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Squad Composition of ME3- A discussion


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#301
Guest_Shandepared_*

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Inverness Moon wrote...

I'd be surprised if BioWare invested so much in the characters and then decided to exclude more than a few from ME3. Besides, it would drive home the consequences of not making good choices on the mission by depriving you of team members in ME3.


Yeah I agree but Bioware isn't interested in making an excellent sequel; they want a game they hype up that will sell a lot of copies. Bioware is a for-profit company. Money is all they care about.

#302
BomimoDK

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Shandepared wrote...

Inverness Moon wrote...

I'd be surprised if BioWare invested so much in the characters and then decided to exclude more than a few from ME3. Besides, it would drive home the consequences of not making good choices on the mission by depriving you of team members in ME3.


Yeah I agree but Bioware isn't interested in making an excellent sequel; they want a game they hype up that will sell a lot of copies. Bioware is a for-profit company. Money is all they care about.

WHen i say Troll harder... i can't decide if i mean trolling us or trolling yourself. you know that's bull****. i can guarantee you that your little theory of gray passionless factory mentality is not what's going on at bioware... i don't think it's going on anywhere, not even at Activison.

so, yeah, either start sounding reasonable or troll harder.

#303
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Sure, kid, believe whatever you want.

#304
BomimoDK

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Shandepared wrote...

Sure, kid, believe whatever you want.

Or you could bring some actual proof to the table that you won't have to scewer, interpret or color to be right?

and if your best weapon is a supperior "sure kid" then... there really isn't going to be any discussion, is there?

Modifié par BomimoDK, 31 juillet 2010 - 04:57 .


#305
troyk890

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Lets get this straight, nobody ACCIDENTALLY killed everyone, you have to be trying for that. Infact I'd say most Bioware fans are completionists and kept everyone alive. Sure there are a few hardcore RPers who lost one or two people and stuck with that save, but they still have ten others left. Very few people will import a save with everyone(except 2 because thats the minimum that can survive) dead.

#306
smudboy

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BomimoDK wrote...

WHen i say Troll harder... i can't decide if i mean trolling us or trolling yourself. you know that's bull****. i can guarantee you that your little theory of gray passionless factory mentality is not what's going on at bioware... i don't think it's going on anywhere, not even at Activison.

so, yeah, either start sounding reasonable or troll harder.

4 uses of the word troll.  Nice.

Considering nearly everyone can die, it's pretty obvious the characters won't be of any great importance in ME3, just as they weren't in ME2.

Or you didn't recruit them in the first place.

Or if you didn't download Zaeed or Kasumi.

Or if you don't have an import.

Or what Casey said:
"I think the development of some of the existing characters people continued to enjoy, like the stuff with Garrus and Tali. We always try to balance the fact that, people will say "I want all my characters back from the previous game because that's what made the first game great." But when you think about it, part of what made the previous game great is the process of meeting those characters for the first time. That has to be part of the experience too, how you meet new characters."

#307
Whatever42

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Shandepared wrote...

Inverness Moon wrote...

I'd be surprised if BioWare invested so much in the characters and then decided to exclude more than a few from ME3. Besides, it would drive home the consequences of not making good choices on the mission by depriving you of team members in ME3.


Yeah I agree but Bioware isn't interested in making an excellent sequel; they want a game they hype up that will sell a lot of copies. Bioware is a for-profit company. Money is all they care about.


Harsh, man. And untrue. People take pride in their work. And people who don't go quickly out of business, no matter how good they are at hype.

It's *possible* that the squad is back from ME2. I think its pretty safe to say that the central plot will be the focus on ME3 - no recruitment missions, no loyalty missions. A few dialogue trees and minor events wouldn't cost that much. And then forgo any new recruits at all, except maybe a couple to keep things interesting. If you managed to kill every single killable squadmate in ME1 and ME2 then you still have liara and ash/kaiden. 

And if you killed them all off, you pretty much had to do so deliberately or because you cared absolutely nothing about them and raced through the game, in which case the 2 last survivors are all you need.

#308
theelementslayer

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Shandepared wrote...

Inverness Moon wrote...

I'd be surprised if BioWare invested so much in the characters and then decided to exclude more than a few from ME3. Besides, it would drive home the consequences of not making good choices on the mission by depriving you of team members in ME3.


Yeah I agree but Bioware isn't interested in making an excellent sequel; they want a game they hype up that will sell a lot of copies. Bioware is a for-profit company. Money is all they care about.


