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Squad Composition of ME3- A discussion


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#1701
Killjoy Cutter

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Heh... antimatter + Sir Issac Newton?

But you know, if this is going to be an ongoing topic, it's probably better on its own thread.  Doesn't seem to have much to do with the thread it's on.

Modifié par Killjoy Cutter, 23 août 2010 - 11:37 .


#1702
glacier1701

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Killjoy Cutter wrote...

Heh... antimatter + Sir Issac Newton?

But you know, if this is going to be an ongoing topic, it's probably better on its own thread.  Doesn't seem to have much to do with the thread it's on.


Actually its Einstein and E=mc2   Newton doesnt come into it at all. Oh and this does haarken back to another of my earlier posts in that we just need Tali and Legion and the rest of the squad is superflous. But it was also in response to the post I quoted. It really does come down to the fact that at this stage we do not need ANYTHING new to defeat the Reapers just 2 squad members. Oh and it will be a boring game - no ground combat at all.

#1703
smudboy

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glacier1701 wrote...

Killjoy Cutter wrote...

Heh... antimatter + Sir Issac Newton?

But you know, if this is going to be an ongoing topic, it's probably better on its own thread.  Doesn't seem to have much to do with the thread it's on.


Actually its Einstein and E=mc2   Newton doesnt come into it at all. Oh and this does haarken back to another of my earlier posts in that we just need Tali and Legion and the rest of the squad is superflous. But it was also in response to the post I quoted. It really does come down to the fact that at this stage we do not need ANYTHING new to defeat the Reapers just 2 squad members. Oh and it will be a boring game - no ground combat at all.


So due to setting and scope of story, a TPS becomes an RTS?

#1704
Killjoy Cutter

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glacier1701 wrote...

Killjoy Cutter wrote...

Heh... antimatter + Sir Issac Newton?

But you know, if this is going to be an ongoing topic, it's probably better on its own thread.  Doesn't seem to have much to do with the thread it's on.


Actually its Einstein and E=mc2   Newton doesnt come into it at all.


I was refering to the Gunnery Sergeant dressing down his men in the customs area of the Citadel. 

#1705
MrnDvlDg161

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Since they added all of those new squad members, I should think a good change up would be to increase the playable squad by 4 members instead of 3. It makes sense in a way, if you had 4 people, you could cover each other in pairs.



Well... if it really was a " squad based" game... which it is in some cases but their AI needs to be juiced up a bit.




#1706
Lvl20DM

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I think the op is mostly right on this one. That said, I think Liara and Ashley/Kaiden will return as squadmates. I suspect that we will have less squadmates and the focus will be on story (like ME 1). I also think that all surviving squadmates from ME2 & 1 will make an appearance, however. I would guess fan response will play into this.



Having a (mostly) new squad is a good thing. Bioware uses characters to explore the universe of their games. A cast of repeats will greatly diminish that. I don't think ME3 will be a "recruit the team" story. Rather, I suspect many characters will incidentally join - like most of the crew in ME1.



Squadmates I would like to see:

Liara

Ash/Kaiden

Elcor Warrior - would operate as a tough artillery character.

Batarian - I'd like to know more about this race.

Female Krogan - yet another look at this species.




#1707
GethHunter16

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To be fair, Bioware put alot of effort into the making of the ME1 characters with their history and how they respond to what the player does. I didnt like the idea of how you had to make the effort of seeing your old squadmates get on with their lives and how they were so easily replaced with people that take time to know, like and eventually love. I mean sure, they brought Garrus and Tali back in ME2 , but it annoys me how the player made the effort of romancing with Ashley or Kaidan and seeing them again only to be forced back for some silly little idealism (working with Cerberus). ME3 however , should be totally different. Being that its most likely that the ME2 characters are going to be replaced , (which i hope not since im beginning to grow fond of Thane,Miranda and Grunt) the entire team , from both ME1 and ME2 should just team up and fight with shepard and his new teammates in ME3. Since we all saw the horrifying ending of ME2 with the army of Reapers, it should most likely start up like the battle on virmire, ending in either a bloodbath or an entire rescue/suicide mission attempting to save all of your old teammates against an army of geth. Sure, some may die, and some may give their lives to let the rest of the squad live, but in my opinion the entirety of the squad that you have in ME3 can be totally different compared to everyone else, Depending on your ME1 choices that are carryovered to ME2, So basically having a mixture of teammates from ME1,ME2 and ME3, but only having a certain amount of them on your squad (the 10 character slots you have in ME2 will do fine). Just an idea though (In my opion a VERY good idea.

