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Squad Composition of ME3- A discussion


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#801
Jaron Oberyn

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pvt_java wrote...

smudboy wrote...

pvt_java wrote...
Excuse me? I'm pretty sure that Ash is the default Romance option in ME2. Please, if can tell me otherwise.

Also Zulu, Casey said that they were making sure that the LI subplot continued into the third game. If that isn't confirmation, considering that they have already given the option for you to stay loyal, which honestly would not be there if they were planning on throwing the LI plots out the window, I don't know what is.

Play a new game in ME2.  See whether Ash hugs you or not.


Well either way, we're talking about defaults here. And considering Bioware is well able to make a few ME2 characters turn back up as ME3 squaddies, I'm sure those who got No One Left Behind will be rewarded in some way. Money is hardly the issue here, they got Martin F--ing Sheen to do TIM, who has loads of dialogue. Some may come backs as squaddies, and cameos are almost confirmed. Anyway I see no point to continue the arguement here, this thread is going to be active until 2012 anyway. 


Because you can't argue with stubborn people. That'd be Smudboy.


-Polite

#802
Wittand25

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PoliteAssasin wrote...

Luc0s wrote...

PoliteAssasin wrote...

Another reason that disproves your assessment - Ashley/Kaidan could possibly die. Miranda, Jacob, Garrus, Tali, and Jack could possibly die. The only one who can't die is Liara. So you can't say that the Mass 2 LI's won't get the same treatment in the third game as the Mass 1 because all of them except Liara can die.

-Polite


You make the big mistake here by thinking your LI in ME1 can die. This is not the case. In ME1 the LI dies BEFORE he/she is actually your LI. If you choose to romance Ashley but you let her actually die in Vermire than she dies BEFORE she actually became your real LI and thus it would be the same as having no LI at all. In fact, it's entirely possible to still romance Liara after Ash's dead on Vermire even if before you where hitting on Ash.

So ME1 only gives you two options really. Romance with either Liara or Ash/Kaiden, or no romance at all.
Liara and Ash/Kaiden both survive ME2 because of their absence in your squad and thus their return in ME3 is almost garanteed. But not for the ME2 LI who can all possibly die.

Edit: I just see now that the post above me says exactly the same thing.


Sorry kid, but that's not the case. It all depends on how far along in the romance you are when you hit Virmire. When I killed Alenko, Ashley said "He died because of us commander" That pretty much spells out LI to me. So yeah, if I chose to kill Ashley instead of Alenko, my Mass 1 LI would have died. I never said it was impossible to romance Liara, but that Liara is the only one who cannot possibly die. Ashley/Alenko could possibly die on Virmire. It's going to be one of them. The same way that, for example, Miranda could die in Mass 2. But if you keep her alive, then the story will continue with her as your LI in Mass 3, just like it would continue if you had a surviving Mass 1 LI. 

And concluding that Casey Hudson is only referring to Mass 1 LI's when he says they'll be integral to the story is, for lack of a better word, idiotic. They're not going to penalize the player who had never played Mass 1 or didn't find the Mass 1 romances interesting by only giving the 1st games romances a vital part of Mass 3's story. It goes for both games. I'm not going to keep repeating this here because honestly, I don't care if you believe it or not. I know the truth, and that's all that matters in the end. But your pessimism about what they CAN and WILL do is quite amusing to me, so I entertain it. 

Think of it this way, it's the last game of the trilogy. Theres nothing after Mass Effect 3 that involves Shepard, so why only give the people who had a Mass 1 LI their LI as a vital role to the game, and not do the same for people who had a Mass 2 LI? Why give the Mass 2 players who chose an LI in that game a cameo appearance in the second? And don't say becaus they can die, because we've already gone over this. So tell me why? We already see that Bioware is going to make the game accessible for new players. People who didn't play Mass 1 but played Mass 2 aren't going to be cut short because they romanced someone from the second game. Any LI from any game will get the same treatment in the third. Thinking otherwise is naive. 

