adneate wrote...
Kaiser Shepard wrote...
Also, how did letting the Council die (or in most cases, focusing on Sovereign) backfire?
People say it backfired because it increases tensions between The Alliance and The Hierarchy, as the Turians claim they are going to ignore the dreadnought limitations treaty. However this point is moot since The Alliance is way stronger than the Turians and have a massive headstart in terms of naval forces. Whereas in the Paragon ending they cooperate to create a united peacekeeping force, but the Turians are still dominate over the humans but peace mean better for some people.
As for the Genophage I leave it be, the future of the Krogan is Urdnot Wrex's plan to unify them as a people. Curing the Genophage is pointless since they Korgan are the same tribal savages they were before, but if Wrex molds them into one people they can start becoming useful members of society.
If looked at from that perspective I'd say the Paragons are the ones that were screwed over, majorly even so, with everyone's favorite Councilor going all "Ah yes, "Reapers"...".
As far as the krogan go, I fully trust Wrex as an individual, but have no doubt as to what will happen to their race when the old man dies.
Tooneyman wrote...
adneate wrote...
Tooneyman wrote...
Or it could be depending on your decisions with wrex and the way you handle him say you hardened him in ME 1. They may not and end up trying to wipe you out anyway.
That conversation has no transfer flag and is meaningless to the future of the series, the only flag pertaining to Wrex is whether he lives or not. Conversations with him will not have any affect on anything he says during the sequel and therefore will have no consequences in ME3.
Yeah, but the problem is its there. Thats the problem. This opens up the doors to those plot holes from the guys at the fight the plot thread and no I don't want them in here. Its just makes you
, but i do see what your saying, but at the same time. Its there, Bioware should have really thought about that before they stuck it in. Like we wouldn't notice it. 
True enough, although I think that the person of Wrex would put the wellbeing of his people before some personal business.
NICKjnp wrote...
Tooneyman wrote...
NICKjnp wrote...
Really? Because I thought it was video game... I pay for an adventure. Not someone telling me doing the right thing is the wrong choice.
You paid for an experience. You paid for a game to have fun with and Bioware gave you that. They also told you there were going to be concequences to all your actions whether good or bad. They also said if you were watching and reading interviews there are no right or wrong choices. The ME universe is looked at as a grey universe. Just with every action you make their is a concequence. IF you have been paying attention in the first game whether you saved the council or not you still got screwed in the second game. Sorry to say my point is made!
Here is the thing... to me... my opinion is what I care about. You trying to say you made a point is of no value to me... I don't care what you think. I made a statement about what I'm expecting and what will happen if negative outcomes happens from positive choices. So your point... is of no concern to me. I'm done talking... come back later!
Then please, by all means go back to just playing Halo. Keep to your linear and morally obvious games, because it's people like you why we can't have nice things. It's whining like yours that keeps videogames shallow and keeps good games with good stories, such as Prince of Persia '08, from breaking through.
The same applies to most movies, I guess. Probably has something to do with people being unable to take responsibily for their actions. And here I though that was something most of us liked about the Witcher...