Ah! OK. I somehow confused plot integral with game integral in the case of Mordin, as you can't open up the lab without recruiting him. Then I guess you could always resist the urge to recruit him and never open the door... but it's kind of like this HRB (Huge Red Button) that dares you to press it...smudboy wrote...
If Miranda is plot integral to Shepard being rebuilt, then so is TIM, Jacob, Liara, and every other person on that station and those associated with the events up to the revival of Shepard. That's not what I'm saying.
When I say plot integral, I mean an actual part of the plot (like the brain or heart of a person) that is composite: if you remove it, the plot is broken or cannot advance. Miranda and TIM are the introduction to Shepard, in the same way Udina, Anderson and Hackett introduce Sheaprd in ME1. In ME1, Shepard's just some guy. It's as soon as Shepard becomes Touched by Protheans, then the first human spectre, then gets the Cipher, does he continually prove his integrity. Udina, Anderson and Hackett could've been anyone of authority.
I admit that plot integrity isn't essential, but that's what we were discussing (and maybe my definition is hard to follow.) I recall having an argument before that Mordin isn't plot integral, because there exists something/one to replace him (Mordin's assistant), but not within the context (the dude just wouldn't go with us even if we asked. And by that time, Mordin's MacGuffin was already used. What makes Mordin plot integral is by a clear introduction (by TIM and Miranda) and his provnig himself to the plot (via MacGuffin: seeker swarm defenses.))
Plot integrity does create a dependent relationship on the plot, and thus make side-characters, or any characters, relevant to the narrative simply by existing. As well, their literary function (MacGuffin, plot ticket, The Guide, etc.) depends how integral and how many times they push the plot along.
Anyway, the clarification is welcome!





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