#1708
Harley_Dude

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Elcor Warrior! I like it. "With menacing anger, I'm now going to vaporize your face". It would almost be as fun as the pint sized slasher.

#1709
MrnDvlDg161

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GethHunter16 wrote...

To be fair, Bioware put alot of effort into the making of the ME1 characters with their history and how they respond to what the player does. I didnt like the idea of how you had to make the effort of seeing your old squadmates get on with their lives and how they were so easily replaced with people that take time to know, like and eventually love. I mean sure, they brought Garrus and Tali back in ME2 , but it annoys me how the player made the effort of romancing with Ashley or Kaidan and seeing them again only to be forced back for some silly little idealism (working with Cerberus). ME3 however , should be totally different. Being that its most likely that the ME2 characters are going to be replaced , (which i hope not since im beginning to grow fond of Thane,Miranda and Grunt) the entire team , from both ME1 and ME2 should just team up and fight with shepard and his new teammates in ME3. Since we all saw the horrifying ending of ME2 with the army of Reapers, it should most likely start up like the battle on virmire, ending in either a bloodbath or an entire rescue/suicide mission attempting to save all of your old teammates against an army of geth. Sure, some may die, and some may give their lives to let the rest of the squad live, but in my opinion the entirety of the squad that you have in ME3 can be totally different compared to everyone else, Depending on your ME1 choices that are carryovered to ME2, So basically having a mixture of teammates from ME1,ME2 and ME3, but only having a certain amount of them on your squad (the 10 character slots you have in ME2 will do fine). Just an idea though (In my opion a VERY good idea.


Thats the russian roullette part of this all isn't it my friend?  Will they do the neuclear option on the crew again? Will your efforts to court the various Li's matter in the next round as it didn't in the last?

Tough questions indeed.

They made a complex problem to solve in a way because depending on how someone played ME2 or wants to, you may not have the same squad members in ME3.... which means... you would have to make ME3 extreemly versatile in that, your intended squad members must be replaced by new individuals if they didn't make it.

So you know, you would have to have inter-game extras if you will to fill in the vacant spots.

But this does indeed rely heavy on the fact that they don't mess with the crew it self. One thing is for sure, you can make the prediction that at least 2 or 3 could be leaving the team from the get go: 

Thane --- because he's sick.  Possible replacement?  His son?
Samara --- may want to continue hunting her daughters or the contract of the Juticater expires.  Possible replacement?  Aria?

Then there are other possible avenues. What if  Jacob and Miranda side with the TIM?  Or Perhaps Miranda chooses Cerberus?  Jack may also leave, there's not much keeping her in the group to begin with.

All in all --- I would say  Garrus and Tali are again defaults but you can see the complications with the rest. Jacob I can see as well...  but Miranda, Jack, Thane, and Samara are indeed possible throw aways.

Then again... as for Tali. The Admiralty board seemed quite adamant at expressing her importance to them and in light of her father's death and the hint of her name being floated as a possible replacement Admrial...hey who knows.

There are a lot of plot " outs"  that BW can take.

Modifié par MrnDvlDg161, 23 août 2010 - 08:16 .


