I suck at this...
#1
Posté 04 juillet 2010 - 03:12
I'm at Redcliffe Castle and have a hard time with combat even on Easy, unless I draw off the bad guys one or two at a time.
Yikes....
#2
Posté 04 juillet 2010 - 03:44
Caedarn wrote...
I'm fairly inexperienced with games like this. I've done the NWN series a couple of times. I got bored with NWN2. I really like the DAO interface and controls, but....
I'm at Redcliffe Castle and have a hard time with combat even on Easy, unless I draw off the bad guys one or two at a time.
Yikes....
You don't say if your a rogue, warrior, or mage, or what you really want to do... However...
Don't be so hard on yourself... there is no law that says Easy is not allowed..(DAO Easy mode is tougher than some games Normal btw)
As for isolating bad guys... that is sound tactics, not a flaw --- unless you just want to wade in and beat on the half dozen guys surrounding you... and die a lot!
Try using hold command on your squad then draw the baddies into a battle, then manuever so they are between you and your team...
I am still learning DAO, (only 100 hours so far) but it appears to depend more on tactics and support from your group than a lot of games out there.
Guess it all depends on what you like and how you like to do it... there is enough depth in DAO that you could try a different character background and speciality set that will work better for your chosen play style.
Good Luck.
#3
Posté 04 juillet 2010 - 12:57
You can heal the soldiers as well as members of your own party. The more soldiers you keep alive the shorter the battle will be. I swigged down health poultices I made myself and used the Mage(s) to heal the soldiers.
During the 2nd stage keep ranged party members like archer or Mage(s) halfway down the hill. Run down every now and then for Cone of Cold, then leg it back. If you have Inferno or such use it behind the fire and outside the compound.
#4
Posté 04 juillet 2010 - 02:26
Either way, a quick way to make things easier on yourself is to set a tactic for each character to use a health poultice at <50% health.
#5
Posté 04 juillet 2010 - 03:02
If you mean at the Gates then open it to let in the soldiers. Concentrate all your efforts on the nasty Mage.
#6
Posté 04 juillet 2010 - 03:18
Are you using all the "extra helping hands" available? There are a few NPCs you can get to help fight the battles, but if you are at too low a level (or without the rights stats/skills) you won't necessarily be able to persuade or intimidate them to help out. Or maybe you just missed them, I did my first couple times through. Were you able to reach the castle courtyard? That section can be VERY tough if you are too aggressive with how you play it and don't use the helping hands.
#7
Posté 04 juillet 2010 - 07:21
I did go to Redcliffe first after Lothering. Gave Morrigan Heal which has helped a lot. Not enough Health Poultices to go around ;-) I didn't start having trouble until the "2nd half of the battle with the undead - I killed Dwyn, so he wasn't available. Pretty much lost everyone during the battel, still playing on Normal. It wasn't till the Castle that I really couldn't get moving and dropped down to Easy.
Have had trouble with random attacks during travel also, but I'm slowly figuring it out I think (?)
#8
Posté 04 juillet 2010 - 09:52
#9
Posté 05 juillet 2010 - 06:09
I normally recommend going the following route after Lothering for easiest scaling process:
0) DLC (if you have them)
1) Mage Tower
2) Redcliffe Village
3) Redcliffe Castle (not including saving Connor)
4) Side quests: as many as the Chanter's Board, Mage Collective, and Mercenary side quests as possible
5) Denerim: Leliana's quest, Alistair's quest, and some of the town quests
6) Brecellian Forest
7) Urn of Sacred Ashes
8) Denerim
9) Flemeth
10) Orzammar
11) Denerim
12) Landsmeet... after which there's only one way
The point is that the main quest areas all have a minimum and a maximum level attached to them and the will scale with your level, but if you go there too soon, you may find that area's lowest level quiet hard. My way is not quite the way dragonagewiki suggest, but close enough. See http://dragonage.wik...iculty_Settings
#10
Posté 05 juillet 2010 - 08:32
Modifié par MindYerBeak, 05 juillet 2010 - 08:34 .
#11
Posté 05 juillet 2010 - 01:40
The Breccilian Forest makes tough use of both traps and locks, and that is a lot of XP. if one goes there too soon, or does not have adequate backup in the skill, that means at least one return trip and this area is huge.
#12
Posté 05 juillet 2010 - 03:15
#13
Posté 05 juillet 2010 - 04:41
You can also go to Orzammar, pick a side (ie Bhelen or Harrowmount) and get the Key to the City for free! You can to go to the Tower of Magi, and get access to the vendor who sells infinite lyrium but you don't have to go into the Tower to start the quest. Get enough potions and poultices first then decide which quest you want to go for.
I usually do all the DLC quests first. By the end of it, I'm about level 10 and rocking along!!
#14
Posté 05 juillet 2010 - 05:13
#15
Posté 06 juillet 2010 - 01:13
#16
Posté 06 juillet 2010 - 03:19
Generally speaking Redcliffe and the circle can be done right after Lothering with little trouble, the Brecilian forest is a little tougher, and then come Orzammar and Denerim which you shouldn't visit before ~level 10 if you don't want to run into trouble.
Killing Dwyn is not a problem because he fights with the knights who can handle themselves anyway. The battle with the militia requires good use of crowd control and threat management, but it's possible to save everyone with just the basic heal spell and no more than 1 mage if you're careful. Of course when all the milita starts dying, the battle gets harder for you because it makes that many less meat shields around to keep the undead busy...
#17
Posté 06 juillet 2010 - 06:32
#18
Posté 06 juillet 2010 - 07:13
Caedarn wrote...
Thanks for the tips.
I did go to Redcliffe first after Lothering. Gave Morrigan Heal which has helped a lot. Not enough Health Poultices to go around ;-) I didn't start having trouble until the "2nd half of the battle with the undead - I killed Dwyn, so he wasn't available. Pretty much lost everyone during the battel, still playing on Normal. It wasn't till the Castle that I really couldn't get moving and dropped down to Easy.
Have had trouble with random attacks during travel also, but I'm slowly figuring it out I think (?)
I think everyone gets wasted by the random attacks at the lower levels. They don't seem to scale in the same way that the storyline zones do. The two I remember the worst were the one with all the wolves and the claw traps (died to that one many many times) and the one with the bandits up on a cliff shooting scattershot down at you (another one that I died a zillion times). I definitely wouldn't feel bad if random encounters are tough, we've all been there.
My advice in general is to look for the aoe CC magic spells that DO NOT affect your party (friendly fire not possible). In my first play through getting Morrigan up to Waking Nightmare and suddenly the whole game changed, when I could CC basically the entire enemy group and then pick them off one by one (and some will attack each other). Also Force Field is a great spell for taking those pesky orange (or even yellow) mobs out of play while you kill all the "easy" ones.
Last thing I would say - always always kill the casters first, they love to cast a fireball and you're basically wiped before you have a chance to do anything. You can set every one of your characters to have a tactic to throw their biggest attacks on any enemy using magic and things will get easier. Crushing Prison is a great one for taking out mages or Mana Clash, the knock down arrow, any knock down warrior skill, rogue stuns, etc.
#19
Posté 06 juillet 2010 - 11:25
I've noticed that about fireball. I've figured out (sort of) how to position the party to allow Morrigan to cast Cone of Cold without hitting allies, and that helps a lot. I've never played a mage because I don't like "hanging back" and also found the mechanics cumbersome in NWN. But I sort of feel like I'm doing it now, keeping Morrigan busy. Wynne seems to know what to do all on her own.
But there's nothing like.





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