-Polite

No romance will be a important part of ME3. Depending on the character however, a romance-able NPC can play a big part. Ashley/Kaidan are the replacement for each other already and can therefore play a central role as your connection to the Alliance in ME3. I don't see any of the ME2 LI in a similar position. That does not mean that they cannot be in an important position in ME3, but that would require another time jump .

#803
Jaron Oberyn

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Wittand25 wrote...

PoliteAssasin wrote...

Luc0s wrote...

PoliteAssasin wrote...

Another reason that disproves your assessment - Ashley/Kaidan could possibly die. Miranda, Jacob, Garrus, Tali, and Jack could possibly die. The only one who can't die is Liara. So you can't say that the Mass 2 LI's won't get the same treatment in the third game as the Mass 1 because all of them except Liara can die.

-Polite


You make the big mistake here by thinking your LI in ME1 can die. This is not the case. In ME1 the LI dies BEFORE he/she is actually your LI. If you choose to romance Ashley but you let her actually die in Vermire than she dies BEFORE she actually became your real LI and thus it would be the same as having no LI at all. In fact, it's entirely possible to still romance Liara after Ash's dead on Vermire even if before you where hitting on Ash.

So ME1 only gives you two options really. Romance with either Liara or Ash/Kaiden, or no romance at all.
Liara and Ash/Kaiden both survive ME2 because of their absence in your squad and thus their return in ME3 is almost garanteed. But not for the ME2 LI who can all possibly die.

Edit: I just see now that the post above me says exactly the same thing.


Sorry kid, but that's not the case. It all depends on how far along in the romance you are when you hit Virmire. When I killed Alenko, Ashley said "He died because of us commander" That pretty much spells out LI to me. So yeah, if I chose to kill Ashley instead of Alenko, my Mass 1 LI would have died. I never said it was impossible to romance Liara, but that Liara is the only one who cannot possibly die. Ashley/Alenko could possibly die on Virmire. It's going to be one of them. The same way that, for example, Miranda could die in Mass 2. But if you keep her alive, then the story will continue with her as your LI in Mass 3, just like it would continue if you had a surviving Mass 1 LI. 

And concluding that Casey Hudson is only referring to Mass 1 LI's when he says they'll be integral to the story is, for lack of a better word, idiotic. They're not going to penalize the player who had never played Mass 1 or didn't find the Mass 1 romances interesting by only giving the 1st games romances a vital part of Mass 3's story. It goes for both games. I'm not going to keep repeating this here because honestly, I don't care if you believe it or not. I know the truth, and that's all that matters in the end. But your pessimism about what they CAN and WILL do is quite amusing to me, so I entertain it. 

Think of it this way, it's the last game of the trilogy. Theres nothing after Mass Effect 3 that involves Shepard, so why only give the people who had a Mass 1 LI their LI as a vital role to the game, and not do the same for people who had a Mass 2 LI? Why give the Mass 2 players who chose an LI in that game a cameo appearance in the second? And don't say becaus they can die, because we've already gone over this. So tell me why? We already see that Bioware is going to make the game accessible for new players. People who didn't play Mass 1 but played Mass 2 aren't going to be cut short because they romanced someone from the second game. Any LI from any game will get the same treatment in the third. Thinking otherwise is naive. 

-Polite

No romance will be a important part of ME3. Depending on the character however, a romance-able NPC can play a big part. Ashley/Kaidan are the replacement for each other already and can therefore play a central role as your connection to the Alliance in ME3. I don't see any of the ME2 LI in a similar position. That does not mean that they cannot be in an important position in ME3, but that would require another time jump .


Sorry man, but your completely wrong. Whoever you romance will be an important part of Mass 3. In fact, if that guy who you all consider a troll was right, then the romance character is pretty much the only guaranteed squad member in the 3rd game.