#1710
XCPTNL

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Well I think they should stick with all the ME2 squadmates for ME3. If you lost everyone or almost everyone in ME2 like suggested in that other thread (Morinth/Kasumi alive, worst possible setup) then you are screwed and have to play alone for a truly great experience on "insanity". That would be great in my opinion. If you saved everybody... well then you have your whole team with you. If you start a new game without a ME2 file then you just have everybody on your team as well. Simple solution and I'd be glad to see it happen because then I'm definitely going for another ME2 playthrough in which I let most of my squadmates die just for the fun of totally decimated crew in ME3.

#1711
MrnDvlDg161

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Korjyan wrote...

Well I think they should stick with all the ME2 squadmates for ME3. If you lost everyone or almost everyone in ME2 like suggested in that other thread (Morinth/Kasumi alive, worst possible setup) then you are screwed and have to play alone for a truly great experience on "insanity". That would be great in my opinion. If you saved everybody... well then you have your whole team with you. If you start a new game without a ME2 file then you just have everybody on your team as well. Simple solution and I'd be glad to see it happen because then I'm definitely going for another ME2 playthrough in which I let most of my squadmates die just for the fun of totally decimated crew in ME3.


Alright!  Shepard the one man army! 

#1712
Killjoy Cutter

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(Depending on the gap between the games...)



Many of the characters still have unfinished elements of the overall story:



Legion -- why was it really looking for Shep?



Grunt -- some of what went into making him was Collector science, and Okeer hinted at things that were never answered in ME2.



Thane -- how much longer does he live? How does his life end, in peace or in battle?



Kasumi -- what dire secret about the Alliance did Okuda seal away in his greybox?



Zaeed -- does he get another shot at Vito?



Etc.




#1713
McBeath

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Flamewielder wrote...

McBeath wrote...
I think that we can, a few interesting things have occured in the ME universe that will help us.  

- Cerberus has the weapon that defeated the IFF reaper.  It's defunct, but will it stay that way?

Most likely: as the core was destroyed, the dead reaper lost mass effect fields and propulsion, its orbit decaying so rapidly Shepard and friends had to run and jump into the Normandy's airlock, instead of walking back to the docking area. The swiftly rising pressure would eventually crush any void space or compartments still pressurized, the outer skin would likely burn off during re-entry, and finally, as the wreck got close to the gas giant core, the extremely high ambient pressure would begin to alter the molecular structure of the wreck at the same time the solid metal became plastic/ductile (between 5-15 kb). No climbing back out for this baby...Image IPB


No, not the Reaper... the weapon that fired the shot that disabled the Reaper.  TIM states that after they studied the great rift one Klendaggen(sp?) the ploted the rounds course and found both the Reaper and the weapon(which is now defunct in his words).  I think perhaps I wasn't clear on what I was talking about.

We lost the Reaper, but the weapon was never seen or mentioned again... and I believe laying around somewhere to be used again.  I like to think it's a massive space bound station(like a planetary defence platform) but who knows what it is other than the writers.

#1714
Harley_Dude

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McBeath wrote...

Flamewielder wrote...

McBeath wrote...
I think that we can, a few interesting things have occured in the ME universe that will help us.  

- Cerberus has the weapon that defeated the IFF reaper.  It's defunct, but will it stay that way?

Most likely: as the core was destroyed, the dead reaper lost mass effect fields and propulsion, its orbit decaying so rapidly Shepard and friends had to run and jump into the Normandy's airlock, instead of walking back to the docking area. The swiftly rising pressure would eventually crush any void space or compartments still pressurized, the outer skin would likely burn off during re-entry, and finally, as the wreck got close to the gas giant core, the extremely high ambient pressure would begin to alter the molecular structure of the wreck at the same time the solid metal became plastic/ductile (between 5-15 kb). No climbing back out for this baby...Image IPB


No, not the Reaper... the weapon that fired the shot that disabled the Reaper.  TIM states that after they studied the great rift one Klendaggen(sp?) the ploted the rounds course and found both the Reaper and the weapon(which is now defunct in his words).  I think perhaps I wasn't clear on what I was talking about.

