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Bioware no more major plot holes please


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#26
Ooga600

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Nightwriter wrote...

What about the way all the characters just spontaneously leave the ship during the IFF installation? I guess that's not really a plot hole... just something they left totally unexplained that kind of bugged me...


I had a few side missions left to do, so I assumed the game was enabling me to use any squad members I wanted. It makes sense.

#27
smudboy

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[quote]Mesina2 wrote...

[quote]How Mordin found the seeker bug?[/quote]

That's not plothole, just not explained at all.
[/quote]
:D
[quote]
[quote]Who attacked the Cerberus base? Who Wilson was working for? (forgetting such details is unbecoming to you Bioware).[/quote]

Again not plothele and again just never explained.
[/quote]
:D
[quote]
[quote]What is the exact reason for a human reaper?[/quote]

Again not a plothole and point of Human Reaper is mistery.
[/quote]
:police:
[quote]
[quote]If reapers convert selected species to new reapers why all the reapers are squid like and not the converted versions of various species?[/quote]

Dunno, we will see in ME3.
Not plothole.
[/quote]
:alien:
[quote]

[quote]Who was Miranda's father?[/quote]

That's plothole to you?!
Jesus Christ that's one big epic fail!
[/quote]
It's not a plothole, but the author never state it was, and even posted previously that it wasn't.  Hey-Zeus Christos, l'Anglais mon chere!
[quote]
[quote]Why we don't know the exact reason of Omega district plague?[/quote]

Replay that mission and you'll get the answer.
NOT PLOTHOLE!
[/quote]
I'd more accurately call it a plot thread that goes nowhere, but it's another case of poor writing.

#28
withateethuh

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The only one that could be considered a plot hole here is the bug thing, but show me something with this much writing that doesn't miss something and I'll show you the inside of colon.

#29
DurkBakala

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smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.

But about Mordin getting that seeker swarms, TIM tells you that they got some "samples" from Freedom's Progress for Mordin to use. It's easily missed.

Even though the Collectors never leave a trace.  This makes perfect sense.


It must be so difficult to deal with an ever so minor flaw in the plot. Jesus! I'm a nerd but you take things to a whole new level.

It's pretty clear you're not a fan of ME2 (mainly evident from your RedLetterMedia ripoff plot analysis), so why bother being a part of this forum where the majority of members loved the game?

#30
Shiakazee

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Nightwriter wrote...

What about the way all the characters just spontaneously leave the ship during the IFF installation? I guess that's not really a plot hole... just something they left totally unexplained that kind of bugged me...

Yeah that really annoyed me, they should have triggered the collector iff virus scenario when you came back from a mission or something, instead of shepard and squad mates just leaving in a shuttle for no apparent reason.  

And to adress the OP, yes theres BEAUCOUP plot holes, but hey stories have plot holes.  Some of the greatest stories on the planet have plot holes, like Hamlet or Star Wars.  It does seem like the writer had these ideas, like Wilson "betraying" Cerberus, but some of the plot looked like it was'nt all there.  It was like some of the plot was cut out for some reason.  

#31
Kronner

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smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.

But about Mordin getting that seeker swarms, TIM tells you that they got some "samples" from Freedom's Progress for Mordin to use. It's easily missed.

Even though the Collectors never leave a trace.  This makes perfect sense.


Did you miss Veetor's data?<_<

#32
Aulis Vaara

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Mordin could have easily created that swarm thingy from scratch with the data from Veetor, a bit sudden to see it there though. Would've been nicer to see him requesting to build the thing, or seeing it growing/partially finished in the lab after a few missions. You know, the nice foreshadowing details of a good story.



Other than that, I would like to know why Wilson betrayed Cerberus. He voiced some discontent in the logs, if I recall correctly, but it doesn't seem enough. Hopefully we'll find out in Mass Effect 3.

#33
smudboy

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Kronner wrote...

smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.

But about Mordin getting that seeker swarms, TIM tells you that they got some "samples" from Freedom's Progress for Mordin to use. It's easily missed.

Even though the Collectors never leave a trace.  This makes perfect sense.


Did you miss Veetor's data?<_<

Can you refresh my memory?=]

#34
smudboy

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DurkBakala wrote...

smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.

But about Mordin getting that seeker swarms, TIM tells you that they got some "samples" from Freedom's Progress for Mordin to use. It's easily missed.

Even though the Collectors never leave a trace.  This makes perfect sense.


It must be so difficult to deal with an ever so minor flaw in the plot. Jesus! I'm a nerd but you take things to a whole new level.

It's pretty clear you're not a fan of ME2 (mainly evident from your RedLetterMedia ripoff plot analysis), so why bother being a part of this forum where the majority of members loved the game?




I'm telling you, it keeps me awake in mornings.

