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Oops, I thought it was the village.



If you mean at the Gates then open it to let in the soldiers. Concentrate all your efforts on the nasty Mage.








#6
rhautanen

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What level are you? Did you go to Redcliffe first thing after Lothering? It can be tough if you go there 1st (i.e. without Wynne), unless you yourself are a mage with heal ability. Like someone said heal can be used on NPCs too. Try to keep as many people as you can upright in any fight.

Are you using all the "extra helping hands" available? There are a few NPCs you can get to help fight the battles, but if you are at too low a level (or without the rights stats/skills) you won't necessarily be able to persuade or intimidate them to help out. Or maybe you just missed them, I did my first couple times through. Were you able to reach the castle courtyard? That section can be VERY tough if you are too aggressive with how you play it and don't use the helping hands.

#7
Caedarn

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Thanks for the tips.



I did go to Redcliffe first after Lothering. Gave Morrigan Heal which has helped a lot. Not enough Health Poultices to go around ;-) I didn't start having trouble until the "2nd half of the battle with the undead - I killed Dwyn, so he wasn't available. Pretty much lost everyone during the battel, still playing on Normal. It wasn't till the Castle that I really couldn't get moving and dropped down to Easy.



Have had trouble with random attacks during travel also, but I'm slowly figuring it out I think (?)

#8
MindYerBeak

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The Courtyard battle is a protracted affair. The problem is you may be at a low level and therefore not have enough spells'n'stuff to put to good use. It's imperative you get that Mage otherwise he'll do a great deal of damage. The soldiers at the Gate will head straight for the pack which will help. It's a dodgy battle if you can't make health poultices. You should get through the first phase with your Mage healing.




#9
Gnoster

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Indeed you may experience some problems due to not having Wynne in your party as a healer (unless you use Morrigan as a healer with respec mod).



I normally recommend going the following route after Lothering for easiest scaling process:

0) DLC (if you have them)

1) Mage Tower

2) Redcliffe Village

3) Redcliffe Castle (not including saving Connor)

4) Side quests: as many as the Chanter's Board, Mage Collective, and Mercenary side quests as possible

5) Denerim: Leliana's quest, Alistair's quest, and some of the town quests

6) Brecellian Forest

7) Urn of Sacred Ashes

8) Denerim

9) Flemeth

10) Orzammar

11) Denerim

12) Landsmeet... after which there's only one way



The point is that the main quest areas all have a minimum and a maximum level attached to them and the will scale with your level, but if you go there too soon, you may find that area's lowest level quiet hard. My way is not quite the way dragonagewiki suggest, but close enough. See http://dragonage.wik...iculty_Settings

#10
MindYerBeak

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After Lothering I go to the Brecilian Forest, it seems much easier then. Then I go for Shale and then the Mage Tower for the Fade bonuses, and finally Denerim. By the time I get to the Mage Tower I'm an Arcane Warrior which makes the Fade a walk in the park.

Modifié par MindYerBeak, 05 juillet 2010 - 08:34 .


#11
Elhanan

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I thought of hunting werewolves after Lothering originally, but stayed on the suggested path instead. Kinda glad I did for one reason: Deft Hands tier.

The Breccilian Forest makes tough use of both traps and locks, and that is a lot of XP. if one goes there too soon, or does not have adequate backup in the skill, that means at least one return trip and this area is huge.

#12
MindYerBeak

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I run Leliana on Cunning, so I need only 2 points in lockpicking and she's also able to disable traps by the time I get there.




#13
Zy-El

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After Lothering, I go to Denerim and buy the Archiver's belt (+50% xps from books) that gives me an extra level or two. Then I go do some DLC to get stuff to sell. Go to Brecilian forest and get access to Varathorn and can buy as much elfroot so that Morrigan can make all the health poultices I need. You can access Varathorn without having to do actually do the Dalish quest (which I usually leave till the middle of the campaign).

You can also go to Orzammar, pick a side (ie Bhelen or Harrowmount) and get the Key to the City for free! You can to go to the Tower of Magi, and get access to the vendor who sells infinite lyrium but you don't have to go into the Tower to start the quest. Get enough potions and poultices first then decide which quest you want to go for.