Wow dude, thats brutal. Not everyone is just intrested in money. Im pretty sure Bioware takes pride in their work. Plus all the hype wont really change if a game is sucessful or not. Sure it might make a few at the preorder but if it sucks no one will buy it.

I know a guy who worked at bioware, doing QA for ME2 and what you just described, wow. Not at all what you said, these people actually are passionate about it. Really I dont think you can do a good job unless you are passionite about the work you do. And ME2 was a job well done, as will ME3

#309
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Whatever666343431431654324 wrote...


Harsh, man. And untrue. People take pride in their work.


The developers aren't in charge.

#310
theelementslayer

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Shandepared wrote...

Whatever666343431431654324 wrote...


Harsh, man. And untrue. People take pride in their work.


The developers aren't in charge.


Why all this hate against EA? They arent that bad of a producer, they make a hell of a lot of good games, and really they didnt change ME around. Which producer would you rather have, I think EA is one of the best.

#311
smudboy

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Shandepared wrote...

Whatever666343431431654324 wrote...


Harsh, man. And untrue. People take pride in their work.


The developers aren't in charge.

I think you mean the executives are.

As for the ME2, I know the writers weren't the next in the totem pole.  Maybe somewhere near mail boy and secretary?

#312
Whatever42

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Shandepared wrote...

Whatever666343431431654324 wrote...


Harsh, man. And untrue. People take pride in their work.


The developers aren't in charge.


But Ray and Greg are and if you listen to any interview with them, they are as passionate about games as anyone. Frankly, you don't found a gaming company unless you're passionate about games.  

#313
Inverness Moon

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Shandepared wrote...

Inverness Moon wrote...

I'd be surprised if BioWare invested so much in the characters and then decided to exclude more than a few from ME3. Besides, it would drive home the consequences of not making good choices on the mission by depriving you of team members in ME3.


Yeah I agree but Bioware isn't interested in making an excellent sequel; they want a game they hype up that will sell a lot of copies. Bioware is a for-profit company. Money is all they care about.

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#314
ElectronicPostingInterface

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New people don't have to import a game.



Bioware can choose who lived and died in the default game. It's pretty simple.



If you killed somebody in your copy, you basically miss out on content or get an alternative set of person to "retcon" the story.



That said, the full squad is likely not coming back. Garrus, Tali are very likely to be in it - Tali due to the story arc with the Geth/Quarians, Garrus simply because of pure popularity - he integrated into ME2 pretty seamlessly, too. I would not expect him to be a hard character to tie back in for new players.



I also strongly expect Miranda.to be back, to give you an alternate take on Cerebus. I would have said Jacob for a similar reason to Miranda, but he really seems to be an unpopular character. They'll probably bring him back anyway though.



As for everyone else? Wouldn't be surprised if Liara's story arc mostly climaxed in the DLC. I also have speculation but it'd ruin the DLC for you if I share it, let's just say Liara would be an integral part of the game even though she wouldn't be a squadmate.



I think the Virmire Survivor may return to your squad - or will be a spectre on the hunt trying to kill you, which I think would be more interesting honestly.



Wrex is obviously going to be busy dead or working uniting the Krogan.



As for the rest of the ME2 squad? Really, anyone could be back. There's no way of knowing what will happen with Thane, for example. But I am sure there'll be 2 or 3 new characters AT LEAST too.



So I see it something like this:



1. Garrus

2. Tali

3. Miranda

4. Jacob (Maybe)

5. Virmire Survivor

6. ME2

7. ME2

8. New, maybe Liara, I see special role for Liara

9. New

10. New

11. New

12. New



I wouldn't be surprised if we got Reverse Loyalty missions, where you help them out of YOUR loyalty to them. I also think we'll get DLC characters of some of the favorites in the squad back.

#315
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My mistake.

Modifié par PKchu, 31 juillet 2010 - 05:47 .


#316
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12 squadmates is way too many. I'd rather they keep the number down to something more manageable.

#317
Inverness Moon

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Shandepared wrote...

12 squadmates is way too many. I'd rather they keep the number down to something more manageable.

I've heard rumors (and might have mentioned this) that there will be certain specialist positions that you'll have to fill by choosing between the squad mates available (still alive). It sounds like a good way to do what you're suggesting if it is true.