-Polite

#804
LorDC

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I don't see any reason not to bring ME 2 squadmates back. Yes, they could die. But so what? The only part of the game where they play serious role are their recruitment and loyalty missions. But there wont be any of such missions in ME 3 obviously. In all other parts of the game squadmates are completely interchangeable. The only ones who could play serious role in ME 3 plot are Miranda, Tali and Legion. Miranda will be somehow bound to Cerberus. But if she died she could be replaced by some generic operative. Tali is bound to Migrant fleet but again she is not key figure so her death could be worked around. And Legion is basically immortal by game lore.

#805
Wittand25

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pvt_java wrote...

smudboy wrote...

pvt_java wrote...
Excuse me? I'm pretty sure that Ash is the default Romance option in ME2. Please, if can tell me otherwise.

Also Zulu, Casey said that they were making sure that the LI subplot continued into the third game. If that isn't confirmation, considering that they have already given the option for you to stay loyal, which honestly would not be there if they were planning on throwing the LI plots out the window, I don't know what is.

Play a new game in ME2.  See whether Ash hugs you or not.


Well either way, we're talking about defaults here. And considering Bioware is well able to make a few ME2 characters turn back up as ME3 squaddies, I'm sure those who got No One Left Behind will be rewarded in some way. Money is hardly the issue here, they got Martin F--ing Sheen to do TIM, who has loads of dialogue. Some may come backs as squaddies, and cameos are almost confirmed. Anyway I see no point to continue the arguement here, this thread is going to be active until 2012 anyway. 

Nobody said that you wont get a benefit from having the no one left behind achievement, but what is seriously doubted is that any of the ME2 squadmates will return as squadmates for a significant length of time simply because it would be bad resource managment to use to much effort to develop content that requires the player to play roughly 80 hours of ME1 and 2 just to see it. So the ME2 squadmates will restrict their contact with Shepard mostly to email ( holo-mail for the LIs) and Wrex-like cameos and maybe meet up with Shepard right before the final showdown.

#806
Jaron Oberyn

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LorDC wrote...

I don't see any reason not to bring ME 2 squadmates back. Yes, they could die. But so what? The only part of the game where they play serious role are their recruitment and loyalty missions. But there wont be any of such missions in ME 3 obviously. In all other parts of the game squadmates are completely interchangeable. The only ones who could play serious role in ME 3 plot are Miranda, Tali and Legion. Miranda will be somehow bound to Cerberus. But if she died she could be replaced by some generic operative. Tali is bound to Migrant fleet but again she is not key figure so her death could be worked around. And Legion is basically immortal by game lore.


Not all of the squad will come back. And your right, we're most likely not going to be recruiting/doing loyalty missions in Mass 3. Miranda could quit Cerberus, so she isn't exactly tied to cerberus on every playthrough. I don't see how Tali fits into this, but on my playthrough she was exiled. The only people who I'd say were definitely coming back are Grunt and Legion. Those are the two non romanceable squadmates who will definitely be squaddies in the 3rd game. The others, we'll have to wait and see.

-Polite

#807
Wittand25

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PoliteAssasin wrote...
Sorry man, but your completely wrong. Whoever you romance will be an important part of Mass 3. In fact, if that guy who you all consider a troll was right, then the romance character is pretty much the only guaranteed squad member in the 3rd game.

-Polite

Did you not realise that I made a difference between a romance ( some dialog ending in a cut-scene) and the NPC you can romance ?
The first is optional and completely unimportant just like in every Bioware game in the past, The second can be important no matter if you pursue a romance or not (Morrigan and Alistair are important in DA:O even if the Warden cant/choose not to romance them).

#808
Jaron Oberyn

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Wittand25 wrote...

pvt_java wrote...

smudboy wrote...

pvt_java wrote...
Excuse me? I'm pretty sure that Ash is the default Romance option in ME2. Please, if can tell me otherwise.

Also Zulu, Casey said that they were making sure that the LI subplot continued into the third game. If that isn't confirmation, considering that they have already given the option for you to stay loyal, which honestly would not be there if they were planning on throwing the LI plots out the window, I don't know what is.