It's pretty clear you're a fan of ME2 (mainly evidence from your understanding that RedLetterMedia hates anything Star Wars, or something, and I'm trying to clearly rip him off, but don't want to be him), so why bother responding to a person who clearly hates something where the majority of the members love it?  Wouldn't you feel out of place?  Oh wait that'd be me, cause I'm evidently in the pure hatred phase and going through a free-base of love-love times.

#35
DurkBakala

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smudboy wrote...

DurkBakala wrote...

smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.

But about Mordin getting that seeker swarms, TIM tells you that they got some "samples" from Freedom's Progress for Mordin to use. It's easily missed.

Even though the Collectors never leave a trace.  This makes perfect sense.


It must be so difficult to deal with an ever so minor flaw in the plot. Jesus! I'm a nerd but you take things to a whole new level.

It's pretty clear you're not a fan of ME2 (mainly evident from your RedLetterMedia ripoff plot analysis), so why bother being a part of this forum where the majority of members loved the game?




I'm telling you, it keeps me awake in mornings.

It's pretty clear you're a fan of ME2 (mainly evidence from your understanding that RedLetterMedia hates anything Star Wars, or something, and I'm trying to clearly rip him off, but don't want to be him), so why bother responding to a person who clearly hates something where the majority of the members love it?  Wouldn't you feel out of place?  Oh wait that'd be me, cause I'm evidently in the pure hatred phase and going through a free-base of love-love times.


Ah yes, the old answer a question with a question attitude. Now THAT'S bad storytelling.

But I suppose doing anything else would require you to show you have some intellect.

#36
IoCaster

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Kronner wrote...

smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.

But about Mordin getting that seeker swarms, TIM tells you that they got some "samples" from Freedom's Progress for Mordin to use. It's easily missed.

Even though the Collectors never leave a trace.  This makes perfect sense.


Did you miss Veetor's data?<_<


Did you miss the assertion by Miranda, Jacob and TIM that someone has been abducting colonists for two years with no clues or evidence left on the scene? Isn't it a contrived wonderful coincidence that Shepard manages to find a live witness, video tape footage, omni-tool data and swarm samples on his/her very first investigation? What a marvelous stroke of luck!

Obviously, I'm being a bit facetious and I can certainly understand why BioWare did it, but it's still a legitimate nitpick.

#37
Sursion

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I had to sit there and read that worthless post, and not a single one of those was a plot hole. I seriously hope Bioware doesn't actually pay attention to you whiners.

#38
Sursion

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IoCaster wrote...

Kronner wrote...

smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.

But about Mordin getting that seeker swarms, TIM tells you that they got some "samples" from Freedom's Progress for Mordin to use. It's easily missed.

Even though the Collectors never leave a trace.  This makes perfect sense.


Did you miss Veetor's data?<_<


Did you miss the assertion by Miranda, Jacob and TIM that someone has been abducting colonists for two years with no clues or evidence left on the scene? Isn't it a contrived wonderful coincidence that Shepard manages to find a live witness, video tape footage, omni-tool data and swarm samples on his/her very first investigation? What a marvelous stroke of luck!

Obviously, I'm being a bit facetious and I can certainly understand why BioWare did it, but it's still a legitimate nitpick.


The seekers are robots. It makes sense that given Veetors data, Mordin made one himself.

#39
xI extremist Ix

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Ksandor wrote...
Who attacked the Cerberus base? Who Wilson was working for? (forgetting such details is unbecoming to you Bioware).

What is the exact reason for a human reaper?

If reapers convert selected species to new reapers why all the reapers are squid like and not the converted versions of various species?

Who was Miranda's father?

Why we don't know the exact reason of Omega district plague?

I am sure you can find more questions if you want.



You do know that there are more DLCs and a probable expansion pack coming, not to mention ME3. A lot of your qustions will probably be answered then.

#40
BlackyBlack

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Most aren't plot holes and the others don't matter. Most of these questions are stupid like saying that in ME1 the fact that we didn't know any of the council members names was a plot hole

Read the anti plot hole thread to see that there are just as many plot holes in ME1

#41
InvaderErl

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In Mass Effect 1, how did Tali have evidence of Saren's betrayal when she had arrived on the Citadel a few days prior to Shepard's arrival?

Modifié par InvaderErl, 05 juillet 2010 - 06:07 .


#42
BlackyBlack

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How Shepard's body was found and recovered exactly? Not even ME comic gives details.

Doesn't really matter, not a plot hole. This is a stupid question and it's like asking how Saren found out about the Conduit, or how he knew about the Beacon on Eden Prime, or how Saren got enough money to recruit so many Krogan or build a base, or how he found the beacon on Virmire, or how Shepard got the name Shepard if he was Earthborn etc etc.

How Mordin found the seeker bug?

He had Collector data. Maybe he cloned it or maybe Cerberus caught it, doesn't really matter, read my answer to your first question

Who attacked the Cerberus base? Who Wilson was working for?

What is the exact reason for a human reaper?

I have to agree with these. They're unexplained major plot holes

If reapers convert selected species to new reapers why all the reapers are squid like and not the converted versions of various species?

