numotsbane wrote...
once you get the cooldown bonuses, barrier and GSB cease to be useless. the difference between 6.6 and 12 seconds is... well, its 5.4 seconds.
but also thats impressive in gameplay terms.
Not every class has that type of cooldowns. And I that's assuming your wearing the Archon visor
Adept, Engineer (both "versions" of their passive), Raider (Sentinel) 20% bonus = 6.6 seconds
Assassin (Infiltrator) and Destroyer (Vanguard) 9% = 7.92 seconds
Agent (Infiltrator) and Champion (Vanguard) 15% = 7.20 seconds
Guardian (Sentinel) 30% = 5.4 seconds
Soldier (no cooldown bonus at all) = 9 seconds
Besides, 1 point offers little protection on insanity.
If that point in Barrier o GSB is meant to help you to get out of trouble, each class a better way of doing that.
The Sentinel has Tech Armor. The Infiltrator can cloak. The Vanguard can charge. The soldier has Adrenaline rush and can run like hell.
Maybe it could help the Adept or Engineer. But if I'm in trouble and I need my shields restored inmediatly, medigel
does a much better job (only 1.5 seconds)





Retour en haut