Play a new game in ME2.  See whether Ash hugs you or not.


Well either way, we're talking about defaults here. And considering Bioware is well able to make a few ME2 characters turn back up as ME3 squaddies, I'm sure those who got No One Left Behind will be rewarded in some way. Money is hardly the issue here, they got Martin F--ing Sheen to do TIM, who has loads of dialogue. Some may come backs as squaddies, and cameos are almost confirmed. Anyway I see no point to continue the arguement here, this thread is going to be active until 2012 anyway. 

Nobody said that you wont get a benefit from having the no one left behind achievement, but what is seriously doubted is that any of the ME2 squadmates will return as squadmates for a significant length of time simply because it would be bad resource managment to use to much effort to develop content that requires the player to play roughly 80 hours of ME1 and 2 just to see it. So the ME2 squadmates will restrict their contact with Shepard mostly to email ( holo-mail for the LIs) and Wrex-like cameos and maybe meet up with Shepard right before the final showdown.


So using your logic, it was bad resource management to have Wrex on some playthroughs, the Rachni queen in Mass 2, and most likely Mass 3, Ashley/Kaidan/Liara romances, Decision to let the council die or live, etc... on some playthroughs because some people might not see it? 

Do you not read Bioware interviews? The whole point of that is to make it where the game is unique to each player. Seriously it's like I'm talking to someone with a 5 year old mentality. :pinched:

That stuff is what makes Mass Effect unique for everyone. They're not going to make the story linear. You act as if you know what decision has been made. "The mass effect team will restrict their contact to emails" I mean WTF? Honestly are you that naive? If you think that Legion, who was introduced at the end of the game and just joined Shepard, and Grunt, who's battlemaster is Shepard, will not be in your squad, then that's wishful thinking on your part. 

-Polite

#809
Jaron Oberyn

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Wittand25 wrote...

PoliteAssasin wrote...
Sorry man, but your completely wrong. Whoever you romance will be an important part of Mass 3. In fact, if that guy who you all consider a troll was right, then the romance character is pretty much the only guaranteed squad member in the 3rd game.

-Polite

Did you not realise that I made a difference between a romance ( some dialog ending in a cut-scene) and the NPC you can romance ?
The first is optional and completely unimportant just like in every Bioware game in the past, The second can be important no matter if you pursue a romance or not (Morrigan and Alistair are important in DA:O even if the Warden cant/choose not to romance them).


Don't compare Mass Effect with DA:O. These are two separate franchises with two separate approaches.
It'd be like comparing COD to Halo's storyline.

-Polite

#810
Wittand25

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PoliteAssasin wrote...
So using your logic, it was bad resource management to have Wrex on some playthroughs, the Rachni queen in Mass 2, and most likely Mass 3, Ashley/Kaidan/Liara romances, Decision to let the council die or live, etc... on some playthroughs because some people might not see it? 

Do you not read Bioware interviews? The whole point of that is to make it where the game is unique to each player. Seriously it's like I'm talking to someone with a 5 year old mentality. Image IPB

That stuff is what makes Mass Effect unique for everyone. They're not going to make the story linear. You act as if you know what decision has been made. "The mass effect team will restrict their contact to emails" I mean WTF? Honestly are you that naive? If you think that Legion, who was introduced at the end of the game and just joined Shepard, and Grunt, who's battlemaster is Shepard, will not be in your squad, then that's wishful thinking on your part. 

-Polite

Wrex was no squadmate, which proves my point more than yours. Having him a cameo is a reasonable reward for those bothering to keep him alive, while not crippling the expirience of those who got him killed/never recruited him. The other consequences consist of one single extra dialog and some text so again exactly what I am expecting for ME3.
I read most Bioware interviews but I am also old enough to compare what they said in the past to what happened in  past games and not take everything in blind faith.

