PoliteAssasin wrote...
IoCaster wrote...
The basic problem I have with keeping the SR-2 is that it's the private property of Cerberus. If I tell TIM to shove it and quit at the end of ME2 I have no right to keep their property. I hated having to steal credits to finance my upgrades and my Shepard would never condone a theft of that magnitude or scale.
I would prefer to drop everyone off at whatever planet they'd like and park the ship at a neutral port. I would then send a message to TIM and let him know where he can pick up his ship. That would leave me clear to return to the Council or Alliance and start getting ready to battle the Reapers.
If anything, Cerberus stole the SR-1 blueprints. So technically, it is your ship. And when you tell TIM to ****** off and part ways, the last thing on his mind is the ship. He may not like Shepard's decision. But he knows that he'll get the job done, and will need the ship. Besides, even if that may not be true - I don't think TIM would even think of trying to take the SR2 from shepard in retaliation for destroying the base. The only time he does that is if Shepard dies and he tells Joker to return the ship. I think TIM fears shepard.
-Polite
How the heck does the ship belong to Shepard? Cerberus built the damn thing and holds the pink slip. Try arguing that line in a courtroom and you'll get thrown into the nearest open cell.
We don't even know that Shepard will need the SR-2. It's very unlikely that a single ship is going to defeat the Reaper fleet unless BioWare contrives a singularly ridiculous plot for ME3. Cerberus by itself does not have the necessary resources to win the war and Shepard will need the Council races and the Alliance to have any chance. I hope that means a complete severing of any and all ties with Cerberus and TIM.





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