Modifié par Inverness Moon, 31 juillet 2010 - 06:15 .


#318
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Inverness Moon wrote...

I've heard rumors (and might have mentioned this) that there will be certain specialist positions that you'll have to fill by choosing between the squad mates available (still alive). It sounds like a good way to do what you're suggesting if it is true.


I bet you've heard lots of "rumors".

#319
CROAT_56

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12 is not way to many if i had my way which i might all 10+2 DLC will return (for those who got it. Your ME1 SMs aka Liara and Kaidon/Ashley will returnas SM you might have to pursuade the Vermire survivor. And 2 new charecter a batarian an possibly a female alien.



my reasoning for the DLC charecters comming back is, evan though I did not have BDTS I still had Kate dye in one of my playthroughs of ME2 at least of the radio.



if any charecter(s) were reduced to cameo roles it would be Zaeed and Kusami unfortunatly

#320
Whatever42

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Inverness Moon wrote...

Shandepared wrote...

12 squadmates is way too many. I'd rather they keep the number down to something more manageable.

I've heard rumors (and might have mentioned this) that there will be certain specialist positions that you'll have to fill by choosing between the squad mates available (still alive). It sounds like a good way to do what you're suggesting if it is true.


Thats not a bad idea. Of course, they would have to write and voice all the characters anyway because they have no idea who you're picking or who lived. But considering that Bioware just voiced several thousand characters in TOR, right down to the janitor, I don't think thats a problem. And this way, everyone can customize their experience by bringing along their favorites.

#321
Blackveldt

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The main purpose of ME2 was character development, which is why it may have seemed a bit lean on the climax/plot side. Not only recruiting new members, but having the game centered around each of them, in terms of gaining loyalty, developing relationships/personalities, etc. To do as the OP has suggested would have rendered the entirety of ME2 pointless. This is perhaps the main reason why characters will not be simple cameos, squad mates or not. To put forth that much effort and story into characters/squad mates only to not use them in the finale would be not only bad writing and execution, but a major waste of time and money.

#322
KainrycKarr

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It's not a major waste of time or money because they already made that money back(and then some....a lot) with ME2 sales.

#323
PrinceLionheart

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Blackveldt wrote...

The main purpose of ME2 was character development, which is why it may have seemed a bit lean on the climax/plot side. Not only recruiting new members, but having the game centered around each of them, in terms of gaining loyalty, developing relationships/personalities, etc. To do as the OP has suggested would have rendered the entirety of ME2 pointless. This is perhaps the main reason why characters will not be simple cameos, squad mates or not. To put forth that much effort and story into characters/squad mates only to not use them in the finale would be not only bad writing and execution, but a major waste of time and money.


There's a difference between playing a role in the story and being a playable squadmate. OP is simply suggesting that they will no longer be playable squadmates, not taken away from the story.

#324
Whatever42

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PrinceLionheart wrote...

There's a difference between playing a role in the story and being a playable squadmate. OP is simply suggesting that they will no longer be playable squadmates, not taken away from the story.


That strikes me as being potentially more effort, though. If they have a significant role in ME3, you then have to do redundant voices for the character and their replacement.  As a squad mate, you would have a dialogue tree and some chatter to script and that's it. Unlike ME1 and ME2, the game mechanics aren't be reworked so the coding to bring them back in as squad members wouldn't be onerous. 

Of course, their appearance could be reduced to an incidental encounter or email but then we saw the rage over ash/kaiden. It would be that 10 times over so I doubt that would be a good approach. And since half the characters are LIs, I'm not convinced Bioware would dare just brush those off. That LI would need a meaningful role in the game or players would be seriously irate.

#325
TOBY FLENDERSON

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NO, in ME3 you'll be building an army so Bioware will hopefully make the entire game like the suicide mission where their are alternate squads, special skills required. this would allow you to handle you squad better by fielding them in multiple squads, 3-5 members. This would work and their could even be group dialogue like Grunt and Wrex being talked to at the same time and one pulled aside for personal input.



ex.



Sheppard: So how did we do on the last mission

Wrex: we killed everyone what do you think.

Grunt: what are you saying, it was glorious with organs and appendages going everywhere

Wrex: You got shot?

Grunt: so did the 50 people i killed, and the 12 i beat to a pulp.

Wrex: humph

Sheppard: Paragon: were not her to randomly kill. (renegade) and that volus LOL, (neutral) Yeah I guess.