Honestly for someone claiming to have insight into game developing you are naive to the extrem. ME3 will not be designed with the no one reft behind achievment in mind, but with the least carry over playthrough as base (just like ME2 was).

#811
Zulu_DFA

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PoliteAssasin wrote...
Whoever you romance will be an important part of Mass 3.
-Polite


Yo, brothers! Behold! Polite & 4chan have just revealed the END SPOILER for ME3!!!





The Galaxy will be saved by the POWER OF LOVE!!!




Yeah, sure, why the yuck not? ME2 has already been a parody game, why not just go homage to another satire movie?

Image IPB.

#812
Wittand25

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PoliteAssasin wrote...

Wittand25 wrote...

PoliteAssasin wrote...
Sorry man, but your completely wrong. Whoever you romance will be an important part of Mass 3. In fact, if that guy who you all consider a troll was right, then the romance character is pretty much the only guaranteed squad member in the 3rd game.

-Polite

Did you not realise that I made a difference between a romance ( some dialog ending in a cut-scene) and the NPC you can romance ?
The first is optional and completely unimportant just like in every Bioware game in the past, The second can be important no matter if you pursue a romance or not (Morrigan and Alistair are important in DA:O even if the Warden cant/choose not to romance them).


Don't compare Mass Effect with DA:O. These are two separate franchises with two separate approaches.
It'd be like comparing COD to Halo's storyline.

-Polite

Are you trolling ?
Seriously, apparently  you did not even read my post. I never compared the games. I just gave you an example considering you completely missed the point of my first post. You really should work on your reading comprehension and should consider thinking about the arguments of others even if you don't like them before calling others five year olds on the forum.

Modifié par Wittand25, 05 août 2010 - 06:22 .


#813
Jaron Oberyn

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Wittand25 wrote...

PoliteAssasin wrote...
So using your logic, it was bad resource management to have Wrex on some playthroughs, the Rachni queen in Mass 2, and most likely Mass 3, Ashley/Kaidan/Liara romances, Decision to let the council die or live, etc... on some playthroughs because some people might not see it? 

Do you not read Bioware interviews? The whole point of that is to make it where the game is unique to each player. Seriously it's like I'm talking to someone with a 5 year old mentality. Image IPB

That stuff is what makes Mass Effect unique for everyone. They're not going to make the story linear. You act as if you know what decision has been made. "The mass effect team will restrict their contact to emails" I mean WTF? Honestly are you that naive? If you think that Legion, who was introduced at the end of the game and just joined Shepard, and Grunt, who's battlemaster is Shepard, will not be in your squad, then that's wishful thinking on your part. 

-Polite

Wrex was no squadmate, which proves my point more than yours. Having him a cameo is a reasonable reward for those bothering to keep him alive, while not crippling the expirience of those who got him killed/never recruited him. The other consequences consist of one single extra dialog and some text so again exactly what I am expecting for ME3.
I read most Bioware interviews but I am also old enough to compare what they said in the past to what happened in  past games and not take everything in blind faith.

Honestly for someone claiming to have insight into game developing you are naive to the extrem. ME3 will not be designed with the no one reft behind achievment in mind, but with the least carry over playthrough as base (just like ME2 was).


It proves your point how? He wasn't a squadmate because he is doing something that is vital to the plot, he is rebuilding the Krogan. Whether you want to believe it or not, that will have a significant impact on Mass Effect 3. I'm sure that you won't get that subplot if you played Mass 2 first, or killed him. So giving the player consequences for their choices would be crippling them now? Lol, ok.

So based on what your saying, the Mass 1 LI's will get the full roles, but the Mass 2 ones won't because they could die. Even though Ashley/Kaiden could die, the Mass 2 LI's won't. Casey Hudson wasn't referring to LI's from both games, but only from Mass Effect 1. Now that right there would cripple the player. :lol: I'm so curious as to how you arrive at such an erroneous conclusion.

What makes you think that the canon story doesn't have everyone surviving? And it's my insight on game development and management, along with various sources, that allowed me to come to these conclusions. What do you have? 