We lost the Reaper, but the weapon was never seen or mentioned again... and I believe laying around somewhere to be used again.  I like to think it's a massive space bound station(like a planetary defence platform) but who knows what it is other than the writers.


Wasn't that 50 million years ago or something like that? I remember it being a date that sounded ridiculous. I think you got the right idea though. The Thanix cannon came from Sovereign's wreckage so one could assume TIM had his minons scouring everything on the other side of the Omega relay even if the base was destroyed. The Quarians would have a field day with all the bits of spaceship debris that were floating around.

#1715
BlackDevil06

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MrnDvlDg161 wrote...

Samara --- may want to continue hunting her daughters or the contract of the Juticater expires.  Possible replacement?  Aria?



Didn't her other daughters chose the exile? I think she says in the dialogue that they are given the choice of exile, and only Morinth ran away. Not 100% sure, though.

She could also expand her oath to the Reapers. There are many possibilities what BW could do.

The only bets so far I would place on squadmates in ME3 are Ash/Kaidan and Liara. Everybody else can be dead, even Wrex  if he died on Virmire.

#1716
Sapienti

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BlackDevil06 wrote...

MrnDvlDg161 wrote...

Samara --- may want to continue hunting her daughters or the contract of the Juticater expires.  Possible replacement?  Aria?



Didn't her other daughters chose the exile? I think she says in the dialogue that they are given the choice of exile, and only Morinth ran away. Not 100% sure, though.

She could also expand her oath to the Reapers. There are many possibilities what BW could do.

The only bets so far I would place on squadmates in ME3 are Ash/Kaidan and Liara. Everybody else can be dead, even Wrex  if he died on Virmire.

Yea they can be but it wouldn't really restrict their squadmate status, just their story interactivity. You wouldn't see them in the bigger cut scenes(like meetings with Mordin, Jacob, Miranda since all other characters were optional). They could be in mission ones where they're doing generic things, etc (like the Overlord mission). There are a ton of different variations they can approach the problem with, all squadmates do not need to be created equal, they just need a nice conversation wheel after missions to make everyone happy.

I also think you could put money on Legions return. Even if his Geth body gets destroyed in the suicide mission, they could download his programs into another Geth platform and send him back to Shepard for a number of reasons.

#1717
The Spamming Troll

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since i cant read 70 pages as fast as i can write down who i think will be in ME2, ill just write who i think will be in ME2 instead....


i really think the dirty dozen is a good starting point. it worked in ME2 and whats more bad ass then the dirty dozen. so ill just spout out my impression of a good ME3 cast of squaddies in no particular order. important things to take of note are that i dont think bioware should add a whole crap load of new squad mates. the cast they have now wouldnt serve any purpose other then playing ME2 much like captain anderson is a distant memory from ME1, and thats something i DONT LIKE. most of these are love interests, and playing ME3 with my love interest at my side only makes sense, atleast to me. thane is probably dead. samara is done with her code and another name youll see better is the obviouse asari of choice. zaeed and kasumi contracts are over and i think easily replacable, plus arent exactly vanilla, which i guess is as good excuss as any. anyways hers my dirty dozen...

- miranda. hot. booty. brunette. what i think is the best number 2 shepard can have unless you prefer my next obviouse choice....

- liara. duh. if liara isnt a squad mate in ME3, bioware does not know what they are doing.

- jacob. i include him becasue i already met him and thats not what im looking for in ME3, to meet another squadmate. i wouldnt miss jacob, but if bioware puts him in more of their games i hope they give him a more memorable personality.

- garrus. for as many reasons as i can list about tali......

- tali. for as many reasons i can write about garrus. and also becasue im scared of a certain group of people.

- ashley/kaiden. i could see them getting written out, but i can see them getting written back in. whats better, having ashley killing reapers alongside you, or being a 30 second random encounter?

- jack. shes got alot to be written about. bioware can do alot of things with her, in good and bad ways.

