PoliteAssasin wrote...
SmokePants wrote...
KingDan97 wrote...
Okay, can we stop with the "we know" garbage? No one here "knows" what they'll do with ME3. No one has "proof", no one has definitive knowledge of any sort. The closest we can get is "disputable subjective assumptions fueled by inconclusive evidence and surmising" okay? Debate your points all you want but don't act like you KNOW because you don't. Until stated by a Bioware dev, in writing, audio or video on a respectable source there is no proof either way.
Do you know how science works? Science makes predictions and tests assumptions. If there was a guy standing around saying, "Yeah, but you don't really KNOW! God didn't tell you!" who wasn't immediately punched in the face, we'd still be in the stone age.
Between ME1 and ME2, we have the Rosetta Stone for deciphering the rest of the series. Like all scientific theories, it represents the best model for what we can expect. Now, if you want to dismiss the actual Rosetta Stone and say, "You Egyptologists don't KNOW what hyeroglyphs mean. They might have changed everything after the Rosetta Stone was made." -- that is your right. But don't be surprised when a fist connects with your face.
You can't predict how Mass 3 will play out based on what happened from Mass 1 - 2. You just can't. You talk about science and logic, you obviously don't know how to think logically. I can't seriously believe your still on this. 
-Polite
He's not making predictions based on what happened between ME1 and ME2 but looking at what always happened in the world of videogames.
ME3 won't be a gift for people who played the first two games, but it will be a full stand alone game for everybody and this means it must follow some principles.
I said many times that it would be really COOL to have a game which act in a different way depending on how you played before, but think that a company would really release a game which can provide contents which differs by 50% from a player to another in my opinion is dreaming the impossible.
Let's image that I am a casual player who doesn't read forums, who avoid any spoilers and without know anything I go buy Mass Effect 3 when it is released. In my suicide mission I keep alive only 2 squadmembers. I start the game and then I know that I have only those 2 members, lack of possibilities, lack of dialogues. lack of choices, 50% of the contents cut, for a game I payed 50$ . How would I react then?
Same thing if I am a new player. I begin the game and I have a ship full of person. I don't know who they are, I don't know why they are here, I don't know their story, I just pick up them and I begin space missions. My reaction would be "what's this crap?!"
A full game must have an history with a beginning and an end, everyone must be able to enjoy and understand in the same way that story, you just cannot begin a story from "nowhere.
When a company releases a game I have never seen that it was developed thinking only to historical players, but they do a game with equal contents and possibilities both for historical players and newbies. For faithful players they provide continuity with small contents like cameos, some line of dialogue, short side quests, but for the main contents game companies they have always provided tha same contents for all.
This is obviously my logic, and my motivations for it, feel free to agree or disagree with it
Modifié par MaxQuartiroli, 09 août 2010 - 02:09 .