-Polite

#814
KingDan97

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This just in: Bluko is the most successful troll ever. Spurring a 33 page argument that is so petty, they've forgotten that he threw the first punch. -.-

#815
Jaron Oberyn

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Zulu_DFA wrote...

PoliteAssasin wrote...
Whoever you romance will be an important part of Mass 3.
-Polite


Yo, brothers! Behold! Polite & 4chan have just revealed the END SPOILER for ME3!!!





The Galaxy will be saved by the POWER OF LOVE!!!




Yeah, sure, why the yuck not? ME2 has already been a parody game, why not just go homage to another satire movie?

Image IPB.


http://www.giantbomb...dson/35-382636/

malevolente: I hope I'm not spoiling anything for anyone, but the devs have stated that all squadmates (and Shepard) can die at the end of ME2. Or everyone can survive. And given that Ashley or Kaidan could die in ME, wouldn't that make having a squad in ME3 of any of the squadmates from both games (except Liara) difficult? Are you still considering this option, or is an entirely new squad likely to be present in ME3? I'm sure that putting ME2 and ME squadmates on the backburner for the final installment of...

CaseyH-ME2: Yes, it's definitely difficult to continue the fiction when we allow major characters to be **bleep**ed off by player actions. But, that's part of the fun, and the impact of major consequences. One reason that the love interests were not recruitable in ME2 (but are still part of the story) is that they need to be around for the ongoing story in ME3.

What now? Show me something that will counteract this. What do you have now?

-Polite

Modifié par PoliteAssasin, 05 août 2010 - 06:27 .


#816
Wittand25

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PoliteAssasin wrote...

What makes you think that the canon story doesn't have everyone surviving? And it's my insight on game development and management, along with various sources, that allowed me to come to these conclusions. What do you have? 

-Polite

Common sense.
Your knowledge does not tell you that it would be a horrendous design to start with a full dozen squad-members for various reasons ?
To name a few:
 It is hard to provide a sub plot for squad-members that remained at Shepard´s site the whole time between ME2 and 3.

Players who did not play will be overwhelmed and confused by the choice in the beginning.

Players that have played ME2 will get bored  or new player would constantly be irritated because they only understand half the dialog.

Players that did not import a perfect safe might end up without some class making  balance impossible.

Cheapening the effort that players put into having everyone survive.

Five pretty good reasons why everybody survives is a very stupid default game.
I know that you will ignore them just like you did in the past, but carry on anyway.

#817
SmokePants

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Two franchises with the same exact problems ("How do we carry over the variable outcomes from the previous game"?), that clearly demonstrate Bioware's solutions to those problems. ("Well, we have to isolate and contain those variables so they can't fatally complicate what we're trying to do.") Oh, wait, that's what they did between Mass 1 and Mass 2. But... but... but, that's the SAME franchise! Oh, but I'm sure there's some hair-brained non-logic to excuse that, too.

You think BioWare LIKES disappointing people? Like, with Dragon Age, their goal was to introduce all those sharply written characters and then just drop them off the face of the Earth for the expansion? No. It wasn't. Characters went away because they were not convenient to structure a story around. If there was a solution to this problem, they would have demonstrated it by now. They got nothing. I got nothing. You got nothing.

#818
pvt_java

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PoliteAssasin wrote...

pvt_java wrote...

smudboy wrote...

pvt_java wrote...
Excuse me? I'm pretty sure that Ash is the default Romance option in ME2. Please, if can tell me otherwise.

Also Zulu, Casey said that they were making sure that the LI subplot continued into the third game. If that isn't confirmation, considering that they have already given the option for you to stay loyal, which honestly would not be there if they were planning on throwing the LI plots out the window, I don't know what is.

Play a new game in ME2.  See whether Ash hugs you or not.


