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Squad Composition of ME3- A discussion


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#576
We Tigers

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PoliteAssasin wrote...
You make excellent points regarding the patterns of Mass 2 and Mass 3 not being identical. People assume that Bioware sidelined the Mass 1 squad because they couldn't make them squadmates, or because it would cost to much. They also assume that because a game could be 100% different for one player than the other, Bioware won't implement it in the game because some people might not see it on their playthrough. All I have to say to that is Urdnot Wrex. Plain and simple.

-Polite

Polite, are you suggesting that it would take a similar amount of resources, time, disc space, and testing to incorporate an ME2 character as a squadmate in ME3 as Bioware spent on Wrex in ME2, a static NPC?  I see squadmates and I see characters with dynamic roles, including numerous unique dialogue trees on ship, involvement in multiple cutscenes, references in dialogue from other characters, balancing and usage on missions, etc.; whereas with Wrex I see a character who exists in one place, has a short set of dialogue options, and actually isn't animated beyond hanging out at his sweet throne. 

I don't claim to be a developer, but I do a lot of work in project/resource management, and that doesn't make a lot of sense to me.  I'm curious if you could expand on this a bit.

#577
smudboy

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PoliteAssasin wrote...
What would be complex would be to write off 12 characters, create about 10-12 new characters, with models, materials, textures, animation, recruiting new VA's, etc.. and then writing those into the story. And since you want to compare Mass 3 with Mass 2 in terms of pattern, lets just say 12 new loyalty missions. We don't need a repeat of Mass 2. Just because they wrote off Ashley/Kaidan, with good reason, doesn't mean they're doing it with mass 3.

Drew: "Hey Mac!  Since all the squad mates from ME2 can die, we'll have to make new ones.  Also, Casey said so."
Mac: "Really?  Wow.  That's like, what, 12 characters?  Whew.  A lot off my plate.  But what if players saved them?"
Drew: "We'll just write short cameos for them."
Mac: "Sweet.  That means we just need, what, 2-3 new characters for Super Secret Reaper Plot Point X?"
Drew: "You got it, you sexy James Joyce you."

Honestly, is it so hard to comprehend the way they dealt with Wrex? You guys act as if you know what your talking about. Do you know how much work it would take to create 10-12 new squad mate assets? Do you really? Because I seriously doubt you do. Bioware already dedicated an entire game to squadmates, and if you don't believe me I have a video, posted on the previous page, that has a developer saying "The squadmates are the focus of the game".

Once again Polite plays the 'I'm a professional/argument of authority fellow.  I know things.'

And yet in no way implies the plot of ME3 constitute having 10-12 new squadmates.

"Do you really?  Because I seriously doubt you do."

So tell me, why dedicate a whole game to recruiting people, only to have them discarded in the third game and then recruit more people? Again, Bioware isn't going to repeat Mass 2, or the pattern of Mass 2. Just because they took an approach in Mass 2 doesn't mean they're going the same way in Mass 3.

Because they were recruited specifically for the story they were in?
Because they can all die, so you can't properly integrate them into a static narrative, let alone be squadmates?

But back to Wrex. Not everyone gets to see wrex, specifically those who didn't play Mass 1. So did Bioware cut wrex out of the game just because not everyone would see him? Did they give him a small role? Absoluety not. Just because he's an NPC doesn't mean his role is smaller than that of a squad mate.

And if Wrex/no one had an import, some cardboard Wrex cutout came in.  Wait, wasn't Wrex a squadmate from ME1? :(

In Mass 3 you will have a different portion of the story depending on if Wrex is unifying the clans, or if his brother is just doing whatever it is that he does. Two different stories.

Yes.  Two different stories.  Wrex sitting on his ass leading Urdnot, and Wreav is sitting on his ass leading...Urdnot.  They have different...political methods?

Wrap your mind around that, and just imagine it with the surviving squad members.

*gets the tinfoil hat*

If a squad member survives, you get a certain content in Mass 3, if not then you don't. If your going the default route, then whoever is alive on the canon story (Most likely all of them).

You know this how?  Oh wait, we're imagining, right!

So think of what they did to wrex, but applied to the Mass 2 squad, with squad status instead of NPC status, and much more dialogue. It's as simple as that. It's more simple than creating 10-12 new characters and then writing them into the story. 

So they gave Wrex a cameo.  Gotcha.  So all 12 characters are going to get a cameo?

Ah, that makes sense.  *takes off the tinfoil hat*

I don't have to tell you that the third game is it. We don't have time to was on recruiting another dirty dozen team. That was what Mass Effect 2 was for. And according to THIS video, the squad was the focus of the game. So most likely, the final battle will be the focus of the third game. I'm pretty sure Bioware's going to focus more efforts on story this time around rather than new squadmembers. Why? Because they've already modded the engine to their specifications, they've already revamped the gameplay, all there is to worry about now is story with a few minor modifications to gameplay. Thats it.

