Is there any way to extend the 60-character limit on PC dialogue?
It is difficult for the PC to carry on a conversation with an NPC when they can only speak in 60-character chunks.
If the limit can't be increased, does anyone have a good idea for a work-around?
Player Dialogue
Débuté par
bjcuda
, juil. 05 2010 04:07
#1
Posté 05 juillet 2010 - 04:07
#2
Posté 05 juillet 2010 - 05:26
The easy solution is just to "break up" the convo more letting the player pick multiple dialogue options in a short time frame. (Kind of like the speech Shepard gives to the Normandy in the mass effect games)
#3
Posté 05 juillet 2010 - 06:33
well you can always just omit the player's response too, and have the NPC continue talking. the pc doesn't need to respond every time.
NPC: Saying 60 characters here...
-->PLAYER: [CONTINUE]
----->NPC: Saying more...
NPC: Saying 60 characters here...
-->PLAYER: [CONTINUE]
----->NPC: Saying more...
#4
Posté 05 juillet 2010 - 06:39
The 60 character limit is a warning. You can completely ignore it, if you want longer sentences.
Check out this thread: Letter Count Limit
Check out this thread: Letter Count Limit
Modifié par phaonica, 05 juillet 2010 - 06:41 .
#5
Posté 05 juillet 2010 - 06:42
Hurray! Phaonica, you rock! Thanks!!!!!





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