KingDan97 wrote...
Okay so smud, you're both a published writer and a game developer? Could you per chance give the name of one game or otherwise published work that your name is on? Because until then you're blowin hot air.
No, because I do not encourage arguments of authority. Polite, constantly reminding us he 'knows' doesn't make his argument any better or valid.
And breaking YOUR suspension of disbelief does not entitle you to doing everything within your power to attempt to destroy the enjoyment of the game for everyone else involved by constantly touting how much you hate it and how that means it shouldn't be acknowledged.
How is my opinion attemping to destroy the enjoyment of a game for everyone else involved? WTF are you talking about?
My beef is with the plot.
That stated, the relevance of ME2's characters to the story has no bearing on whether they'll return in ME3. It has been stated many times before that they could easily bring back the old characters from ME2 without penalizing ME3 players.
And a game shouldn't penalize a player for any reason anyway.
They could easily introduce 4 new characters, that could cover the 6 main classes,
I don't think classes were an issue. Nearly everyone was a biotic, had tech skills, had an automatic weapon, etc. The only major difference was whether they had a sniper rifle or not.
and one could even vary on which was the virmire survivor. that would leave you with a varying character. Then you'd have, at the very least, a team of 8 squadmates from the last 2 games. New players would likely have more, with some characters being set as living by default.
Not exactly sure what you're trying to state here.
To contradict your point of when a character is dead, their story relevance is over, Obi Wan Kenobi, nuff said. Also a character possibly dying isn't necessarily going to mean they can't serve a purpose, it just means a secondary character would need to be written in the event the person meant to fill that person were dead. Or to present an alternative path. Like with Wrex in ME2.
Right. Wreave acts a placeholder for Wrex. We've mentioned placeholders before.
I also believe you meant pot shots... pop shots hold a definition I can't mention on these forums.
Well color me pickled.
I'm also not claiming that Mass Effect doesn't deserve criticism, but it certainly doesn't deserve it merely because someone refuses to accept what they lay down.
Which means what now?
An example, in your video you complain that Shepard doesn't come back spiritually, that if he were to be brought back that's how it should've happened. Essentially complaining that Bioware didn't fall into cliches and stigmas that surround a type of event. That means that you don't support the evolution of a storytelling element that's become really stagnant.
I don't support the evolution of a storytelling element that's...stagnant? Umm?
I comment that Shepard doesn't have any exposition on their death. It was at most a wasted opportunity. If you're going the medical science route, as in a medical miracle, you have to be a doctor and hit us over the head with science. No one really likes that, and they simply didn't do that, even though they had to. Nevermind the poor exposition on how exactly Shepard died, how their body was preserved, and how their brain survived.
They could've easily gone the medical fantasy route, or sci-fantasy, with Unobtainium, some ME fields, etc. Nada.
A metaphysical or existential take on the human condition, that is, a retrospective on ones life, an internal monologue, is what is classicaly done in times of great duress: sci-fi takes this to the realm of the dying, dead, reincarnated, etc. If you're not going to teach me about something (science), then you're going to teach me about the human condition. Again, if it's magic, deus ex or Unobtainium, a guy we can point to who's the Medical God, etc. It doesn't matter if it's clichéd or unoriginal, so long as it makes sense, and we can buy it.
Anyone who says they understand or bought Shepard's death, preservation and resurrection either wasn't paying attention, is lying, or is a moron.