Well either way, we're talking about defaults here. And considering Bioware is well able to make a few ME2 characters turn back up as ME3 squaddies, I'm sure those who got No One Left Behind will be rewarded in some way. Money is hardly the issue here, they got Martin F--ing Sheen to do TIM, who has loads of dialogue. Some may come backs as squaddies, and cameos are almost confirmed. Anyway I see no point to continue the arguement here, this thread is going to be active until 2012 anyway. 


Because you can't argue with stubborn people. That'd be Smudboy.


-Polite


Polite I do wish to tell you that the 4channer was a troll. But I do agree with most of your points - Casey has somewhat proven that the LIs will be in Mass3.

#819
Jaron Oberyn

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Wittand25 wrote...

PoliteAssasin wrote...

What makes you think that the canon story doesn't have everyone surviving? And it's my insight on game development and management, along with various sources, that allowed me to come to these conclusions. What do you have? 

-Polite

Common sense.
Your knowledge does not tell you that it would be a horrendous design to start with a full dozen squad-members for various reasons ?
To name a few:
 It is hard to provide a sub plot for squad-members that remained at Shepard´s site the whole time between ME2 and 3.

Players who did not play will be overwhelmed and confused by the choice in the beginning.

Players that have played ME2 will get bored  or new player would constantly be irritated because they only understand half the dialog.

Players that did not import a perfect safe might end up without some class making  balance impossible.

Cheapening the effort that players put into having everyone survive.

Five pretty good reasons why everybody survives is a very stupid default game.
I know that you will ignore them just like you did in the past, but carry on anyway.


Actually, those are 5 unreasonable excuses. Why? Well first off - who in their right mind jumps into a trilogy at the third act? You can't do that and expect to know what's going on. I'm sorry, no matter what amount of dumbing down they could do, you wouldn't understand. I played Mass 1, but also started Mass 2 as a default character for my female shepard before I did a playthrough with her on Mass Effect 1, and the only thing that "helps" the player who jumped into the second act was the intro scene where your interrogated by Miranda. That's it. Psychological profile, Virmire decision, and then who joined the council. That was it. If I played the second game first, even with all of the introduction information, I still would be confused. You can't jump into a second or third act of a trilogy. The only reason Bioware made it where new players could come in is because they're not going to make it where you have to buy the 1st game in order to play the second, or the first two in order to play the third. And again, your saying that players who import their save would have an upper hand, that's a benefit, or consequence if you will, of playing the first two games. Simple as that.

-Polite

#820
Jaron Oberyn

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pvt_java wrote...

PoliteAssasin wrote...

pvt_java wrote...

smudboy wrote...

pvt_java wrote...
Excuse me? I'm pretty sure that Ash is the default Romance option in ME2. Please, if can tell me otherwise.

Also Zulu, Casey said that they were making sure that the LI subplot continued into the third game. If that isn't confirmation, considering that they have already given the option for you to stay loyal, which honestly would not be there if they were planning on throwing the LI plots out the window, I don't know what is.

Play a new game in ME2.  See whether Ash hugs you or not.


Well either way, we're talking about defaults here. And considering Bioware is well able to make a few ME2 characters turn back up as ME3 squaddies, I'm sure those who got No One Left Behind will be rewarded in some way. Money is hardly the issue here, they got Martin F--ing Sheen to do TIM, who has loads of dialogue. Some may come backs as squaddies, and cameos are almost confirmed. Anyway I see no point to continue the arguement here, this thread is going to be active until 2012 anyway. 


Because you can't argue with stubborn people. That'd be Smudboy.


-Polite


Polite I do wish to tell you that the 4channer was a troll. But I do agree with most of your points - Casey has somewhat proven that the LIs will be in Mass3.


That may very well be true, but my sources that I've been going on have been Bioware sources. Most notably the Best Buy chat snip I quoted above which pretty much ends the discussion about LI's.


Edit: He also said that the romance subplot spans the entire trilogy. I don't think an email would exactly cover it for Mass 3.

-Polite

Modifié par PoliteAssasin, 05 août 2010 - 06:53 .