So given all of this, what YOUR saying is delusional.

-Polite

Wait, what's delusional from what he wrote?  (Psst: YOU'RE)

So if ME2 was about collecting and developing crew mates, therefore, ME3 will be about will be about the main plot.  Well I sure hope you're right.

That doesn't imply anything in regards to ME2 squadmates=ME3 squadmates.  'cause they can all die.  Or not even be recruited in ME2.  Or players can play ME3 and not even have a save file.

Now if you're implying all the ME2 squadmates that survive get a cameo, a la Wrex, then that makes sense.  They might even have some important role in the main plot, but they most certainly won't be plot integral.  But I can see them affecting the outcome of certain scenes, like an ending. (A rally cry for others to help fight the Reapers, for example.)

#578
PrinceLionheart

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PoliteAssasin wrote...
So tell me, why dedicate a whole game to recruiting people, only to have them discarded in the third game and then recruit more people? Again, Bioware isn't going to repeat Mass 2, or the pattern of Mass 2. Just because they took an approach in Mass 2 doesn't mean they're going the same way in Mass 3.


Because the plot of Mass Effect 2 was recruiting a squad a specialist to survive the suicide mission. It's really that simple, all the ME2 Squadmates have no obligation to remain with Shep after the end of the second game. It's been pointed out that because they know about the reaper threat they wouldn't possibly leave. Well there's a hole in that argument, Wrex and Garrus were both implied to have left you after the ending the of the first game. They both new about the reaper threat at that but they went about their lives.

Hell, a good portion of cast, Thane, Samara, Jack, Zaeed, all make it obvious that they're just along for the mission. Honestly, all the characters could easily be written out, or given a side role in the game. 

Anyway my argument is that the ME2 characters simply won't be playable. That doesn't mean the role will become non-existant.

#579
Soverign 666

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Smudboy has never seemed childish to me. A little full of himself yes but at least he trys to be logical.

#580
Whatever42

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We Tigers wrote...

PoliteAssasin wrote...
You make excellent points regarding the patterns of Mass 2 and Mass 3 not being identical. People assume that Bioware sidelined the Mass 1 squad because they couldn't make them squadmates, or because it would cost to much. They also assume that because a game could be 100% different for one player than the other, Bioware won't implement it in the game because some people might not see it on their playthrough. All I have to say to that is Urdnot Wrex. Plain and simple.

-Polite

Polite, are you suggesting that it would take a similar amount of resources, time, disc space, and testing to incorporate an ME2 character as a squadmate in ME3 as Bioware spent on Wrex in ME2, a static NPC? I see squadmates and I see characters with dynamic roles, including numerous unique dialogue trees on ship, involvement in multiple cutscenes, references in dialogue from other characters, balancing and usage on missions, etc.; whereas with Wrex I see a character who exists in one place, has a short set of dialogue options, and actually isn't animated beyond hanging out at his sweet throne.

I don't claim to be a developer, but I do a lot of work in project/resource management, and that doesn't make a lot of sense to me. I'm curious if you could expand on this a bit.


If its more than a cameo, then they would also have to duplicate each character with a stand-in. They would also have create the new characters, models, and animations. That's considerable work. And I seriously doubt that Bioware will just drop the LI of each character. Shepard staring at the picture of Ash/Kaiden/Liara shows that the relationship continues in ME3, which can lead us to assume that ME2 relationships continue in ME3.

So that means at least half the crew of ME3 will have further dialogue developed for them.

And then, of course, the new crew will have to be voiced and dialogue trees developed.

Compare that to bringing back 10 characters, of which the average player might miss 3 or 4 but the characters would be developed, and the models and animations would be done.

The argument seems to come down to what we think Bioware's philosophy will be in the 3rd game? Is it a continuation of the trilogy? Or will it be a standalone games with some cute emails and a few cameos from past squad members?

Bioware did warn that decisions in ME2 could have dire consequences in ME3 but we really have no idea how far they'll take that. I tend to think that the structure of ME2 (with 80% of the game on character development) point to them bringing the team back. I also think there will be much more continuity between ME2 and ME3, especially after the criticism of the weak transition from ME1.

The more cynical disagree. That's fine. But neither side can say anything conclusively. One person points to dead squadmates and weighs that heavily against, another person dismisses it and points to all the character development. Neither side has the slightest bit of real or even circumstancial to support their position.

Smudboy has never seemed childish to me. A little full of himself yes but at least he trys to be logical.

No, he fakes logic. He arbitrarily dismisses opposing arguments without justification and redefines terms whenever it suits him.

