mentioned before.
If you look at the group setup itself from ME1 to ME2 you actually have two with you again.
The rest that could have been killed off have been given other roles. Like Wrex
and whoever you saved (in most cases I believe it’s the one with your romance
interest) but now bioware has made it harder for themselves by giving us the
option to kill multiple team members and all of them are a option.
These decisions will have an affect like the big ones from ME1 to ME2. Only this time around
more variables will be carried over. As I’ve
read in multiple interviews ME1 carried approximately 700 variables over to
ME2, from ME2 to ME3 it will be approximately 1000 variables(I can’t find the
source right now but will keep looking). If we look how the big choices are implanted in ME2 we can most likely get a good view/hope off how they will do it in ME3.
If you start a fresh ME2 game(meaning without importing a save) bioware will set some
default settings for you. Like the council is dead, you saved the opposite
gender and Anderson is an advisor.
This is a valid option for bioware to give you your starting group, depanding on your
save. So I think some people will stick around depanding on your save, and if you don’t have a
save there will most likely be default settings like at ME2.
My personal feelings about your squad are that:
Thane is dying and will most likely die, romanced or not he has less than a year to live
at the start off ME2. In my state of
mind we will skip another few years during the intro (where you hopefully can
hijack the Normandy and give the finger to cerb. But yeah ;p) So for me he won’t
be there saved, loyal, romanced, the man is dead.
Jacob: Not many words I want to spend on him, I hope he dies in the intro. Something like
grunt throwing him off the ship somehow seems to bring a smile to my face:innocent:
Miranda: I think she will be there by default and is less likely to believe TIM over you.
That’s the feeling I get from the end game. Especially if you take her with you on the last mission (while running
paragorn).
Grunt: In my eyes both options that came across will be excellent.
Or he is helping out on merging the clans or on the Normandy “fighting
big things” either way works. I hope he is available or Wrex is since they are
very good defensing wise.
Garrus: He should be there for you again, he sticked with you trough everything not having him
with you will make the game incomplete to me. Also he has nowhere to go
actually (not that we know atleast).
Jack: I think she is optional depanding on your save if you were anti TIM or not. So by
default she wouldn’t be there.
Kasumi/Zaeed:
Where both guns for hire so I won’t think they will be in ME3. Given the fact
you have no interaction with them on your ship says enough for me. And that was
very disappointing but that’s a personal opinion.
Tali: Will most likely be the quarian again but I think she ran off again because she is the
pride off the fleet and doesn’t do anything without considering the fleet. So I
think we need to recruit her again. So by default I don’t think she will be
there. Consider ing what you said during and between the trial about the geth something
might come out of it (atleast we can hope right
Samara/Morinth:
I think they will go their way. Personally never had morinth so I can’t comment
on it. Samara will go back to asari space and play for god. As said justicars
usually work on their own ( one thing to watch out for here is that “they are
drawn to impossible cases” or something close to that ).
Legion:
I think legion will be there by default because he has been tracking you down for
2 years, so once he found you he isn’t going anywhere.
Mordin:
I love this guy so I hope he will be there. But taking the variable in that he’s got a
short life and a lot of interest Im not really sure if he would be there or
not.
So some off the crew will be there depending on your choices and I think some are off to
help others off their race. But there will always be a default group. And I hope we can work
together with more off or ME1 group. Personally I think you start with the default group or slightly bigger
depanding on your save and you pickup people once the reapers attack. Like you
arrive “late” ( meaning reaper attack is already happening)on Tutanka and you
pick up wrex or Grunt to help you., and they will stick with you to the end of
the game. Something like that will work for most cases.
edit: Copy paste from words failed horrible
Modifié par Xizi01, 04 août 2010 - 02:24 .





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