If you look more closely at the ending cutscene you'll see that they all look different. The original concept art for the Human Reaper depicted it squid based, but it was changed so we can only assume that's just the core

Who was Miranda's father?

This is a really stupid question. Read my answer to your first question. This is like asking what were the council members names in ME1, or who was Thane's or TIM's father.

Why we don't know the exact reason of Omega district plague?

Agreed, unexplained plot hole

Again, READ THE ANTI PLOT HOLE THREAD TO SEE THAT THERE JUST AS MANY PLOT HOLES IN ME1

Modifié par BlackyBlack, 05 juillet 2010 - 06:18 .


#43
Annihilator27

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Why they chose to make a human reaper? Replay the game.

#44
Jackal904

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smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.


So would you prefer that they answer everything in the second itteration and leave nothing to be answered in the third? Man you have completely given up making reasonable arguements, and are now just pulling **** out of your ass for the sake of complaining.

#45
smudboy

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Jackal904 wrote...

smudboy wrote...

Jackal904 wrote...

A lot of those things we won't know until ME3, which is the whole point...

I too, believe ME2 has no point.


So would you prefer that they answer everything in the second itteration and leave nothing to be answered in the third? Man you have completely given up making reasonable arguements, and are now just pulling **** out of your ass for the sake of complaining.

I would be pulling **** out of my ass, too, if that was my conclusion of myself.

Alas, that is not what I'm saying (DARN).

What I'm saying is ME2 created way more questions that it answered.  And I'm not talking the good kind of questions.  I mean the questions that try to validate, explain or justify itself.  ME3 is going to work extremely hard to validate ME2.  Because ME2 had absolutely no development on the Reaper plot from ME1.

#46
smudboy

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BlackyBlack wrote...

Again, READ THE ANTI PLOT HOLE THREAD TO SEE THAT THERE JUST AS MANY PLOT HOLES IN ME1

The majority of those by Ecael were nitpicks, and most of them aren't even plot holes.  Not saying there isn't, but definitely not on the scale of ME2.

#47
Cain_Novaburn

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Ksandor wrote...

Some said ME1 was akin to Star Trek and BSG and ME2 is similar to Star Wars. I agree.

I am sure many of you already said this but warning Bioware once more won't hurt.

ME2 is a great game, replayable, enjoyable... We are discussing the details, what we like and what we don't for months now. 

But I wish ME2 focused on the story as much as ME1. Major plot holes exist. How Shepard's body was found and recovered exactly? Not even ME comic gives details.

How Mordin found the seeker bug?

Who attacked the Cerberus base? Who Wilson was working for? (forgetting such details is unbecoming to you Bioware).

What is the exact reason for a human reaper?

If reapers convert selected species to new reapers why all the reapers are squid like and not the converted versions of various species?

Who was Miranda's father?

Why we don't know the exact reason of Omega district plague?

I am sure you can find more questions if you want.

Bioware the plot is what makes your games better than stupid Holywood movies. If you only go for action and character interaction and forget the plot your quality will suffer. I am sure you do not have to have a great plot to sell the game. But I think people as sophisticated as you would like to write better plots. You did this with ME. Please do it for ME3 too. I think character oriented ME2 will get old fast and final installment of the trilogy should be more story driven.

The only plot hole I see is Shepard's body all the rest of this stuff is just "I wanna know how they did that" or "Tell me more stories!". As gamers we are used to having everthing explained to us and I mean everything. Personally I like the idea that we are left to guess on a look of these things cuz in real life you don't always get all the answers handed to you (espeially by man who uses a sun to keep his place lit). Also, I'm guessing more of this will be explained in ME3 and a lot was left unexplained because they want to keep you guessing, thus keeping you intrested. 

I want what you want and its not so much, "Less plotholes!", its asking for some stroy and more plot. I'm down with that and I think thats a good thing. The only thing I really found to be a plothole was Shepard's body. There are other things that if you stop and think about you might go "how did they do this" or "could they just do that" but I personally think it would take way too much time to explain everything.

#48
ADLegend21

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smudboy wrote...

BlackyBlack wrote...

Again, READ THE ANTI PLOT HOLE THREAD TO SEE THAT THERE JUST AS MANY PLOT HOLES IN ME1

The majority of those by Ecael were nitpicks, and most of them aren't even plot holes.  Not saying there isn't, but definitely not on the scale of ME2.

you mean the same nitpicks you have for ME2?

#49
InvaderErl

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AGAIN, In Mass Effect 1, how did Tali have evidence of Saren's betrayal when she had arrived on the Citadel a few days prior to Shepard's arrival?

#50
Cain_Novaburn

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InvaderErl wrote...

AGAIN, In Mass Effect 1, how did Tali have evidence of Saren's betrayal when she had arrived on the Citadel a few days prior to Shepard's arrival?

She found it on the Geth somewhere else and could have been closer to the Citadel than Shepard was when he left to go there, thus getting there before him. That is just one possibility, of course.