Modifié par Whatever666343431431654324, 02 août 2010 - 11:14 .


#581
Wraith_of_Dawn

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Soverign 666 wrote...
Smudboy has never seemed childish to me. A little full of himself yes but at least he trys to be logical.

That reminds me a bit of both, mind elaborating?

#582
Soverign 666

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Yea thats why i said TRYS to use logic Image IPB

#583
Soverign 666

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Wraith_of_Dawn wrote...

Soverign 666 wrote...
Smudboy has never seemed childish to me. A little full of himself yes but at least he trys to be logical.

That reminds me a bit of both, mind elaborating?


Ok just forget I said anything. This isn't a thread about smudboy I was just trying to say if your argueing with someone argue about the issue not the person (I have given myself the job of being refree in this debate Image IPB)

#584
Wraith_of_Dawn

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Sorry, miss read it as someone (don't ask how I got them mixed up).

#585
Soverign 666

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Wraith_of_Dawn wrote...

Sorry, miss read it as someone (don't ask how I got them mixed up).


Its all good man but we must get back to this very important disscussion that isn't acomplishing anything.

#586
Jaron Oberyn

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Soverign 666 wrote...

Smudboy has never seemed childish to me. A little full of himself yes but at least he trys to be logical.


This comment tells me a lot about your level of thinking. :pinched:

-Polite

#587
Soverign 666

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PoliteAssasin wrote...

Soverign 666 wrote...

Smudboy has never seemed childish to me. A little full of himself yes but at least he trys to be logical.


This comment tells me a lot about your level of thinking. :pinched:

-Polite


Thanks

#588
Wraith_of_Dawn

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This argument is pointless, trying to come up with evidence for something that HAS no solid evidence doesn't work out very well. How about we wait a year or so, then yell at each other for no good reason?

#589
Inverness Moon

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KainrycKarr wrote...

You both lose - GAME OVER

GAME OVER
USER WINS

#590
The Spamming Troll

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whats the point of ME2 other then squad mates? itd be a rediculouse notion to think ME3 wont have any if not all the options weve had in the first 2 installments.



its easy to say samara is gone becasue liara is back and her codes done with. thane is dead. wrex is a diplomatic leaer for the krogans and hes not a fighter, ill take grunt to do that for me. id like to think mordin is aldo in the same boat as wrex. he should be fighting with his brain not his braun. kasumi and zaeed contracts with cerberus are over with.



if you go along with the dirty dozen we got from the first 2 games the obviouse choices are



ashley/kaiden - whoever survived virmire

liara - LI

garrus - LI

tali - LI

miranda - booty, LI

jacob - LI

grunt - hes in your crank er whatever he calls it.

legion - loves shepard

jack - LI



those are the obviouse chocies bioware should add to the roster still allowing for a few more squadmates. my only hope is we get a salarian replacement for mordin who is some cocky young genius prodigy who kicks ass. salarian and ninja just makes sense to me.

#591
KainrycKarr

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bleh

Modifié par KainrycKarr, 03 août 2010 - 02:11 .


#592
ShamieGTX

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All I want is Garrus... I like the guy.... i could care less about the others.... Garrus is my Soul-mate...I love the brother

#593
Cris Shepard

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You really have to go out of your way to make sure every character dies.. Unfortunately the OP is right, why would they give each of these characters a huge part in the game if they might be dead for some people.

#594
Jaron Oberyn

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Cris Shepard wrote...

You really have to go out of your way to make sure every character dies.. Unfortunately the OP is right, why would they give each of these characters a huge part in the game if they might be dead for some people.


"Liara will travel with you for a few missions involving the shadow broker, and you'll be able to develop your romance back if it existed, and even develop it anew if it did not. Afterwards, she will return to illium. We don't want the worry of designing a possibly dead or alive Liara into ME3. We have have enough of those kinds of problems right now."

http://social.biowar...472/139#3328238

It seems like someone claimed to be working for Bioware and posted this little comment I quoted above. Look at the last 2 sentences. Now what? That's the 3rd piece of evidence I've supplied so far. What have you guys got?

Oh, thats right - absolutely nothing. :lol:

-Polite

Modifié par PoliteAssasin, 03 août 2010 - 03:30 .


#595
KainrycKarr

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So...I forget. Are your arguments in SUPPORT of them coming back, or AGAINST?



Honestly with all those walls of text you two throw back and forth, the actual content of what you're talking about gets lost.

#596
Jaron Oberyn

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KainrycKarr wrote...

So...I forget. Are your arguments in SUPPORT of them coming back, or AGAINST?

Honestly with all those walls of text you two throw back and forth, the actual content of what you're talking about gets lost.