- legion. he loves shepard. i rarely use him becasue you get him so late so hes still a mystery to me. all i know is having a geth at my side is almost as enjoyable as having urz on tuchanka. ...almost.

- grunt. many would say wrex but wrex should be left as the kropgan diplomate while grunt is shepards tool of death. hes pure bred. he likes to kill. and he blows thresher maw heads off. why wouldnt he be in ME3????

i know id like to see a new salarian squadmate. for the same reasons as grunt and wrex, mordin is super old, and even tho he has bad ass skills, a new salarian face would be nice hwile mordin pimps **** out in the lab. id love to see a cocky, young, extremely intelligent full of himself salarian squadmate. wouldnt you? seriously, wouldnt you???

id also like to see a blonde female squadmate. that sounds sortof shallow but weve got ashley and miranda and both are "about" the same, so seeing another love interest as a blonde or asian of non white brunette would be apealing. also adding another male for the ladies i suppose is good too, but i heard once you go black you n......

that leaves a good base set up and still aloows room for growth in new squadies. maybe throw another sweet random race like thane and youd be pretty much set. hell why not bring us korlyat.

Modifié par The Spamming Troll, 24 août 2010 - 03:26 .


#1718
Ieldra

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I can only say this:



(1) If we won't have the option of going into the final battle with our LIs at our side, then Bioware will have done something horribly wrong. As for people like Thane: I don't know the timeframe of ME3, and don't know the timeframe of his disease, but it's not impossible to include him without breaking consistency.



(2) If we won't have the option of developing our relationships, whether from ME1 or ME2, that will also be a pretty big letdown for most. I don't deny it's possible to have this without everyone being a team member, but it will mean lots of dialogue and interesting scenes - which is, as I understand, the expensive part. The step from there to full team member will be rather minor in resources. So why not do it?



(3) The gameplay aspects, or so I understand the Bioware people's comments, won't go through another big overhaul. So they can spend more resources on storytelling.



(4) A few new character will enrich the story, but only, or even mostly new characters, that will destroy story continuity. It's almost inconceivable to have someone like Miranda resign from Cerberus to follow Shepard, and be elsewhere in ME3. It'll be as inconceivable for someone like Garrus, who's setup as something like Shepard's best friend, to leave, even in games where he's not an LI. The same goes for two or three others. Having said that, things may depend on Bioware getting the voice actors back. No idea what they've done about that, but if they need an extra donation get Yvonne Strahovski back, I'll pay up.



So, I do not agree with the OP. I don't know if I'll be satisfied by ME3, but I'm pretty sure we won't have all new team members.

#1719
smudboy

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Ieldra2 wrote...

I can only say this:

(1) If we won't have the option of going into the final battle with our LIs at our side, then Bioware will have done something horribly wrong. As for people like Thane: I don't know the timeframe of ME3, and don't know the timeframe of his disease, but it's not impossible to include him without breaking consistency.

Ridiculous.  What, you need someone to hold your hand?

(2) If we won't have the option of developing our relationships, whether from ME1 or ME2, that will also be a pretty big letdown for most. I don't deny it's possible to have this without everyone being a team member, but it will mean lots of dialogue and interesting scenes - which is, as I understand, the expensive part. The step from there to full team member will be rather minor in resources. So why not do it?

I don't recall developing relationships with Liara, Ash/Kaidan or Wrex in ME2.

(3) The gameplay aspects, or so I understand the Bioware people's comments, won't go through another big overhaul. So they can spend more resources on storytelling.

We can only hope.

I refuse to believe that argument can be applied to ME2.  Writing says nothing of resources aside from the imagination.  In fact, writing was an afterthought to level design.

(4) A few new character will enrich the story, but only, or even mostly new characters, that will destroy story continuity. It's almost inconceivable to have someone like Miranda resign from Cerberus to follow Shepard, and be elsewhere in ME3. It'll be as inconceivable for someone like Garrus, who's setup as something like Shepard's best friend, to leave, even in games where he's not an LI. The same goes for two or three others. Having said that, things may depend on Bioware getting the voice actors back. No idea what they've done about that, but if they need an extra donation get Yvonne Strahovski back, I'll pay up.

