So theres loads of information about how to import new models into the toolset but how can I actually make a new model? What do I use to create a brand new sword or armor that looks completely different from anything in the game? Ive been looking for something to get me on the right path here for a few weeks but cant really find anything..
making new models
Débuté par
Livemmo
, juil. 05 2010 11:45
#1
Posté 05 juillet 2010 - 11:45
#2
Posté 06 juillet 2010 - 12:07
Gmax?
#3
Posté 06 juillet 2010 - 12:15
You can use tools/programs like blender (free to download/use) or 3Ds max (paying ALOT of money ) , with them you can make your own 3D stuff for use in games etc ... if you wanna know more send me some messages because im not always looking around in the forums themselves
#4
Posté 06 juillet 2010 - 02:09
With gmax (free) or 3dsmax and the export i made you can do this. You can seek on my project if you need help i am more likely to watch there than here.
http://social.biowar...m/project/2336/
http://social.biowar...m/project/2336/
#5
Posté 06 juillet 2010 - 02:35
i made a topic in the link above ^
Modifié par Livemmo, 06 juillet 2010 - 02:40 .
#6
Posté 06 juillet 2010 - 02:40
What? Yes check the readme, installation instructions =)
It is there, you just need to add a menu with 3dsmax customization
It is there, you just need to add a menu with 3dsmax customization





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