Well that seems to be your fault for either having a short attentions span, or for lacking common comprehension skills. It's not that I support or oppose the squad coming back. Its the fact that they are coming back, as your squad. Why? Because Mass Effect 2's focus is all about the squad, according to Bioware. Because they made an entire game dedicated to them. Because they're not going to penalize the people who kept their whole squad alive because some lazy player got half of them killed. And because the quote above gives more proof that they are having a tough time making possible dead or alive people fit into Mass 3. Something Casey Hudson mentioned when asked about the different permutations of Mass 2's ending. I also quoted and linked that article. 

-Polite

#597
smudboy

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Cris Shepard wrote...

You really have to go out of your
way to make sure every character dies.. Unfortunately the OP is right,
why would they give each of these characters a huge part in the game if
they might be dead for some people.


Exactly.  Something this fellow hasn't quite grasped.

PoliteAssasin wrote...
"Liara will travel with you for a few missions involving the shadow broker, and you'll be able to develop your romance back if it existed, and even develop it anew if it did not. Afterwards, she will return to illium. We don't want the worry of designing a possibly dead or alive Liara into ME3. We have have enough of those kinds of problems right now."

http://social.biowar...472/139#3328238

It seems like someone claimed to be working for Bioware and posted this little comment I quoted above. Look at the last 2 sentences. Now what? That's the 3rd piece of evidence I've supplied so far. What have you guys got?

Oh, thats right - absolutely nothing. :lol:

-Polite


And if Mr. /v/ is true, then BioWare is having problems trying to put ME2 squadmates into ME3.

Who knew?

And...how exactly does this support your claim that ME2 Squadmates->ME3 Squadmates?  Sounds like a strike against it, although nothing we didn't already know.

#598
KainrycKarr

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PoliteAssasin wrote...

KainrycKarr wrote...

So...I forget. Are your arguments in SUPPORT of them coming back, or AGAINST?

Honestly with all those walls of text you two throw back and forth, the actual content of what you're talking about gets lost.


Well that seems to be your fault for either having a short attentions span, or for lacking common comprehension skills. It's not that I support or oppose the squad coming back. Its the fact that they are coming back, as your squad. Why? Because Mass Effect 2's focus is all about the squad, according to Bioware. Because they made an entire game dedicated to them. Because they're not going to penalize the people who kept their whole squad alive because some lazy player got half of them killed. And because the quote above gives more proof that they are having a tough time making possible dead or alive people fit into Mass 3. Something Casey Hudson mentioned when asked about the different permutations of Mass 2's ending. I also quoted and linked that article. 

-Polite


My, defensive much?

#599
KainrycKarr

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smudboy wrote...

Cris Shepard wrote...

You really have to go out of your
way to make sure every character dies.. Unfortunately the OP is right,
why would they give each of these characters a huge part in the game if
they might be dead for some people.


Exactly.  Something this fellow hasn't quite grasped.

PoliteAssasin wrote...
"Liara will travel with you for a few missions involving the shadow broker, and you'll be able to develop your romance back if it existed, and even develop it anew if it did not. Afterwards, she will return to illium. We don't want the worry of designing a possibly dead or alive Liara into ME3. We have have enough of those kinds of problems right now."

http://social.biowar...472/139#3328238

It seems like someone claimed to be working for Bioware and posted this little comment I quoted above. Look at the last 2 sentences. Now what? That's the 3rd piece of evidence I've supplied so far. What have you guys got?

Oh, thats right - absolutely nothing. :lol:

-Polite


And if Mr. /v/ is true, then BioWare is having problems trying to put ME2 squadmates into ME3.

Who knew?

And...how exactly does this support your claim that ME2 Squadmates->ME3 Squadmates?  Sounds like a strike against it, although nothing we didn't already know.


Actually it sounds more like they're trying to do it, it just isn't easy.

#600
Jaron Oberyn

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KainrycKarr wrote...

PoliteAssasin wrote...

KainrycKarr wrote...

So...I forget. Are your arguments in SUPPORT of them coming back, or AGAINST?

Honestly with all those walls of text you two throw back and forth, the actual content of what you're talking about gets lost.


Well that seems to be your fault for either having a short attentions span, or for lacking common comprehension skills. It's not that I support or oppose the squad coming back. Its the fact that they are coming back, as your squad. Why? Because Mass Effect 2's focus is all about the squad, according to Bioware. Because they made an entire game dedicated to them. Because they're not going to penalize the people who kept their whole squad alive because some lazy player got half of them killed. And because the quote above gives more proof that they are having a tough time making possible dead or alive people fit into Mass 3. Something Casey Hudson mentioned when asked about the different permutations of Mass 2's ending. I also quoted and linked that article. 

-Polite


My, defensive much?


I don't know. Maybe it's a result of all of those walls of texts I throw back and forth. :whistle:

-Polite