And new characters will destroy story continuity...how?

#1720
Flamewielder

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McBeath wrote...
No, not the Reaper... the weapon that fired the shot that disabled the Reaper.  TIM states that after they studied the great rift one Klendaggen(sp?) the ploted the rounds course and found both the Reaper and the weapon(which is now defunct in his words).  I think perhaps I wasn't clear on what I was talking about.

We lost the Reaper, but the weapon was never seen or mentioned again... and I believe laying around somewhere to be used again.  I like to think it's a massive space bound station(like a planetary defence platform) but who knows what it is other than the writers.

Ah! My mistake, then... You're right, the defunct weapon that killed that reaper can still provide technological insight for future anti-reaper weaponry (similar to what the turians did with the Thanix cannon).

The Reapers manipulate organics so that their technology evolves along the lines the Reapers have chosen, presumably because it makes it easy for them to defend against technology they have superior understanding of. The corollary of this is that any technology NOT part of the Reaper plan will present a challenge to them, assuming it is powerful enough. So the stage is already set for a technological deus ex machina, should Bioware plan on Shepard dealing with the Reaper threat permanently. This being said, if the Reapers go, what kind of enemy could top them? I'm hard pressed to imagine a more epic enemy for any future ME universe game... It'll feel like Season 5 of Babylon 5, after the Shadows and Vorlons dissappeared: anticlimactic.

#1721
Hobosapien

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I liked how in the suicide run your squad choices mattered, the idea that your crew is accomplishing objectives while Shepards team of 3 is doing their own. I'd like to see more of this for some of the early and middle missions, with the same consequences, squadmate death. This might require a return of ME/ME2 squad or TIM handing you a team early on.

I'm also wondering what dark matter has to do with the remainder of the story. Haestroms sun was dying early and dark matter was mentioned. Does it have something to do with another Reaper contingency?

#1722
Killjoy Cutter

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smudboy wrote...

Ridiculous.  What, you need someone to hold your hand?


Image IPB

And that pretty much gets us to the spot in most of your posts where I just skip to the next person. 

#1723
Killjoy Cutter

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Hobosapien wrote...

I liked how in the suicide run your squad choices mattered, the idea that your crew is accomplishing objectives while Shepards team of 3 is doing their own. I'd like to see more of this for some of the early and middle missions, with the same consequences, squadmate death. This might require a return of ME/ME2 squad or TIM handing you a team early on.
I'm also wondering what dark matter has to do with the remainder of the story. Haestroms sun was dying early and dark matter was mentioned. Does it have something to do with another Reaper contingency?


Dark energy is mentioned all over the place in ME2.

#1724
glacier1701

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Killjoy Cutter wrote...

Hobosapien wrote...

I liked how in the suicide run your squad choices mattered, the idea that your crew is accomplishing objectives while Shepards team of 3 is doing their own. I'd like to see more of this for some of the early and middle missions, with the same consequences, squadmate death. This might require a return of ME/ME2 squad or TIM handing you a team early on.
I'm also wondering what dark matter has to do with the remainder of the story. Haestroms sun was dying early and dark matter was mentioned. Does it have something to do with another Reaper contingency?


Dark energy is mentioned all over the place in ME2.


 As pure speculation we might find out more on this whole issue in the upcoming Liara DLC where we get to investigate a research base. But other than that my thoughts on it is that BioWare may be thinking of some sort of 'bomb' but there are, in my opinion, too many problems with that kind of Reaper solution to be effective.

Modifié par glacier1701, 24 août 2010 - 03:30 .


#1725
Hobosapien

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Gianna Parasini mentions that her company is looking into dark matter when we see her on Illium. She might be possible DLC to flesh out that story or bridge gap between ME2/3.