#821
Jaron Oberyn

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SmokePants wrote...

Two franchises with the same exact problems ("How do we carry over the variable outcomes from the previous game"?), that clearly demonstrate Bioware's solutions to those problems. ("Well, we have to isolate and contain those variables so they can't fatally complicate what we're trying to do.") Oh, wait, that's what they did between Mass 1 and Mass 2. But... but... but, that's the SAME franchise! Oh, but I'm sure there's some hair-brained non-logic to excuse that, too.

You think BioWare LIKES disappointing people? Like, with Dragon Age, their goal was to introduce all those sharply written characters and then just drop them off the face of the Earth for the expansion? No. It wasn't. Characters went away because they were not convenient to structure a story around. If there was a solution to this problem, they would have demonstrated it by now. They got nothing. I got nothing. You got nothing.



Actually, two things are wrong with your statement. 1st. DA:O wasn't about the characters. Mass Effect 2 was. 
2nd. DA:O's characters weren't all in DA:A because of financial issues. They said it would cost too much for them to do it. 

But again, these two franchises are completely different. Bioware themselves said not to compare the treatment of one to the other.

-Polite

#822
pvt_java

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Wittand25 wrote...

PoliteAssasin wrote...

What makes you think that the canon story doesn't have everyone surviving? And it's my insight on game development and management, along with various sources, that allowed me to come to these conclusions. What do you have? 

-Polite

Common sense.
Your knowledge does not tell you that it would be a horrendous design to start with a full dozen squad-members for various reasons ?
To name a few:
 1. It is hard to provide a sub plot for squad-members that remained at Shepard´s site the whole time between ME2 and 3.

 Players who did not play will be overwhelmed and confused by the choice in the beginning.


So? No one in their right mind would read Return of the King before reading the Fellowship of the Ring.

#823
Jaron Oberyn

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pvt_java wrote...

Wittand25 wrote...

PoliteAssasin wrote...

What makes you think that the canon story doesn't have everyone surviving? And it's my insight on game development and management, along with various sources, that allowed me to come to these conclusions. What do you have? 

-Polite

Common sense.
Your knowledge does not tell you that it would be a horrendous design to start with a full dozen squad-members for various reasons ?
To name a few:
 1. It is hard to provide a sub plot for squad-members that remained at Shepard´s site the whole time between ME2 and 3.

 Players who did not play will be overwhelmed and confused by the choice in the beginning.


So? No one in their right mind would read Return of the King before reading the Fellowship of the Ring.


If you do, you won't understand the full story, and what caused the characters to get to that certain point in the trilogy. What things they went through. I'm sorry but an intro and a "The story so far" video doesn't cover enough of what happened in Mass Effect 1. 

-Polite

#824
pvt_java

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PoliteAssasin wrote...

pvt_java wrote...

Wittand25 wrote...

PoliteAssasin wrote...

What makes you think that the canon story doesn't have everyone surviving? And it's my insight on game development and management, along with various sources, that allowed me to come to these conclusions. What do you have? 

-Polite

Common sense.
Your knowledge does not tell you that it would be a horrendous design to start with a full dozen squad-members for various reasons ?
To name a few:
 1. It is hard to provide a sub plot for squad-members that remained at Shepard´s site the whole time between ME2 and 3.

 Players who did not play will be overwhelmed and confused by the choice in the beginning.


So? No one in their right mind would read Return of the King before reading the Fellowship of the Ring.


If you do, you won't understand the full story, and what caused the characters to get to that certain point in the trilogy. What things they went through. I'm sorry but an intro and a "The story so far" video doesn't cover enough of what happened in Mass Effect 1. 

-Polite


Exactly - Even EA knows this and I doubt they will be trying to get many new customers on the end of the trilogy. Maybe once Shep's arc is over and done with..

#825
Jaron Oberyn

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@Pvt-Java - Yes. It was somewhat understandable for the second game, but for the last game - theres just no way.



-Polite