No matter how much you say lets be careful;lets go back;lets go inform the keep;step away the the mirror nothing really changes.I really felt like i was on a straight path with no choices.:happy:
Worst Origin story?
#1
Posté 06 juillet 2010 - 09:48
No matter how much you say lets be careful;lets go back;lets go inform the keep;step away the the mirror nothing really changes.I really felt like i was on a straight path with no choices.:happy:
#2
Posté 06 juillet 2010 - 10:09
Modifié par Behindyounow, 06 juillet 2010 - 10:10 .
#3
Posté 06 juillet 2010 - 10:11
#4
Posté 06 juillet 2010 - 10:33
#5
Posté 06 juillet 2010 - 11:45
#6
Posté 06 juillet 2010 - 12:11
#7
Posté 06 juillet 2010 - 12:30
#8
Posté 06 juillet 2010 - 02:42
#9
Posté 06 juillet 2010 - 02:57
#10
Posté 06 juillet 2010 - 04:12
Xandurpein wrote...
The mage one, after the harrowing which was good. Because I was railroaded into either help or rat on Jowan and I really didn't want to do either. I kept looking for another way out.
It would have been nice to have one origin story where you actually get to volunteer -- no big drama leading up to it. Then think of how you feel when you get to the joining and discover that there's no way out and you have to basically do a blood magic ritual and there's no way out after that! Now, there's some drama! Mage origin would have been great for that.
#11
Posté 06 juillet 2010 - 04:14
Forst1999 wrote...
I like them all, but the Dalish would be my least favorite one. It seems short, and it is a classic case of "stupidity is the only option".
"How many times do I have to tell you? Don't touch the......hey man, I told you not to touch the.....agwh.........darn it, you touched it!"
That and you never get to go back to see the folks you just get that little surprise visit in camp.
#12
Posté 06 juillet 2010 - 04:48
Also the Dalish, for reasons mentioned above and also because Duncan finding you and recruiting you was an accident, whereas in the others(except dwarf commoner) he had an eye specifically on the PC.
#13
Posté 06 juillet 2010 - 04:56
#14
Posté 06 juillet 2010 - 05:42
Modifié par Kaiser Shepard, 06 juillet 2010 - 05:44 .
#15
Posté 06 juillet 2010 - 05:52
I liked it because, like mentioned above, Duncan has no clue who you are, but wants you after finding out you're already tainted, have resisted the taint, and you've got mad fighting skills.....plus I like arguing with him and the keeper.....and the leaving bit is poignant.
Personally, I like the DE origin for the US ending due to the whole slight disconnect compared to the rest of the Origins from Ferelden, even if they survive and find their clan again, are they really going to be able to fit in with them again?
I find the Mage Tower tedious.....ugh. Having to go to the fade more than the once in the game? Please no!!!
#16
Posté 06 juillet 2010 - 05:58
Forst1999 wrote...
I like them all, but the Dalish would be my least favorite one. It seems short, and it is a classic case of "stupidity is the only option".
The Mage origin has that similar moment with Jowan and Lily.
#17
Posté 06 juillet 2010 - 06:06
#18
Posté 06 juillet 2010 - 06:19
#19
Posté 06 juillet 2010 - 06:32
#20
Posté 06 juillet 2010 - 06:33
It's too long? I thought it was actually one of the shorter ones and if you just went straight from the start to Dog to Fergus you could breeze through it in fifteen minutes.SOLID_EVEREST wrote...
Human Noble! Way too long, and I couldn't like any of the NPCs from there.
#21
Posté 06 juillet 2010 - 07:29
Modifié par schalafi, 06 juillet 2010 - 07:32 .
#22
Posté 06 juillet 2010 - 07:33
#23
Posté 06 juillet 2010 - 07:56
SOLID_EVEREST wrote...
Human Noble! Way too long, and I couldn't like any of the NPCs from there.
Agreed, I didn't notice the length but didn't warm to the noble NPCs either... that pretty much goes throughout the game.
My complete playthroughs have always been elven PCs, prefer CE to DE - I'm happier playing the underdog.
#24
Posté 06 juillet 2010 - 08:15
#25
Posté 06 juillet 2010 - 09:22
Sarah1281 wrote...
Well, Teagan will flirt with any girl who passes the persuade check and I've heard it's even better for mages. Still, that is definitely a great moment in the game.
If I remember correctly, when you tell him you're a mage he says that mages aren't forbidden to marry, to which you can reply somthing like "yes, but only if the man has the guts" (or something like that) and he says, "I can think of many reasons why one would want to be so brave" (again, something like that).





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