I usually do all the DLC quests first. By the end of it, I'm about level 10 and rocking along!!

#14
MindYerBeak

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That's basically what I do, make my own health and lyrium potions. They're cheap'n'cheerful. As a Rogue I'll purchase and wear the Dwarven Merchant's belt for more coin when trading. I may get Shale first this time around, then off to the Brecilian. By level 12 I'll be a full specced AW warrior and the Fade and the Tower will be much easier to circumvent.




#15
Caedarn

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Okay, so following along with my apparently poor choice to start in Redcliffe, I subsequently headed off to Denerim. Had some trouble there. After looking around here and the Wiki, I saw that that the suggested path would be to head to the Circle Tower after Lothering. So, part way in to Denerim, I thought "why not" so off to the Circle Tower I go, with Wynne, Alistair, and Morrigan. And this is area is pretty much a walk in the park. So I don't know if its having Wynne along (She seems awesome) or if its the area.




#16
Loc'n'lol

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Redcliffe is not a bad choice for a first area, but Denerim is a terrible choice. :D



Generally speaking Redcliffe and the circle can be done right after Lothering with little trouble, the Brecilian forest is a little tougher, and then come Orzammar and Denerim which you shouldn't visit before ~level 10 if you don't want to run into trouble.



Killing Dwyn is not a problem because he fights with the knights who can handle themselves anyway. The battle with the militia requires good use of crowd control and threat management, but it's possible to save everyone with just the basic heal spell and no more than 1 mage if you're careful. Of course when all the milita starts dying, the battle gets harder for you because it makes that many less meat shields around to keep the undead busy...


#17
Elhanan

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A small trip to Denerim to pick up a belt in the Wonders of Thedas shop is often done, but this also has the supposed effect of lowering encouner XP when you return later. Denerim and Orzammar are designed for later use in the game; Circle and Redcliffe are designed for ealier usage.

#18
Time4Tiddy

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Caedarn wrote...

Thanks for the tips.

I did go to Redcliffe first after Lothering. Gave Morrigan Heal which has helped a lot. Not enough Health Poultices to go around ;-) I didn't start having trouble until the "2nd half of the battle with the undead - I killed Dwyn, so he wasn't available. Pretty much lost everyone during the battel, still playing on Normal. It wasn't till the Castle that I really couldn't get moving and dropped down to Easy.

Have had trouble with random attacks during travel also, but I'm slowly figuring it out I think (?)


I think everyone gets wasted by the random attacks at the lower levels.  They don't seem to scale in the same way that the storyline zones do.  The two I remember the worst were the one with all the wolves and the claw traps (died to that one many many times) and the one with the bandits up on a cliff shooting scattershot down at you (another one that I died a zillion times).  I definitely wouldn't feel bad if random encounters are tough, we've all been there.

My advice in general is to look for the aoe CC magic spells that DO NOT affect your party (friendly fire not possible).  In my first play through getting Morrigan up to Waking Nightmare and suddenly the whole game changed, when I could CC basically the entire enemy group and then pick them off one by one (and some will attack each other).  Also Force Field is a great spell for taking those pesky orange (or even yellow) mobs out of play while you kill all the "easy" ones.

Last thing I would say - always always kill the casters first, they love to cast a fireball and you're basically wiped before you have a chance to do anything.  You can set every one of your characters to have a tactic to throw their biggest attacks on any enemy using magic and things will get easier.  Crushing Prison is a great one for taking out mages or Mana Clash, the knock down arrow, any knock down warrior skill, rogue stuns, etc.

#19
Caedarn

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Tiddy - Great tips, thanks.



I've noticed that about fireball. I've figured out (sort of) how to position the party to allow Morrigan to cast Cone of Cold without hitting allies, and that helps a lot. I've never played a mage because I don't like "hanging back" and also found the mechanics cumbersome in NWN. But I sort of feel like I'm doing it now, keeping Morrigan busy. Wynne seems to know what to do all on her own.

But there's nothing like.